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Do CHA based classes enjoy a significant advantage over other when it comes to story/kingdom stuff?
If so, would your Sorc/Dragon Disciple build work well for a primary tank MC?
Is skill focus : persuasion good enough to make up for lower base CHA (or are there many checks/events based on the CHA stat)?
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Galdred: Do CHA based classes enjoy a significant advantage over other when it comes to story/kingdom stuff?
If so, would your Sorc/Dragon Disciple build work well for a primary tank MC?
Is skill focus : persuasion good enough to make up for lower base CHA (or are there many checks/events based on the CHA stat)?
Cha is nice to have. Not needed though. Stack enough buffs and you will easily pass all the charisma checks in the game with rock bottom 5cha. I love melee sorcs. Of the monk variety. Main advantage of going CHA is you get some social boosts and then you can be LG and drop bestow grace on yourself when needed to get the best of both worlds. That being said, you can grab melee sorc from my unfair guide and it will be consistently good throughout the game with no issues whatsoever. I'm running through unfair with a human version of that atm and it's totally fine.
Post edited April 06, 2020 by InEffect
Hi. I read your unfair monk guide, but i dont want to run a druid or bite attacks(and playing on challenging). Would a deliverer with a scaled fist dip using a staff be any good? Lots of sneak attack, 2d6 divine damage and 2 bonus attacks from flurry of blows and opportunist. With haste at lvl 13 you would get 4x full bab 1x -5 1x -10 around 50 dmg per hit. What would you take after that?
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Sindraxx: Hi. I read your unfair monk guide, but i dont want to run a druid or bite attacks(and playing on challenging). Would a deliverer with a scaled fist dip using a staff be any good? Lots of sneak attack, 2d6 divine damage and 2 bonus attacks from flurry of blows and opportunist. With haste at lvl 13 you would get 4x full bab 1x -5 1x -10 around 50 dmg per hit. What would you take after that?
Staff is ok. Just nowhere near the cheesy stacking fists have. For challenging it doesn't matter. You can fit in expertise and greater trip with the feats freed up from dragon. OR take crane wing/riposte
Do 2h fighter's devastating blow and weapon mastery supposed to work together? I don't see devastating blow attack becoming a crit at all.
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vnth: Do 2h fighter's devastating blow and weapon mastery supposed to work together? I don't see devastating blow attack becoming a crit at all.
Don't see why it wouldn't work. After all you paid everything for it.
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vnth: Do 2h fighter's devastating blow and weapon mastery supposed to work together? I don't see devastating blow attack becoming a crit at all.
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InEffect: Don't see why it wouldn't work. After all you paid everything for it.
Huh. Did I use it wrong somehow?
Attachments:
lv.png (280 Kb)
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vnth: Huh. Did I use it wrong somehow?
Elemental Subtype

Immunity to bleed, paralysis, poison, sleep effects, and stunning.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Proficient with natural weapons only, unless generally humanoid in form, in which case proficient with all simple weapons and any weapons mentioned in its entry.
Proficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types. Elementals not indicated as wearing armor are not proficient with armor. Elementals are proficient with shields if they are proficient with any form of armor.
Elementals do not breathe, eat, or sleep.
Oh boy thank you so much.
Hello InEffect!

Do you have a build recommendation for oversized bastard swords? How could they be min-maxed?

Thanks in advance.
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P-Stache: Hello InEffect!

Do you have a build recommendation for oversized bastard swords? How could they be min-maxed?

Thanks in advance.
Something that can fit in GVS and at least a cleaving finish. Greater one, preferably. The rest is just lead blades and legendary proportions. There is a booter build in the main section that might be of use. If you are not planning on using iterative attacks anyways might as well get something useful out of it. For unfair it'd be more of a monk build and I'd toss things around to be SF1/Booter10/Archae2/DD4/2HF3. Another option is to be a saint with GVS Bastard, but I'm not a huge fan of it.

It's because what's good about oversized bastards would be weapon damage dice, so only reasonable way to scale it would be to multiply said dice. A lot. Lead blades wand is of limited supply, so booter is a pretty natural choice. The downside is it's really hard to fit in greater cleave there, but it's usually not needed. Not so often you have a bunch of one-shot things around and when you do, you party will usually chew through them fast anyways..
Post edited April 08, 2020 by InEffect
Hello mate, first of all thank you for all your builds, i have tried to make sword saint work but without your build which is fucking awesome i never could make him work.

