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Leroux: Oh, I also can't get into the Wing Commander games. I think they were meant to be played with a joystick or something, but maybe I just suck at them, in any case I don't really enjoy playing them with M/KB controls and while I'm somewhat interested in the storytelling, I don't see the attraction of the gameplay nowadays. I also find it somewhat hard to deal with the flight combat in the Star Trek adventure games. I do like Descent, though.
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tinyE: ditto though I'm not a big Descent guy because a) I don't like time constraints and b) it's too fucking easy to get lost! :P
i played descent once
i wish i didnt

violently upchukingly ill 5 minutes in
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kusumahendra: What's surprising to me is some platformer are perfectly fine by today standard while some other simply unplayable.

First Mario, original prince of Persia are still playable while other like Rastan simply impossible to play. Probably due to stiff movement
thats cause mario despite looking incredibly simplistic had that gameplay down pat from the get go
its what separates mario from bubsy
Post edited July 17, 2016 by snowkatt
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andysheets1975: I think with KQ3 what helped me was that the game emphasizes poking at the environment and pushing its boundaries over nonsensical puzzles, and once I got rolling with it things just sort of fell into place. You're a slave to this wizard, he tells you he's going on a trip so you start poking around. You find an odd keyhole in his office - where's the key? Okay, you found the key, now you're in his lab and there's a book full of spells you need ingredients for, so you go outside and start digging up the ingredients. Okay, you've got the ingredients, so what's the best way to use the spells? Etc. It made sense to me in a way that that damn Rumplestilkskin puzzle in KQ1 never did :)
Ah okay, so maybe Sierra just had a bit under-developed games puzzle-wise when they made space quest 1 and king's quest 1 ...
I remember being overwhelmed by joy when I played king's quest 1 in my childhood and just managed to achieve something. Fed a carrot to a goat! That's incredible! (or what ever it was) But I never made it past around 30% completed :)
Ultima underground, those controls are not fun.. I don't mind graphics a lot in games but those freaking old controls.. those suck in plenty of games.
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Antimateria: Ultima underground, those controls are not fun.. I don't mind graphics a lot in games but those freaking old controls.. those suck in plenty of games.
agreed i dont play a lot of older games because the controls are so abysmal
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Antimateria: Ultima underground, those controls are not fun.. I don't mind graphics a lot in games but those freaking old controls.. those suck in plenty of games.
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snowkatt: agreed i dont play a lot of older games because the controls are so abysmal
And then you know that they are abysmal, when you try to make those even decent with some pinnacle, which I bought.. They have a lot of ready profiles but usually those suck

Edit: I also have some trouble with dosbox and vsync.. with nostalgia you buy something and then you launch it, it has bad controls which are totally hard to change and dosbox which in my monitor if it is fast game has vsync trouble. But still I do like alone in the darks and seems that realms of the haunting is awesome.
Post edited July 17, 2016 by Antimateria
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snowkatt: agreed i dont play a lot of older games because the controls are so abysmal
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Antimateria: And then you know that they are abysmal, when you try to make those even decent with some pinnacle, which I bought.. They have a lot of ready profiles but usually those suck

Edit: I also have some trouble with dosbox and vsync.. with nostalgia you buy something and then you launch it, it has bad controls which are totally hard to change and dosbox which in my monitor if it is fast game has vsync trouble. But still I do like alone in the darks and seems that realms of the haunting is awesome.
or buy a game everybody praises and find out you hate it
or cant stand the game play mechanics ( balders gate II planescape torment icewind dale note the theme with these 3 games ? ;p )
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Antimateria: And then you know that they are abysmal, when you try to make those even decent with some pinnacle, which I bought.. They have a lot of ready profiles but usually those suck

Edit: I also have some trouble with dosbox and vsync.. with nostalgia you buy something and then you launch it, it has bad controls which are totally hard to change and dosbox which in my monitor if it is fast game has vsync trouble. But still I do like alone in the darks and seems that realms of the haunting is awesome.
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snowkatt: or buy a game everybody praises and find out you hate it
or cant stand the game play mechanics ( balders gate II planescape torment icewind dale note the theme with these 3 games ? ;p )
Well, some of those are actually good games but you have to switch that "fuck-face-woolly-hat to "bring-it on, i know it takes stuff but some games are worth it-woolly-hat"
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snowkatt: or buy a game everybody praises and find out you hate it
or cant stand the game play mechanics ( balders gate II planescape torment icewind dale note the theme with these 3 games ? ;p )
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Antimateria: Well, some of those are actually good games but you have to switch that "fuck-face-woolly-hat to "bring-it on, i know it takes stuff but some games are worth it-woolly-hat"
the theme i was referring to is that they are all infinity engine games
and i just cant get along with that engine
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Antimateria: Well, some of those are actually good games but you have to switch that "fuck-face-woolly-hat to "bring-it on, i know it takes stuff but some games are worth it-woolly-hat"
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snowkatt: the theme i was referring to is that they are all infinity engine games
and i just cant get along with that engine
Infact infity works a lot more than other old games. Those controls is what I usually is bad for me.
I'm getting old goddamnit. I'm not as fast what I was..
Hmm.. I'm more powerful and more assholish tough, so it makes it even. =P

