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Barry_Woodward: If I were to release on GOG, it would be with a DRM-free version only. This is mostly because the work required to integrate the Galaxy API doesn't seem worth it when GOG users don't want it."
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timppu: This is one good example. Isn't that then a valid reason for GOG to reject a game? If GOG released it without multiplayer, wouldn't we then have people complaining that GOG should have forced the publisher to implement multiplayer, with Steam crossplay too, or not to release it at all on GOG?

I personally would prefer a release even if it means only the single-player part, but maybe some disagree. You can never please everybody, always someone will complain loudly.
You'd have a point except for the fact that Pony Island has no multiplayer. ;)

http://store.steampowered.com/app/405640/
Post edited January 31, 2016 by Barry_Woodward
GOG is a company. No matter what they say, companies are not your friends, they don't care that much about you.
If you start believing the bullshit companies usually say to get more clients ("We're different." "We care about the users." "We want what's best for you!"), you're going to be bitterly disappointed when the marketing smoke and mirrors starts wearing thin.
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Barry_Woodward: You'd have a point except for the fact that Pony Island has no multiplayer. ;)

http://store.steampowered.com/app/405640/
Ok, so was the issue this then?

http://www.gog.com/forum/general/pony_island_apparently_coming_up_on_gog/post14

Let's just say, there's something in the game that won't give the proper experience (happening/feeling, not XP) to you the player if you're not on Steam.
If that is true, would that then be a valid reason for GOG to reject the game, if the publisher will not play ball and offer a similar experience to GOG gamers?

I personally am not against GOG releasing the game here, but as said, I am unsure what the negotiations and pain points have been.
I don't see why many of the older THQ games can't make it to gog such as Dawn Of War ect. Oh that would be fun to have on gog.
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Narushima: GOG is a company. No matter what they say, companies are not your friends, they don't care that much about you.
If you start believing the bullshit companies usually say to get more clients ("We're different." "We care about the users." "We want what's best for you!"), you're going to be bitterly disappointed when the marketing smoke and mirrors starts wearing thin.
At least I don't go by promises. I buy mostly from GOG at the moment because they don't make me feel like shit for buying from them. Keeping me happy as your customer is the best way to keep me buying from you.

YMMV of course.

Ps. I am unsure what exactly you mean by "caring about the customer", but I bet if a company acts shittily towards its customers and doesn't show any respect, most will turn away. Unless the company has a monopoly or can offer much cheaper prices than anyone else. Caring about your customer is usually good business, ka-ching!
Post edited January 31, 2016 by timppu
I do think the lack of staff is part of the issue. Currently there are 20 open positions - http://www.gog.com/work#/gog_mentality

I noticed some people on the forums have been interested but don't think they have the required skills. "Haven't found a vacancy that fits your skills? Send us your CV anyway. you never know what opportunities lie ahead."
Post edited January 31, 2016 by tfishell
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timppu: Ok, so was the issue this then?

http://www.gog.com/forum/general/pony_island_apparently_coming_up_on_gog/post14
Let's just say, there's something in the game that won't give the proper experience (happening/feeling, not XP) to you the player if you're not on Steam.
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timppu: If that is true, would that then be a valid reason for GOG to reject the game, if the publisher will not play ball and offer a similar experience to GOG gamers?
It's not what you think. It isn't a case of missing content.
Post edited January 31, 2016 by Barry_Woodward
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Barry_Woodward: You'd have a point except for the fact that Pony Island has no multiplayer. ;)

http://store.steampowered.com/app/405640/
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timppu: Ok, so was the issue this then?

http://www.gog.com/forum/general/pony_island_apparently_coming_up_on_gog/post14

Let's just say, there's something in the game that won't give the proper experience (happening/feeling, not XP) to you the player if you're not on Steam.
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timppu: If that is true, would that then be a valid reason for GOG to reject the game, if the publisher will not play ball and offer a similar experience to GOG gamers?

