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Magic Carpet, hands down. Install it and try to play it for more than 10 minutes without wanting to smash your keyboard over someone's head. LOL

Time did not do that game well. :)
It's always difficult to tell how much of your enjoyment of a game is down to nostalgia and how much is because the game still holds up. I can easily suffer through games that look like shit but I can't play old games that control terribly. Mapping out dungeons is a big no-no for me today and the quest log needs to be decent.

But I do wonder if we have gone too soft these days? Yes, with so many games to play these days we don't need to suffer through a hard games like we used to but without challenge games become stale. But in recent years we have seen harder games become successful so maybe all is not lost.
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hercufles: eye of the beholder. it is difficult to map out the dungeons.
Mmm I remember playing some of the classic games, fighting with the DRM wheel, having to use a program to slow the CPU avaliable to the game, and then just fighting with the system to know what I was suppose to do, where to go and how to deal with it.

Farthest I got was in Pool of Radiance; Came across the ghost I think with all my guys finally at level two, and got my ass handed to me. Stopped trying at that point.
Definitely Magic Carpet for me.
If you could only adjust the movement speed better and revert the y-axis, or if it had good gamepad controls.
I find it physically impossible to play the game.
Post edited July 16, 2016 by Ricky_Bobby
Im gonne try again maybe i can get trough it
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Oh, I also can't get into the Wing Commander games. I think they were meant to be played with a joystick or something, but maybe I just suck at them, in any case I don't really enjoy playing them with M/KB controls and while I'm somewhat interested in the storytelling, I don't see the attraction of the gameplay nowadays. I also find it somewhat hard to deal with the flight combat in the Star Trek adventure games. I do like Descent, though.
Post edited July 16, 2016 by Leroux
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Leroux: Oh, I also can't get into the Wing Commander games. I think they were meant to be played with a joystick or something, but maybe I just suck at them, in any case I don't really enjoy playing them with M/KB controls and while I'm somewhat interested in the storytelling, I don't see the attraction of the gameplay nowadays. I also find it somewhat hard to deal with the flight combat in the Star Trek adventure games. I do like Descent, though.
same problem mostly crash into the homebase or my wingman crashes into it, after a perfect mission off course
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Leroux: Oh, I also can't get into the Wing Commander games. I think they were meant to be played with a joystick or something, but maybe I just suck at them, in any case I don't really enjoy playing them with M/KB controls and while I'm somewhat interested in the storytelling, I don't see the attraction of the gameplay nowadays. I also find it somewhat hard to deal with the flight combat in the Star Trek adventure games. I do like Descent, though.
ditto though I'm not a big Descent guy because a) I don't like time constraints and b) it's too fucking easy to get lost! :P
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zeogold: Pretty sure most old games tend to be hard.
Hiya li'l Attack-Brat, where have you been?
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superstande: hey, that's somehow comforting! :)
Maybe one day, when I'm old enough, I can have time and ... try beating an old sierra game... Space Quest 1. Just keep any sharp objects, alcohol and anything that can be thrown away from me, and I need a punch resistant laptop... what else...
I think with KQ3 what helped me was that the game emphasizes poking at the environment and pushing its boundaries over nonsensical puzzles, and once I got rolling with it things just sort of fell into place. You're a slave to this wizard, he tells you he's going on a trip so you start poking around. You find an odd keyhole in his office - where's the key? Okay, you found the key, now you're in his lab and there's a book full of spells you need ingredients for, so you go outside and start digging up the ingredients. Okay, you've got the ingredients, so what's the best way to use the spells? Etc. It made sense to me in a way that that damn Rumplestilkskin puzzle in KQ1 never did :)
Looking back I can only shake my head seeing how much time I spent with mapping all those games like D&D or Bards Tale...and dancing to disco sound...but hey, I wasn't the only one ;-)
Time Commando

I've beat that game when I was a child but now is full of bugs (maybe I need try a w95 with a Virtual Machine)
I'm still enjoying the gameplay (nostalgia factor?) but I know that is hard to recommend. To slow for nowdays standars and the controls are a bit ugly.
Post edited July 17, 2016 by nicohvc
Tass Times in Tone Town
Well, I played and beated Raptor Call of The Shadows and Stargunner back in the days, now I get my arse kicked over and over again on those.
What's surprising to me is some platformer are perfectly fine by today standard while some other simply unplayable.

First Mario, original prince of Persia are still playable while other like Rastan simply impossible to play. Probably due to stiff movement