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UPDATE: The first No Man's Sky update is now out!
It's a much-awaited bundle of fixes, as well as compatibility and performance improvements and you can grab it now via GOG Galaxy auto-updates, or with the newest offline installers.



<span class="bold">No Man's Sky</span> a massive science-fiction game set in an infinite procedurally generated galaxy, is available now, DRM-free on GOG.com. Note that the game takes place in one persistent PC universe, shared across GOG and Steam.

In an intergalactic society, only the few set off towards the stars — explorers, those unafraid, those with nothing to lose. They set off never to come back as far as any of us are concerned. And thus, we still look up at an infinite sky, now within our reach, yet still untouched — a no man's land, a No Man's Sky.

No Man's Sky promises discovery of an infinite, uncharted universe. Its billions of stars, planets, unknown living creatures, breathtaking sights and lonely wastelands — all seamlessly connected — gradually getting catalogued by explorers drawn to the distant mysteries of the horizon, eager to leave a permanent mark in their wake.

The frontier is merciless and dangerous. Exposed to a universe of extremities in your fragile suit and ship, you'll need resources and upgrades to get far — as well as the means to stand your ground in a fight. Whether you journey to the center of it all or seek out the farthest reaches of existence, the trip will not be simple or dull. You'll catalogue things unseen, discover alien artifacts and reveal the greatest mysteries of the universe. If you survive.



Calibrate your suits for extreme insomnia, reach out and touch the <span class="bold">No Man's Sky</span>, DRM-free on GOG.com!
Don't you worry. Hype Railways has already ordered plenty more hype trains, featuring increased performance and passenger capacity :-)
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kdgog: Can you turn off all the online features (other people renaming planets and species etc?) I don't want to buy the game if that guff can't be disabled. The GOG specs didn't say it needed to be online (and that would be a form of DRM in some ways), but other places implied it was always online whether you want that or not. Thanks!
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B0SC0: You can play offline, it just means you won't be able to sync with the database universe between players
I've just been told that there is no PC version setting to disable the offline stuff, so now I am even more confused. An example of all sorts of confusion about this game.

Let me restate it: I want to play the game without it connecting to the Internet and downloading other player's namings and so on. My PC itself will be online.

1> Will the game automatically connect and download stuff even though I don't want it to? With my only option trying to delve into complicated firewall rules and try to set up a block (possibly after it has installed and already done this synchronisation)?

2> Or can I turn off the unwanted feature in-game before it downloads all that stuff I don't want?

Many thanks.
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kdgog: 1> Will the game automatically connect and download stuff even though I don't want it to? With my only option trying to delve into complicated firewall rules and try to set up a block (possibly after it has installed and already done this synchronisation)?

2> Or can I turn off the unwanted feature in-game before it downloads all that stuff I don't want?

Many thanks.
Well there currently aren't any in-game options concerning online connectivity.
I have no idea about how it all works though.
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elgonzo: I am not sure what sort of revolution you are eluding to. The thing you describe as revolutionary was done already a long time ago. For example Frontier 2: Elite, which was released about 23 years ago, running on old Amiga (AGA) systems (and other platforms). I guess, what you alluding to is the more or less seamless transition between space flight and planet walking. But i am not sure whether that would be revolutionary either...
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styggron: Love FE:2
If you want to play a better No Man's Sky with real content (in comparison), try Elite (3): First Encounters.

Though the original game is a buggy, unfinished mess too, you have way may options to play and you also have the possibility to influence the story line up to a certain point. I do understand that the original is not free, but you can play a free hi-res windows port called "Frontiers First Encounters D3D" from 2014 here:

http://www.frontierastro.co.uk/Hires/hiresffe.html
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elgonzo: I am not sure what sort of revolution you are eluding to. The thing you describe as revolutionary was done already a long time ago. For example Frontier 2: Elite, which was released about 23 years ago, running on old Amiga (AGA) systems (and other platforms). I guess, what you alluding to is the more or less seamless transition between space flight and planet walking. But i am not sure whether that would be revolutionary either...
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styggron: ..
Love FE:2
Also love Evochron Mercenary which also has seamless transitions between space and planet
Revolutionary != the first one who did it.
Nitpickers.
Post edited August 13, 2016 by AlienMind
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djar: NMS.exe - screen flashes - nothing happens. :-(
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wpegg: Congratulations - you've completed the game! Did you enjoy it?
Attachments:
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B0SC0: You can play offline, it just means you won't be able to sync with the database universe between players
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kdgog: I've just been told that there is no PC version setting to disable the offline stuff, so now I am even more confused. An example of all sorts of confusion about this game.