I personally am not against GOG releasing the game here, but as said, I am unsure what the negotiations and pain points have been.
Can confirm, lets just say it has to do with the steam overlay.
It's a Steam related gag. It certainly isn't a reason to reject the game.
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Barry_Woodward: It's a Steam related gag. It certainly isn't a reason to reject the game.
Considering the gag, it kinda is if Galaxy can't replicate it/Dev didn't add one for Galaxy.
It's pointless to accept games that may sell 200-300 copies. At say, a 9.99 price point, and I'm being generous, that's 2-3 grand. 30% to GOG is 600-900 bucks. GOG has to pay labor out of that money, plus support it, etc. Steam can afford to take small risks, because they have massive releases paying for taking losses on minor products, meanwhile GOG has to look at it from a much smaller scale.

It's a gamble. A couple hundred potential sales, half of which will probably get the standard "wishlisted" reply, probably won't pay the bills. I'd rather GOG not turn into Desura, as it apparently wasn't that sustainable a model. (Unfortunate for them, obviously.)

It's a possibility that with things like the new early access model being piloted right now, might start generating enough cash for GOG to start taking the same kinds of risks as Steam can, but I also prefer GOG's curated approach.
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Tankman101: Considering the gag, it kinda is if Galaxy can't replicate it/Dev didn't add one for Galaxy.
Even if a Galaxy specific gag was added, it still wouldn't fool anyone playing without the client. It's not a deal breaker.
Post edited January 31, 2016 by Barry_Woodward
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Tankman101: Considering the gag, it kinda is if Galaxy can't replicate it/Dev didn't add one for Galaxy.
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Barry_Woodward: Even if a Galaxy specific gag was added, it still wouldn't "work" for those playing without the client. It's not deal breaker.
So says you. Seriously Barry. You are just being annoying. Arcen Games admitted they submitted an early version of Starward Rogue that lacked many features. Guess what? How is that GoG's fault? It's not. They rolled the dice and GoG rightfully rejected it.

All sorts of developers have been double-speaking about how much they like Steamworks but would put their games on GoG.

Just as GoG continues to reject most games that have been seriously $1 Tier overbundled. Just because you think they belong here, they don't. Because most people are not going to pay $14.99 for a game that was bundled 3 or 4 games to a $1.

But what I see is you finding every developer who has been rejected and acting like all their games are perfectly great and awesome. Guess what? They aren't. A lot of them have a hard time selling them on Steam and the only way they ever get big user numbers are after they have virtually given them away for free in a bundle or giveaway.

Right now, GoG is adding more games to the catalog than ever. More new releases than ever. And GoG doesn't need some $1 Tiered bundled game like Thomas Was Alone or One Finger Death Punch. I also really liked Beep and I liked the 12 Labours of Hercules games, but I really don't believe they belong in GoG's catalog.

GoG tried the 5 games for $5 thing with VVVVVV and Been there, Dan That, but it obviously was a failure because they didn't do it again.

And yes, if GoG is listening. Those of us with an inkling of business sense realize it makes no sense for GoG to bring games that are just going to be bundled to heck in a few months. Deal with the developers who value their games...
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Barry_Woodward: Even if a Galaxy specific gag was added, it still wouldn't fool anyone playing without the client. It's not a deal breaker.
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RWarehall: So says you. Seriously Barry.
So says the developer, otherwise he wouldn't have bothered with a DRM-free version (which is currently available on Humble). Once again, there would be no missing content in a GOG version, there's just a joke that wouldn't play as well if you weren't using the Steam client. That alone is not sufficient cause to reject the game, and there's no indication that that was the reason. Now that it has critical acclaim and is selling well, there's no shame in GOG reconsidering their decision.

http://www.gog.com/wishlist/games/pony_island
Post edited January 31, 2016 by Barry_Woodward
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Vythonaut: ....some updates take a lot of time to come here
....Galaxy is currently a mess (or so i hear)
....account security is compromised and that leads to many account hijacks
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BKGaming: These are at-least actually being worked on and don't believe everything you hear, some people just love to hate. ;)
Well, regarding Galaxy, to be honest i've never used it, i doubt i will, so i guess i shouldn't talk about it anyway. But i really think that the most serious and urgent matter right now is security. Hope we have news soon!

As for the grey, i was joking! Well, we got used to it one way or another anyway! :P
Post edited January 31, 2016 by Vythonaut