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JoshDread: Hey InEffect,

I really like the look of the DPS archer build you have posted, my only problem being its abysmal charisma. Is there any way of altering this to make up for that fact without hampering its main objective too much?
14/18/14/10/13/12 is a decent alternative if you don't want to min-max. 4 into dex. 1 into Wis at 20
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Galdred: If I was to play without any alchemist or monk level for anyone, would that make Sword saint or Eldritch scion non viable for MC as magic "tank/MDPS"?
Should the Sword Saint dump CHA if not taking any monk level?
Should they replace the monk/Vivi levels with their base class or should I rely on another archetype?
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InEffect: There is still armored sorc. He can stack enough AC. Same goes for shield bash slayer. Problem is neither get the AC as fast, so unfair will move a bit slower. I'd probably go for sorcerer if I got my back against the wall on the matter.
Thank you!
Would a Dex Sword saint be viable in this situation, or is the 2 feats cost still too high?
Hey InEffect.
can i request a build?
there is an edgy looking portrait of a man wearing armor and hoodie cape slaughtering knights with his bastard sword, which i want to roleplay but i don't know how to build it.
can you make a build for that guy? without any kind of magic. purely physical. no deity selection. use smaller bastard sword just like in the portrait. don't make it a tanker with no damage at all instead try to make him deal damage as much as possible. i don't mind if he is squishy, i plan to let other party member help buffing him up.
i don't mind if it's not OP but help me make it as strong as possible with those limitation. if it's still too weak i can lower the game difficulty, though i wish it won't come to that.
Post edited April 02, 2020 by dengandos
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Galdred: Thank you!
Would a Dex Sword saint be viable in this situation, or is the 2 feats cost still too high?
There is no situation where dex is better. Apart from archers and some such. You'd still lose out on numbers game too much. Also, saint without a monk is not really worth the effort as AC ramp simply won't be there. 2 feats, especially early is just too much and you pay those upfront 2 feats for what is essentially 2AC.
Armored sorc5/DD4/F1/EK10 or shield slayer are the best options if you were to eschew the monk and vivi stuff.
It's just there are not that many things in the game that provide the AC ramp. Kinda have to take something in A2 to carry your forwards and to keep you competitive with mobs ever increasing AB
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dengandos: Hey InEffect.
can i request a build?
there is an edgy looking portrait of a man wearing armor and hoodie cape slaughtering knights with his bastard sword, which i want to roleplay but i don't know how to build it.
can you make a build for that guy? without any kind of magic. purely physical. no deity selection. use smaller bastard sword just like in the portrait. don't make it a tanker with no damage at all instead try to make him deal damage as much as possible. i don't mind if he is squishy, i plan to let other party member help buffing him up.
i don't mind if it's not OP but help me make it as strong as possible with those limitation. if it's still too weak i can lower the game difficulty, though i wish it won't come to that.
Just a straight fighter will do. He gets a bit of AC and x3 mult. Aint getting anything better than that without taking some magic classes.
Post edited April 02, 2020 by InEffect
alright then. thanks
Hello InEffect.

I would like to request a build if that's ok with you.

The build should play on Hard (or Unfair even but i don't like that you have to hire mercs to successfuly do unfair so only if it works with the companions)

Prerequisites:

-Full Plate wearing damage dealer
-Preferably melee but up to you to decide
-Non support
-Non Evil (already finished an Evil campaign)
-Not using small weapons or have unarmed strikes as main.

Would be prefered if it's possible to squeeze Dragon Disciple in the build but if it can't happen then nothing lost.

PS: If it's not possible for that build to do Unfair, Hard is fine.

Thank you in advance.
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letsaros: Hello InEffect.

I would like to request a build if that's ok with you.

The build should play on Hard (or Unfair even but i don't like that you have to hire mercs to successfuly do unfair so only if it works with the companions)

Prerequisites:

-Full Plate wearing damage dealer
-Preferably melee but up to you to decide
-Non support
-Non Evil (already finished an Evil campaign)
-Not using small weapons or have unarmed strikes as main.

Would be prefered if it's possible to squeeze Dragon Disciple in the build but if it can't happen then nothing lost.

PS: If it's not possible for that build to do Unfair, Hard is fine.

Thank you in advance.
you just described slayer from the topic next door.
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InEffect: you just described slayer from the topic next door.
You mean the one you posted one page before? I thought about it playing that before asking you but i asked in case there could be something with DD levels included. If DD inclusion is not possible then i guess that build will do.

What is your opinion?
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InEffect: you just described slayer from the topic next door.
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letsaros: You mean the one you posted one page before? I thought about it playing that before asking you but i asked in case there could be something with DD levels included. If DD inclusion is not possible then i guess that build will do.

