Posted June 26, 2019
high rated
BUILD 0.0060
* Fixed scrolling face cycle bug on character creations page.
* Fixed MERC close toggle button on merc panel.
* Fixed tutorial description colors for shield and armor.
* Fixed modslot bugs on a number of ships.
* Fixed ship with missing engine.
* Fixed ship editor modslot id assignment bug.
* Fixed event generator overwritting market storage bug.
* Fixed event generator code for better performance.
* Added framerate limiter to WORLD_OPTIONS in player_options.txt
* Added default framerate limit to 60 fps.
* Added small close button to merc panel.
* Added Autotask Indicators to fleet items on Fleet panel.
* Added UI color to title screen (values in game_config.txt)
* Added professions.txt database to MOD/objetcs.
* Added slider to face selection on character creation panel.
* Added slider to accessory selection on character creation panel.
* Added UI coloring to new character creation panel.
* Added 12 starting professions.
* Added base skills to each of the starting professions.
* Added professions panel to the new campaign creation sequence.
* Added profession ID to player save data file.
* Adjusted a few engine color decals.
* Adjusted a number of engine fx.
* Adjusted resolution scale for new campaign screen.
* Adjusted layout of new campaign panels.
* Fixed scrolling face cycle bug on character creations page.
* Fixed MERC close toggle button on merc panel.
* Fixed tutorial description colors for shield and armor.
* Fixed modslot bugs on a number of ships.
* Fixed ship with missing engine.
* Fixed ship editor modslot id assignment bug.
* Fixed event generator overwritting market storage bug.
* Fixed event generator code for better performance.
* Added framerate limiter to WORLD_OPTIONS in player_options.txt
* Added default framerate limit to 60 fps.
* Added small close button to merc panel.
* Added Autotask Indicators to fleet items on Fleet panel.
* Added UI color to title screen (values in game_config.txt)
* Added professions.txt database to MOD/objetcs.
* Added slider to face selection on character creation panel.
* Added slider to accessory selection on character creation panel.
* Added UI coloring to new character creation panel.
* Added 12 starting professions.
* Added base skills to each of the starting professions.
* Added professions panel to the new campaign creation sequence.
* Added profession ID to player save data file.
* Adjusted a few engine color decals.
* Adjusted a number of engine fx.
* Adjusted resolution scale for new campaign screen.
* Adjusted layout of new campaign panels.