Edit: *playes an really old game* "press that button" Me: "I don't even knoew what it is in this europe keyboard, you press a f*kinc button"

Then I usually lose.
Post edited July 17, 2016 by Antimateria
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snowkatt: or cant stand the game play mechanics ( balders gate II planescape torment icewind dale note the theme with these 3 games ? ;p )
I notice the theme.

It's worth noting that BG2 has other issues, like how party banter keeps interrupting you when you are trying to do something, and how the game keeps throwing timed quests at you without a good way to control it, so you can easily end up with multiple timed quests at once.

IWD does not have this particular issue, but it still suffers from the real-time-with-pause combat, which is inferior to both pure turn-based combat and single-character pure action combat.

(I haven't played Planescape: Torment.)
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tinyE: ditto though I'm not a big Descent guy because a) I don't like time constraints and b) it's too fucking easy to get lost! :P
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snowkatt: i played descent once
i wish i didnt

violently upchukingly ill 5 minutes in
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kusumahendra:
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snowkatt:
Yeah, but that happens when you play Pong.
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snowkatt: i played descent once
i wish i didnt

violently upchukingly ill 5 minutes in
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tinyE: Yeah, but that happens when you play Pong.
oh god the ball is a square !!!
*vomits all over the coleco tellstar*

..aw...shit
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snowkatt: the theme i was referring to is that they are all infinity engine games
and i just cant get along with that engine
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Antimateria: Infact infity works a lot more than other old games. Those controls is what I usually is bad for me.
I'm getting old goddamnit. I'm not as fast what I was..
Hmm.. I'm more powerful and more assholish tough, so it makes it even. =P

Edit: *playes an really old game* "press that button" Me: "I don't even knoew what it is in this europe keyboard, you press a f*kinc button"

Then I usually lose.
Control-wise, I actually find the IE engine to be, in many ways, worse control-wise than many games that predate it. One particularly good example is movement. In Ultima 6, you use the arrow keys to move, and (assuming party mode) your party stays together. Simple, but works well. (You can switch to solo mode if you want to send one character off on her own, or combat mode if you actually do want everyone to act independently (or just want to hear that nice battle music).)

In the IE games, however, you move by clicking where you want to go. The problem is that this puts you at the mercy of the game's pathfinding routine, which can be a problem if the game's pathfinding is bad, which it is in the IE games. Even worse, your characters move independently rather than as a unit, so it is easy for the party to get separated, and, of course, this could result in a character encountering an enemy alone. Add the fact that the game has a lot of traps that are triggered by walking in certain spots, and you have a real mess. (In U6, you could easily walk around such a trap; in the IE games, you have to fight the game's pathfinding to do so.)
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Antimateria: Infact infity works a lot more than other old games. Those controls is what I usually is bad for me.
I'm getting old goddamnit. I'm not as fast what I was..
Hmm.. I'm more powerful and more assholish tough, so it makes it even. =P

Edit: *playes an really old game* "press that button" Me: "I don't even knoew what it is in this europe keyboard, you press a f*kinc button"

Then I usually lose.
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dtgreene: Control-wise, I actually find the IE engine to be, in many ways, worse control-wise than many games that predate it. One particularly good example is movement. In Ultima 6, you use the arrow keys to move, and (assuming party mode) your party stays together. Simple, but works well. (You can switch to solo mode if you want to send one character off on her own, or combat mode if you actually do want everyone to act independently (or just want to hear that nice battle music).)

In the IE games, however, you move by clicking where you want to go. The problem is that this puts you at the mercy of the game's pathfinding routine, which can be a problem if the game's pathfinding is bad, which it is in the IE games. Even worse, your characters move independently rather than as a unit, so it is easy for the party to get separated, and, of course, this could result in a character encountering an enemy alone. Add the fact that the game has a lot of traps that are triggered by walking in certain spots, and you have a real mess. (In U6, you could easily walk around such a trap; in the IE games, you have to fight the game's pathfinding to do so.)
Well I once was console player.. and then i forgot those shits and now I'm trying to use ps3-controller after xbox 360/one. The horror. Still gt6 I'm not a totall numbscull, just a bitt, I do like gt6 and that boxing game. ps2 was awesome but it was so many years ago