dtgreene: I see Blinding Flash as more of a spell to use when surrounded by multiple high HP enemies, so that you don't have to fight them all at once. (Also, in a situation like Arnika Road, this spell may buy you enough time to run to the area transition point, at which point you can leave the area, and hence the battle.)
How do you get surrounded that often, running straight down main? I guess blinding flash should affect enough modai to create a hole.
dtgreene: On the other hand, I like multi-classing, because it opens up many more possibilities for character builds, with all sorts of combinations available. It's the sort of reason why I enjoy games like Final Fantasy 5, Fell Seal: Arbiter's Mark, and am enjoying Crystal Project now.
(By the way, Fell Seal has a Gadgeteer class, and Crystal Project's Valkyire class gets an ability that's basically that game's version of Cheat Death. Wondering if either game's developer has played Wizardry 8?)
I was thinking about games like NWN where build determines gameplay loop. Easier to find an appealing loop if one learns the basics first. I'd like to say I prefer specialist—but my warrior/thief/mage Daggerfall characters might beg to differ, even if they only have two important stats. And, I do like generalist classes, like this game's ninja. Or, Dandy bards.
I could never get into FF III, V, or "Dimensions," even though I've tried. Actually, I only really like I and II. Doesn't help that I prefer phased-based in my blob-esque combat.
dtgreene: In Wizardry 8, I would consider trying to get the best deal out of multiclassing to be "maxing the min". I'd also consider the use of apprentices to be in that same category. Surprisingly, it turns out that the two actually work reasonably well together. A Dwarf Bishop, for example, can change to Ranger immediately on leaving apprenticeship.
Makes sense when every class is powerful. Bishop multis are pretty strong, though. I wonder how bad a lizardman bishop truly is—probably not hugely.
I like the idea of themed parties too, like all spearmen or all gishes—no class repeats—or oops, all earthquake! That is: bishop, alchemist, gadgeteer, ninja, ranger. That last one shouldn't be that challenging, actually. I mean, it can do all three types of damage well enough. All mind flay, nuclear blast, and falling stars could be fun too.