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Runehamster: Demon's Souls was one of the first titles I bought for my PS3. Gawd - I don't mind a bit of challenge in a game, but I played every minute I could for three days, spent at least ten hours on the game, and couldn't get past the first level. Either I am horrifically bad at action-RPG's, which I didn't think I was, or the game's unpleasantly unintuitive. (On my best attempt, I got ten or fifteen minutes into the first level and was one-shotted by a boss hiding inside a building. Looking it up on the wiki, I discovered that boss is only there when certain things happen in the game, and it would be there all week because of a "special" event. Gad.)

I returned it and got Darksiders, now one of my favorite games :3
Yeah some areas are stupidly locked unless the world aura or some such is totally white, which sucks.......

I remember doing the tutorial and dying (at the big baddie in this small hallway), then doing the castle first level up to the bit with the red knight which killed me over and over until I got a powerful spell, then I got further and saw dragons sleeping on a nearby cliff and some items being guarded by them and died like 5 times before going "fuck it" and moving on to opening the main gates/crossing the great wall like structure. At the end of it I come across the tower knight(huge knight the size of a fort with crossbow guards on the walls above him.) and thought fuck this & tried another "episode" (the lady in the tower one or whatever it's called.)

Got pretty far in that one until about halfway(?) in where you go up to these walkways in the clouds and fight gargoyles and then make your way back down again into another(swampy) area where I kept getting killed by stupid leech worms that erode your armor upon contact.

I currently am contemplating a walkthrough at this point as I already have a notebook to keep track of "locked" areas(either due to the world aura not being white or them just being locked until I can open them.) and paths through the areas.

Dammit game, why you so hard?

(I hope if the online ever ends that they unlock all areas and bosses.)
Post edited January 06, 2012 by GameRager
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Navagon: One problem: Namco Bandai. No way would I buy any of their games after what they did to GOG & CDPR. None of my money finds its way into their hands. No thanks. Don't care how good the game is.
go the whole distance and put on a hat like Jack Sparrow? /jk
If this does come to the PC, it'll need a demo so that people can find out what they're getting themselves into.

We don't need its launch to be like the launch for The Witcher 2.
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Runehamster: Demon's Souls was one of the first titles I bought for my PS3. Gawd - I don't mind a bit of challenge in a game, but I played every minute I could for three days, spent at least ten hours on the game, and couldn't get past the first level. Either I am horrifically bad at action-RPG's, which I didn't think I was, or the game's unpleasantly unintuitive. (On my best attempt, I got ten or fifteen minutes into the first level and was one-shotted by a boss hiding inside a building. Looking it up on the wiki, I discovered that boss is only there when certain things happen in the game, and it would be there all week because of a "special" event. Gad.)

I returned it and got Darksiders, now one of my favorite games :3
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GameRager: Yeah some areas are stupidly locked unless the world aura or some such is totally white, which sucks.......

I remember doing the tutorial and dying (at the big baddie in this small hallway), then doing the castle first level up to the bit with the red knight which killed me over and over until I got a powerful spell, then I got further and saw dragons sleeping on a nearby cliff and some items being guarded by them and died like 5 times before going "fuck it" and moving on to opening the main gates/crossing the great wall like structure. At the end of it I come across the tower knight(huge knight the size of a fort with crossbow guards on the walls above him.) and thought fuck this & tried another "episode" (the lady in the tower one or whatever it's called.)

Got pretty far in that one until about halfway(?) in where you go up to these walkways in the clouds and fight gargoyles and then make your way back down again into another(swampy) area where I kept getting killed by stupid leech worms that erode your armor upon contact.

I currently am contemplating a walkthrough at this point as I already have a notebook to keep track of "locked" areas(either due to the world aura not being white or them just being locked until I can open them.) and paths through the areas.

Dammit game, why you so hard?