Anyways at the moment i am trying to make a pet class with two weapon fighting. I am leaning towards a Ranger 15/ Mad dog 2/ Sacred hunt master 3. The problem is i have no idea what feats to take, furthermore i used your Mad Doge build as a template but i am not sure of taking exotic weapons, i thought about falcata as it crits a lot but i would appreciate your suggestions.
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ChaosDancer: Hello mate, first of all thank you for all your builds, i have tried to make sword saint work but without your build which is fucking awesome i never could make him work.

Anyways at the moment i am trying to make a pet class with two weapon fighting. I am leaning towards a Ranger 15/ Mad dog 2/ Sacred hunt master 3. The problem is i have no idea what feats to take, furthermore i used your Mad Doge build as a template but i am not sure of taking exotic weapons, i thought about falcata as it crits a lot but i would appreciate your suggestions.
If you want to use TWF and not take loads of sneak attack you are far better off with double weapons as those actually give 1.5 str. I'd also suggest taking a monk level on top of that to have a good reason for reasonably high starting dex and you get to use staves early as staves with flurry are a whole lot better than TWF for early levels and you'd have time to take crane/outflank feats in peace. I'd probably start as monk, then went for ranger.
Actual choice would be to either add 4 levels of mad dog by shifting to chaos asap, taking 4 levels of mad dog when you arrive there and using a scroll of atonement to get back in time for LG robes
Or
Taking 4 levels of sylvan sorc for the mirror image.
And you wouldn't want to take TWF feats from ranger. Go menacing instead cause you can grab intimidating+shatter in 6 ranger levels.and save yourself 2 feats on focus and dazzling instead of trading ranger feats 1 for 1.
Post edited April 08, 2020 by InEffect
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ChaosDancer: Hello mate, first of all thank you for all your builds, i have tried to make sword saint work but without your build which is fucking awesome i never could make him work.

Anyways at the moment i am trying to make a pet class with two weapon fighting. I am leaning towards a Ranger 15/ Mad dog 2/ Sacred hunt master 3. The problem is i have no idea what feats to take, furthermore i used your Mad Doge build as a template but i am not sure of taking exotic weapons, i thought about falcata as it crits a lot but i would appreciate your suggestions.
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InEffect: If you want to use TWF and not take loads of sneak attack you are far better off with double weapons as those actually give 1.5 str. I'd also suggest taking a monk level on top of that to have a good reason for reasonably high starting dex and you get to use staves early as staves with flurry are a whole lot better than TWF for early levels and you'd have time to take crane/outflank feats in peace. I'd probably start as monk, then went for ranger.
Actual choice would be to either add 4 levels of mad dog by shifting to chaos asap, taking 4 levels of mad dog when you arrive there and using a scroll of atonement to get back in time for LG robes
Or
Taking 4 levels of sylvan sorc for the mirror image.
And you wouldn't want to take TWF feats from ranger. Go menacing instead cause you can grab intimidating+shatter in 6 ranger levels.and save yourself 2 feats on focus and dazzling instead of trading ranger feats 1 for 1.
Thank you, i will try to see how it goes tonight after work. Question are there any good double weapons?
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ChaosDancer: Thank you, i will try to see how it goes tonight after work. Question are there any good double weapons?
Sadly the actual good ones are all top-end, so you kinda get by with whatever you find. Luckily menacing ranger doesn't get married to a weapon before late-game, so it's a decent deal overall. You can just use whatever is best in that very moment. I'd probably go with staves for quite a while as +1attack from flurry is just too good to pass at that stage and flipped to whatever double weapon you prefer. Could go for flavor and pick orc for the double axe as martial... or be sensible and take human, front-load actual useful feats and take exotic proficiency down the line.

Both top-end double weapons are pretty late. Twin crystals you can get from from bald hill lategame encounter and double axe is from the crypt somewhere(I really don't remember which one of those) Think it's near pitax, but don't quote me on that. Both are relatively equal. Double axe being more damage, but double sword ignores DR and is keen, so you can skip improved crit along with other stuff. Overall I think double sword is slightly better, but really the selling point is 8 attacks 1.5 str So you'd likely want power attack there too as that's a good chunk of damage if multiplied by your number of attacks. And with PA taken you might as well grab cleave and cleaving finish just cause you can.
Post edited April 08, 2020 by InEffect