Let me restate it: I want to play the game without it connecting to the Internet and downloading other player's namings and so on. My PC itself will be online.

1> Will the game automatically connect and download stuff even though I don't want it to? With my only option trying to delve into complicated firewall rules and try to set up a block (possibly after it has installed and already done this synchronisation)?

2> Or can I turn off the unwanted feature in-game before it downloads all that stuff I don't want?

Many thanks.
I've not purchased, but there is this further post by B0SC0, of the GOG.com Team:

nepundo: Sorry if this obvious, but you mean playing offline as in switching a setting in some in-game menu, or offline as in not having internet access?

B0SC0: In this context, playing without the Galaxy client logged in, or playing without an internet connection.


Which would indicate you'd need to disconnect yer internets.

Apologies, couldn't find any other references.
Post edited August 13, 2016 by gloombandit
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Regals: Got to take breaks from playing to enjoy some popcorn and tears of people with shoe boxes mad they can't play game...
I just spit my coffee all over my keyboard! ROFL!!!
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kdgog: 1> Will the game automatically connect and download stuff even though I don't want it to? With my only option trying to delve into complicated firewall rules and try to set up a block (possibly after it has installed and already done this synchronisation)?

2> Or can I turn off the unwanted feature in-game before it downloads all that stuff I don't want?
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gloombandit: In this context, playing without the Galaxy client logged in, or playing without an internet connection.


Which would indicate you'd need to disconnect yer internets.

Apologies, couldn't find any other references.
Hmmm..Well i'm familiar with how to use Windows Firewall to block a program from accessing the internet period. Pretty simple, i could step you through it. Although i've only used Windows 7 Pro like this, otherwise before i used to use ZoneAlarm in the past. Give the word and i'll give a brief forced tutorial of what to do and where.
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styggron: ..
Love FE:2
Also love Evochron Mercenary which also has seamless transitions between space and planet
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AlienMind: Revolutionary != the first one who did it.
Nitpickers.
Nobody with some sense would consider that revolution(ary) equals first occurrence. And nobody with some sense would consider a feature in a present-day product being revolutionary if it was already a major feature of widely released commercial products decades ago. Take off your rose-tinted glasses, and you will see...
Post edited August 13, 2016 by elgonzo
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elgonzo: I am not sure what sort of revolution you are alluding to. The thing you describe as revolutionary was done already a long time ago. For example Frontier 2: Elite, which was released about 23 years ago, running on old Amiga (AGA) systems (and other platforms). I guess, what you're alluding to is the more or less seamless transition between space flight and planet walking. But i am not sure whether that would be revolutionary either...
It's been present for a few years in an indie game developed by a single person called Rodina. There's also seamless transition between planets and space and it's procedurally generated. It's more primitive of course, but ... One person. And he charges 15 bucks for it. And it has a proper storyline. *sigh*

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elgonzo: Nobody with some sense would consider that revolution(ary) equals first occurrence. And nobody with some sense would consider a feature in a present-day product being revolutionary if it was already a major feature of widely released commercial products decades ago. Take off your rose-tinted glasses, and you will see...
AlienMind dropped 60 euro on the game, of course all criticism of such sound purchase are universally false.
Post edited August 13, 2016 by Fenixp
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kdgog: I've just been told that there is no PC version setting to disable the offline stuff, so now I am even more confused. An example of all sorts of confusion about this game.

Let me restate it: I want to play the game without it connecting to the Internet and downloading other player's namings and so on. My PC itself will be online.

1> Will the game automatically connect and download stuff even though I don't want it to? With my only option trying to delve into complicated firewall rules and try to set up a block (possibly after it has installed and already done this synchronisation)?

2> Or can I turn off the unwanted feature in-game before it downloads all that stuff I don't want?

Many thanks.
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gloombandit: I've not purchased, but there is this further post by B0SC0, of the GOG.com Team:

nepundo: Sorry if this obvious, but you mean playing offline as in switching a setting in some in-game menu, or offline as in not having internet access?