(I hope if the online ever ends that they unlock all areas and bosses.)
It's hard, but there are little tricks. That tower knight is easy to kill if you have a ranged weapon or spell and go up top along the wall around the area. The online switches between Pure Black and White World Tendencies depending on what the holiday is, but there are ways of pushing it on your own, and in fact that's suggested you play in offline mode when trying to do all of the events in one cycle (granted, the official guide recommends doing it in your second cycle).

My major advice (granted, I didn't beat the game due to having my HDD wiped) for Demon's Souls is to always make sure that you can handle multiple forms of combat. You don't have to be a master archer and a master swordsman, but being able to work with a bow or spell as well as a melee weapon helps.
I tried playing Demons's Souls and when the online dropped the game reset. How do you do offline mode then?
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Whiteblade999: My guess is the only reason Namco Bandai are the publisher to begin with was no other publisher wanted to take such a large risk on that type of a game.
Demon's Souls did really well, so Dark Souls was no risk at all. That's probably why Atlas wasn't able to publish it like they did Demon's Souls. Too much of a guaranteed success for the really big boys to let them have it.
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Aaron86: If this does come to the PC, it'll need a demo so that people can find out what they're getting themselves into.

We don't need its launch to be like the launch for The Witcher 2.
What do you mean? The fact that tons of people went into TW2 without knowing it would rip their head off and shove it deep into their ass? :D
Every single RPG and FPS should be on PC.
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StingingVelvet: Every single RPG and FPS should be on PC.
Nah, controllers and 30FPS max is where it's at. Also no RTS is complete without the console experience.
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GameRager: Nah, controllers and 30FPS max is where it's at.
Yeah, the lack of accuracy and auto-aim is totally made up for when the controller jiggles in my hand during explosions!
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GameRager: Nah, controllers and 30FPS max is where it's at.
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StingingVelvet: Yeah, the lack of accuracy and auto-aim is totally made up for when the controller jiggles in my hand during explosions!
Tactile feedback at work baby! Also it makes for one handy....erm...massager for the ladies. :P

And think of the enhanced difficulty for hardcore RTS gamers when controlling more than a few units on a console. XD
:)
Post edited January 07, 2012 by GameRager
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StingingVelvet: Every single RPG and FPS should be on PC.
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GameRager: Nah, controllers and 30FPS max is where it's at. Also no RTS is complete without the console experience.
-plugs in a USB controller-
Welp.
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StingingVelvet: Every single RPG and FPS should be on PC.
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GameRager: Nah, controllers and 30FPS max is where it's at. Also no RTS is complete without the console experience.
This is probably going to get me some flack, but I prefer to play FPS games made for consoles with a controller. The gameplay is balanced for the reduced accuracy. The games compensate for the controller by reducing ranges and various other tricks. When using a mouse its nothing but headshots. It feels a bit like cheating, and makes it less fun for me. Battlefield 3 is probably the only recent big budget shooter that isn't made primarily for consoles, so I play pretty much all shooter games with a controller. I also have no issues with consoles myself, so that's what I get my shooters on now. I did just buy Battlefield 3 for PC 4 days ago though. Getting that one on console when you have a gaming PC seems pointless even to me.
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GameRager: Nah, controllers and 30FPS max is where it's at. Also no RTS is complete without the console experience.
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MobiusArcher: This is probably going to get me some flack, but I prefer to play FPS games made for consoles with a controller. The gameplay is balanced for the reduced accuracy. The games compensate for the controller by reducing ranges and various other tricks. When using a mouse its nothing but headshots. It feels a bit like cheating, and makes it less fun for me. Battlefield 3 is probably the only recent big budget shooter that isn't made primarily for consoles, so I play pretty much all shooter games with a controller. I also have no issues with consoles myself, so that's what I get my shooters on now. I did just buy Battlefield 3 for PC 4 days ago though. Getting that one on console when you have a gaming PC seems pointless even to me.
Reduced accuracy, reduced ranges........meh.
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GameRager: Reduced accuracy, reduced ranges........meh.
Im not exactly happy about it myself. Shooters got a lot less fun for me around the time that the XBOX came out. I have been playing less and less of them since then.