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0.627.0 just hit the Experimental branch, featuring:
- Additional paths to complete the Ganymedean Infiltration quest, depending on what kind of crew you have on board your ship.
- You can now find some messages on GAnet's Twatter based on your faction standing.
- Increased the frequency of quest-related lifepod interactions.
- Adds additional achievement.
- Fixed some typos.
- Updated translations.

Feedback Focus: Additional interactions with the Ganymedean Anarchy station and alternate paths to end the infiltration quest.
0.627.1 just hit the Experimental branch, featuring:
- Following two pirate ships that flee from you and losing none of them will not lead you to twin pirate stations anymore.
- Lifepods will not call you if an NPC picks them up.
- Updated translations.

Feedback Focus: Release candidate. Please report anything working worse than in the current stable branch.
0.628.1 just hit the Experimental branch, featuring:
- Adds new encounters and dialogues as a consequence of destroying some ships and stations. This includes dialogues for the relevant crew.
- Some enemies will now want to take revenge upon you instead of extorting money from you. Encounters with opponents that want you dead and try to use everything at their disposal to do so are more challenging.
- Services provided by factions that you destroy or severely damage by your actions will no longer be available.
- Fixed the "Inside Job" achievement, which was not awarded. It will be awarded retroactively when you load an eligible save.
- Updated translations.

Feedback Focus: New encounters and their challenge level.
1.0.3 just hit the Experimental branch, featuring:
- Departing from one moonlet to another through astrogation could cause twin moonlets to appear at your destinations.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.8 just hit the Experimental branch, featuring:
- The ringracing team was not interested in catching the drone. They kept following it without trying to win the race, waiting for the player to wreck their ship. The judges found this to be unsportsmanlike behavior, and a warning has been issued.
- The ringracing team will not get distracted from a race if you pass near habitats while racing.
- Increased racing team and racing drone sensor range to 12 km.
- The racing drone can now detect racing accidents; when they happen during a race, it can refund the ante.
- Some ore could not be lit correctly on the dive summary screen when bringing back large hauls.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.9 just hit the Experimental branch, featuring:
- When your ring race was not very exciting, the racing drone could decide they are bored, low on fuel, and should return home to Enceladus instead of continuing to race.
- The racing team's first approach to the drone was rather casual, turning up the full thrust only after they satisfied their initial curiosity. This could lead to a not-very-exciting race, making the drone bored.
- Additional logging of the internal thought process of the NPC AI to help diagnose and fix AI-related quirks better.
- The game now logs your CPU version in the game logs.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.11 just hit the Experimental branch, featuring:
- Hacking into the Ganymedean Anarchy station should not require the station inhabitants to trust you.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.13 just hit the Experimental branch, featuring:
- Fixed a race condition that could cause a level to be freed from memory at the same time it was instancing, causing a pretty rare and obscure, rare crash when switching between Enceladus station and the Rings.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.16 just hit the Experimental branch, featuring:
- You can now tune the Bald Eagle autopilot velocity limit up to its stock setting of 195m/s. Previously going into a tuning menu would limit this setting down to 100m/s.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.21 just hit the Experimental branch, featuring:
- Fixed a tutorial bug that caused it to skip to the next step when the initial ore nugget you acquired flew all the way to the front of your cargo bay and bounced back inside.
- Updated translations.
- Updated credits.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.22 just hit the Experimental branch, featuring:
- Mandatory astrogation 101 training for all the ship captains now introduces 12-hour coordinate tracking time even if you don't hire an astrogator, which is sufficient to perform basic astrogation jumps during single dive.
- As a direct consequence, your crew will not pretend not to notice a quest location they are just next to just because you did not hire an astrogator.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.23 just hit the Experimental branch, featuring:
- Fixed a bug that caused NPC you were conversing with sometimes not to change their feelings about you when you picked a dialogue option that was supposed to have such an effect.
- Telling the racing team that you are in an area for excavation and not race will make them lose interest in you and leave even if you defended them from pirates before that encounter.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.24 just hit the Experimental branch, featuring:
- Fixed a race condition that could cause you to buy or sell two copies of a ship when operating the Dealer or Fleet screens with a faulty mouse.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.26 just hit the Experimental branch, featuring:
- Adds the Mandala effect.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.
1.0.27 just hit the Experimental branch, featuring:
- You can't tell a miner asking for advice that he is in a shallow region if you are not actually in a shallow ring region anymore.
- Updated translations.

Feedback Focus: Release Candidate. Please report anything working worse than in the current stable branch.