Recently catching up on first person shooter history I started with Wolfenstein 3D. It's not hard to play per se, but I can't imagine how you would get enjoyment out of it for more than a few minutes nowadays. Playing Doom, that is just as well playable and fun as I imagine it must have been in 1993, but Wolfenstein 3D is such an early and basic iteration of the concept that today it seemingly has nothing going for it at all. Surely this is different for someone who has played back in the day. And maybe
Brutal Wolfenstein spices it up a bit...
Slightly off-topic, but speaking of technical issues, I am sad that I never got to play H.E.D.Z. (Head Extreme Destruction Zone) again. Such a quirky game, probably much more fun in my mind than it really ever was. But, I would really want to play it again some time, yet it refuses to work on any system later than Windows XP. Shame. Or maybe better for the memory of it, who knows!
noir_7: zelda ocarina of time is harder then I remember. [...] Found myself quickly getting aggravated and first archery mini game I come to is damn near impossible to get a perfect score on with a controller. [...]
That's interesting. Several months ago I played Majora's Mask on my smartphone. I thought it would be barely playable with touchscreen controls (and two buttons on the phone nicely serving as shoulder buttons), but surprisingly it worked fairly well, including a highscore in an archery minigame! Maybe it's partly a controller issue? Despite having played a lot with it, I really never liked the GameCube's controller, mainly because of its uncomfortable analogue sticks.