What is your opinion?
https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post334 That one. Can always use bloodhound if you don't want shortsword.
Post edited April 04, 2020 by InEffect
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letsaros: You mean the one you posted one page before? I thought about it playing that before asking you but i asked in case there could be something with DD levels included. If DD inclusion is not possible then i guess that build will do.

What is your opinion?
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InEffect: https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post334 That one. Can always use bloodhound if you don't want shortsword.
I will try it tomorrow. Thank you.
Hello InEffect, a little bird told me you are taking build requests, so here I am requesting one.
I'm fairly new to the game, so this might already exist, if so just let me know. :)

For starters some prerequisites:

-The build should be playable between normal-hard (I usually go for something custom difficulty around there)
- No mercenaries, only companions
- IF possible non-evil

Main preferable damage source:

1. Claws, I know claws are available only through certain transformations and I would like to see what's the best use for them.
2. Poison damage

Any armor, any role (tank, dps, support) whatever it makes it work im fine with it. Let me emphasize I love alchemy and transformations (even through magic), if you can somehow combine those in a decent way (I dont expect something OP) I would be very glad. :)

Thank you in advance!
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Snook-8: Hello InEffect, a little bird told me you are taking build requests, so here I am requesting one.
I'm fairly new to the game, so this might already exist, if so just let me know. :)

For starters some prerequisites:

-The build should be playable between normal-hard (I usually go for something custom difficulty around there)
- No mercenaries, only companions
- IF possible non-evil

Main preferable damage source:

1. Claws, I know claws are available only through certain transformations and I would like to see what's the best use for them.
2. Poison damage

Any armor, any role (tank, dps, support) whatever it makes it work im fine with it. Let me emphasize I love alchemy and transformations (even through magic), if you can somehow combine those in a decent way (I dont expect something OP) I would be very glad. :)

Thank you in advance!
Just take shifter feyspeaker from the topic next door. That's the best claws you would get. The one you can grow on a character don't scale the number of attacks at all.
Also poison is not really happening for most any build, apart from stinking cloud that is technically poison, but not damage. Guess creeping doom is technically poison, yes? It has that.
And to clarify, I'm not taking requests atm. I might answer questions or build something if I find it fun enough of a concept, or if I see a guy struggling with some real old build. That might make me feel bad enough to make a modern version of it. but that's that for now. Despite being locked for 3 weeks now I don't have that much time to spare.
Post edited April 04, 2020 by InEffect
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Snook-8: Hello InEffect, a little bird told me you are taking build requests, so here I am requesting one.
I'm fairly new to the game, so this might already exist, if so just let me know. :)

For starters some prerequisites:

-The build should be playable between normal-hard (I usually go for something custom difficulty around there)
- No mercenaries, only companions
- IF possible non-evil

Main preferable damage source:

1. Claws, I know claws are available only through certain transformations and I would like to see what's the best use for them.
2. Poison damage

Any armor, any role (tank, dps, support) whatever it makes it work im fine with it. Let me emphasize I love alchemy and transformations (even through magic), if you can somehow combine those in a decent way (I dont expect something OP) I would be very glad. :)

Thank you in advance!
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InEffect: Just take shifter feyspeaker from the topic next door. That's the best claws you would get. The one you can grow on a character don't scale the number of attacks at all.
Also poison is not really happening for most any build, apart from stinking cloud that is technically poison, but not damage. Guess creeping doom is technically poison, yes? It has that.
And to clarify, I'm not taking requests atm. I might answer questions or build something if I find it fun enough of a concept, or if I see a guy struggling with some real old build. That might make me feel bad enough to make a modern version of it. but that's that for now. Despite being locked for 3 weeks now I don't have that much time to spare.
Oh I see... I see. Alright then, I will use what you suggest! Thanks for the heads up and the clarifications!
Sorry I wasn't aware of you not taking requests any more, my bad. Nevertheless, I appreciate your time for answering :)
Thank you very much and have a good day.
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letsaros: You mean the one you posted one page before? I thought about it playing that before asking you but i asked in case there could be something with DD levels included. If DD inclusion is not possible then i guess that build will do.

What is your opinion?
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InEffect: https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post334 That one. Can always use bloodhound if you don't want shortsword.
Ok i started playing with build but i am a bit confused. Doesn't Crane Stance/Wing/Riposte and Shield Bashing feats counter each other out? Since Crane stuff need empty hand and all it means i can't actually use a shield. Am i missing something?
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letsaros: Ok i started playing with build but i am a bit confused. Doesn't Crane Stance/Wing/Riposte and Shield Bashing feats counter each other out? Since Crane stuff need empty hand and all it means i can't actually use a shield. Am i missing something?
They do. If you believe what the game tells you. Or you think it's a perfectly balanced game with no exploits where crane feats work with all weapons, Monk AC works with shields, Monk flurry works with dual-wield and so on.