Posted October 07, 2021
10/7/2021
version 1.0.8d
Update 1.0.8d is available for windows GoG Galaxy Users. and the offline Downloads Files. No Patch as of yet.
Crusaders!
A new update 1.0.8d is ready.
Beware of possible plot spoilers below!
Quests
Daeran wouldn't show up to his not-a-date, because he was still drunk after his birthday party - fixed, now he'll make sure to sober up before such an important event;
During the final dialogue in the game, one of dialogue options could lead to a loop - fixed;
Fixed an error with the game not ending if Greybor died during The Price of Loyalty quest, when he was loyal to you;
Fixed incorrect reactivity in a dialogue with Anevia in chapter 5 after the summit;
Rapture of Rupture sometimes wouldn't complete after the death of Vellexia - fixed;
Sometimes a conversation with Vellexia wouldn't start during the Rapture of Rupture quest - fixed;
Sometimes in Nexus a dialogue with Hand of Inheritor wouldn't start - fixed;
The Last Steps quest sometimes wouldn't continue - fixed.
Areas
Berenguer would not appear in Drezen after joining the crusade - fixed;
Blackwater - assembling the Helm of Psionic Protection is no longer limited to one attempt;
Daeran could get stuck in the sitting animation in Nexus - fixed;
Ineluctable Prison - fixed an issue when Hepzamirah's ghost wouldn't disappear when you attempted to attack her;
It was possible to walk through one building at Kenabres market square - fixed;
Players could meet a tiefling on Kenabres square after the attack on Defender's Heart, if they previously killed him - fixed;
Skipping a cut-scene of using an elevator in the mines of Colyphyr could leave the party floating in the air - fixed, now you can't skip that cut-scene.
Crusade
Abyssal Host status could stay when switching from Demon to another mythic path - fixed;
Added a button to hide the log;
After loading a save, upgrades could disappear from the projects Outpost to Bastion Expansion and Bastion to Fortress Expansion - fixed;
Enemy units were using healing abilities on squads with full health - fixed;
Leaders of enemy armies had incorrect names - fixed;
Magic Instructor feat now works according to its description;
Raising a Dragonslayer project now grants the correct item;
Summoned units used to appear without a visual effect - fixed;
Tactical battles wouldn't begin sometimes - fixed;
We redesigned the progress of filling the hospital and added a tooltip for the current hospital counter;
When the limit of units on the battlefield had been reached, then after using the summon ability a new creature would not not appear. Resolution: If the limit of units on the battlefield is reached, the general won't be able to use the summon ability, and a tooltip with a warning will appear;
You can bind a hotkey to turn on the Inspect feature for the units in tactical battles now;
You can now inspect a unit by hovering over its model;
You will be able to see damage above everyone who takes it now in tactical combat.
Classes & Mechanics
Oracle lost the Divine Zap orison after the previous patch - fixed;
Aeon Bane no longer dispels effects on enemies who were not affected by the spell due to spell resistance, immunities or other reasons;
Cognatogen — Wisdom gave a penalty without providing a buff -fixed;
Lich and Angel Mythic Paths get access to their 10th level spells now;
None of the last three summons for the Azata Mythic Path actually summoned the creatures they were supposed to summon - fixed;
Paladin, Ranger and Bloodrager had no spell books after 3rd level in some cases - fixed;
Sacred Armor — Fortification 25 ability had no description - fixed;
Sensei Advice: Mass Extra Attack ability had no name - fixed;
Shaken condition now can be removed during rest;
Kineticists couldn't dismiss area effects of infusions - fixed;
War-priest Spontaneous Casting and its two sub-types didn't have any description - fixed.
Turn-based mode
Sometimes the game could crash when trying to charge while mounted - fixed.
version 1.0.8d
Update 1.0.8d is available for windows GoG Galaxy Users. and the offline Downloads Files. No Patch as of yet.
Crusaders!
A new update 1.0.8d is ready.
Beware of possible plot spoilers below!
Quests
Daeran wouldn't show up to his not-a-date, because he was still drunk after his birthday party - fixed, now he'll make sure to sober up before such an important event;
During the final dialogue in the game, one of dialogue options could lead to a loop - fixed;
Fixed an error with the game not ending if Greybor died during The Price of Loyalty quest, when he was loyal to you;
Fixed incorrect reactivity in a dialogue with Anevia in chapter 5 after the summit;
Rapture of Rupture sometimes wouldn't complete after the death of Vellexia - fixed;
Sometimes a conversation with Vellexia wouldn't start during the Rapture of Rupture quest - fixed;
Sometimes in Nexus a dialogue with Hand of Inheritor wouldn't start - fixed;
The Last Steps quest sometimes wouldn't continue - fixed.
Areas
Berenguer would not appear in Drezen after joining the crusade - fixed;
Blackwater - assembling the Helm of Psionic Protection is no longer limited to one attempt;
Daeran could get stuck in the sitting animation in Nexus - fixed;
Ineluctable Prison - fixed an issue when Hepzamirah's ghost wouldn't disappear when you attempted to attack her;
It was possible to walk through one building at Kenabres market square - fixed;
Players could meet a tiefling on Kenabres square after the attack on Defender's Heart, if they previously killed him - fixed;
Skipping a cut-scene of using an elevator in the mines of Colyphyr could leave the party floating in the air - fixed, now you can't skip that cut-scene.
Crusade
Abyssal Host status could stay when switching from Demon to another mythic path - fixed;
Added a button to hide the log;
After loading a save, upgrades could disappear from the projects Outpost to Bastion Expansion and Bastion to Fortress Expansion - fixed;
Enemy units were using healing abilities on squads with full health - fixed;
Leaders of enemy armies had incorrect names - fixed;
Magic Instructor feat now works according to its description;
Raising a Dragonslayer project now grants the correct item;
Summoned units used to appear without a visual effect - fixed;
Tactical battles wouldn't begin sometimes - fixed;
We redesigned the progress of filling the hospital and added a tooltip for the current hospital counter;
When the limit of units on the battlefield had been reached, then after using the summon ability a new creature would not not appear. Resolution: If the limit of units on the battlefield is reached, the general won't be able to use the summon ability, and a tooltip with a warning will appear;
You can bind a hotkey to turn on the Inspect feature for the units in tactical battles now;
You can now inspect a unit by hovering over its model;
You will be able to see damage above everyone who takes it now in tactical combat.
Classes & Mechanics
Oracle lost the Divine Zap orison after the previous patch - fixed;
Aeon Bane no longer dispels effects on enemies who were not affected by the spell due to spell resistance, immunities or other reasons;
Cognatogen — Wisdom gave a penalty without providing a buff -fixed;
Lich and Angel Mythic Paths get access to their 10th level spells now;
None of the last three summons for the Azata Mythic Path actually summoned the creatures they were supposed to summon - fixed;
Paladin, Ranger and Bloodrager had no spell books after 3rd level in some cases - fixed;
Sacred Armor — Fortification 25 ability had no description - fixed;
Sensei Advice: Mass Extra Attack ability had no name - fixed;
Shaken condition now can be removed during rest;
Kineticists couldn't dismiss area effects of infusions - fixed;
War-priest Spontaneous Casting and its two sub-types didn't have any description - fixed.
Turn-based mode
Sometimes the game could crash when trying to charge while mounted - fixed.
Post edited October 07, 2021 by pen311