B0SC0: In this context, playing without the Galaxy client logged in, or playing without an internet connection.


Which would indicate you'd need to disconnect yer internets.

Apologies, couldn't find any other references.
Hmmm... From that answer, I'd say you can play "offline" while having internet access from the Galaxy client if you download the game and then you log out. Actually, I didn't know you could do that, but I tried (with other games) after reading B0SC0's reply and you can. When you log out you can't access your library, but you can start the games you already have installed.

However I guess some people just want to download the installer manually, install the game and run it without any Galaxy client, and in that case I also infer from B0SC0's reply that you have to disconnect your internet.

I think that's really shoddy. Also, using your GOG username in-game if you run it via Galaxy...? What if you don't want that? What happens if the first time you start the game it's outside Galaxy? In that case you get to choose your name? And then what happens if you switch between "offline" and Galaxy?

I don't think it's that difficult to provide an offline mode in the game options, and much less to let you choose a nickname. That they don't get to make something so trivial a seamless experience speaks volumes to me about the quality of the whole thing.
Post edited August 13, 2016 by nepundo
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elgonzo: I am not sure what sort of revolution you are alluding to. The thing you describe as revolutionary was done already a long time ago. For example Frontier 2: Elite, which was released about 23 years ago, running on old Amiga (AGA) systems (and other platforms). I guess, what you're alluding to is the more or less seamless transition between space flight and planet walking. But i am not sure whether that would be revolutionary either...
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Fenixp: It's been present for a few years in an indie game developed by a single person called Rodina. There's also seamless transition between planets and space and it's procedurally generated. It's more primitive of course, but ... One person. And he charges 15 bucks for it. And it has a proper storyline. *sigh*
Nice one. Definitely need to check this out.

By the way, the last sentence in my original comment to AlienMind where i was expressing my doubt was actually meant in a more broader sense, more like "Is allowing the player to seamlessly transition between different systems of motion something new?". Countless games did something like this before -- just think about the plethora of open-world titles (such as GTAV or Saints Row III/IV, for example) which allow seamless transitions between a couple different motion systems (on foot, car, plane, helicopter, boat, parachuting, etc...)

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elgonzo: AlienMind dropped 60 euro on the game, of course all criticism of such sound purchase are universally false.
I don't care and i don't criticize how other people (including AlienMind) spend their money and their time (although, it is always tempting to leave a snarky remark :). I mean, why should i care about it or argue against that?
What i argue against are hyperbolic arguments. Well, at least those that catch my eye. One might argue that i seem biased towards arguing against hyperbole praising the game. And to be honest, there is probably some kernel of truth to that. NMS does not appeal to me; it did a little during the pre-release hype cycle ("Space!!!").
Post edited August 13, 2016 by elgonzo
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styggron: Love FE:2
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coffeecup: If you want to play a better No Man's Sky with real content (in comparison), try Elite (3): First Encounters.

Though the original game is a buggy, unfinished mess too, you have way may options to play and you also have the possibility to influence the story line up to a certain point. I do understand that the original is not free, but you can play a free hi-res windows port called "Frontiers First Encounters D3D" from 2014 here:

http://www.frontierastro.co.uk/Hires/hiresffe.html
Ah, another thing i didn't know about. Need to check this out too. If only i had more time on my hands (probably need to quit my job, abandon my family and lock myself into a basement for the next couple of years to get more time ;-b)
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Luned: This thread might be worth checking as well: https://www.reddit.com/r/NoMansSkyTheGame/comments/4xene1/pc_crash_thread/
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styggron: Thank you I'll give it a look.
What I will probably do is just wait a few weeks till there is a patch. :(

PC is well within Min spec.

How can we check which OPENGL we have in case that is the problem for crash on boot ? Checked nvidia settings all over the place. Nothing lists OPEN GL version.
I had to spend more time than I expected yesterday hunting around for the answer to this seemingly simple question. There's a list over at OpenGL of which cards are supported by the latest version (only they don't call it 4.5 over there...you're looking for the list that has cards supported for the 2016 version). If you have the latest Nvidia drivers for your card, they should include the most recent OpenGL supported for the card.
Post edited August 13, 2016 by Luned