Posted February 26, 2016

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece

Krypsyn
The Anti-Hippie
Registered: Oct 2008
From United States
Posted February 26, 2016
Only if you admit that I was right about Lifthrasil for almost all of Day 1. Sure, sure... I am positive I was wrong about some of my other speculations, but my prime target was scum! :)

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted February 26, 2016
Oh, do give me feedback btw. I bet there are quite a few things I could improve, should I ever attempt to run a game again.

drealmer7
finding balance
Registered: Dec 2010
From United States
Posted February 26, 2016


As well as EVERY SINGLE PM being absolutely completely different.

Dessimu
Irish ☕ good
Registered: Aug 2014
From Denmark

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted February 26, 2016

yogsloth
GRAAAAAAH!!!!!
Registered: Dec 2013
From United States
Posted February 26, 2016
So anyway, thanks much to JMich - what a hilariously fun setup!
It's the proof of a good setup that a bunch of people who usually don't role-play step into it easily for the benefit of others, and with great creativity. I had so much fun being Mariah! She's just such a sweet girl at heart, isn't she?
So anyway, my great "plan" would have involved everyone comparing their + and - impressions of others from their PMs, and trying to find a pattern, without tipping off Scum, whom I felt wouldn't have the same structure.
This was enforced when Lift revealed an incredibly content-rich backstory totally unlike my own, that didn't seem to have a + to any other character.
But looking over them now, it probably wouldn't have worked, as only some Townies had + information.
So my plan was potatoes.
Again, this was tons of fun. Thanks JMich!
Looks like I'd better write some damn flavor in a hurry!
It's the proof of a good setup that a bunch of people who usually don't role-play step into it easily for the benefit of others, and with great creativity. I had so much fun being Mariah! She's just such a sweet girl at heart, isn't she?
So anyway, my great "plan" would have involved everyone comparing their + and - impressions of others from their PMs, and trying to find a pattern, without tipping off Scum, whom I felt wouldn't have the same structure.
This was enforced when Lift revealed an incredibly content-rich backstory totally unlike my own, that didn't seem to have a + to any other character.
But looking over them now, it probably wouldn't have worked, as only some Townies had + information.
So my plan was potatoes.
Again, this was tons of fun. Thanks JMich!
Looks like I'd better write some damn flavor in a hurry!

flubbucket
"Intoning"
Registered: Dec 2012
From Micronesia
Posted February 26, 2016
Thank you for hosting JMich, that was fun!

Dessimu
Irish ☕ good
Registered: Aug 2014
From Denmark
Posted February 26, 2016
Thanks, JMich, for a game! Flavor was pretty intense and rich. Like some people, I had to draw family tree to keep track of who was who. As per suggestions - two serial killers?

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted February 26, 2016
Nah, just keep the signups open until you finish the flavor. You know, month long sign up thread is normal ;)
Two independent ones? Or working together? And would that mean that the vig would make it up to 3 night kills?
Two independent ones? Or working together? And would that mean that the vig would make it up to 3 night kills?
Post edited February 26, 2016 by JMich

Dessimu
Irish ☕ good
Registered: Aug 2014
From Denmark
Posted February 26, 2016

Krypsyn
The Anti-Hippie
Registered: Oct 2008
From United States
Posted February 26, 2016
I find it amusing that my 'role-play' of how my first wife died was pirate-style cage-match with Erin wielding a cutlass. Apparently she died at sea, and Erin liked weapons a lot, accordingly to other PMs. I had none of that info in my PM... goofy.
Post edited February 26, 2016 by Krypsyn

Ixamyakxim
Boxer Dogs Rule
Registered: Feb 2014
From United States
Posted February 26, 2016
Based on how powerful I was, I was figuring there had to be near majority of scum at the start (maybe even as many as four), and maybe another really powerful townie or two. This way, I was supposed to even the odds by blasting early and often - before they were able to fully control a lynch, just by odds a lynch or one of my shots should hit.
OR I thought I was supposed to be a mechanism to sow confusion with my night kills and there would only be one scum. In this case, I also thought there'd be an anti-town neutral or two that would be hard to find with a regular lynch / investigation. I was (hopefully!) meant to take them out.
OR I thought I was supposed to be a mechanism to sow confusion with my night kills and there would only be one scum. In this case, I also thought there'd be an anti-town neutral or two that would be hard to find with a regular lynch / investigation. I was (hopefully!) meant to take them out.

Dessimu
Irish ☕ good
Registered: Aug 2014
From Denmark
Posted February 26, 2016
Oh. 3 night kills? No, no, that is bad. Unless! Like Bookwyrm suggested (if I remember it right), these killers have restrictions that say... One can kill every *even* night (even as in number of night), the other can kill on *odd* nights

CSPVG
Headless
Registered: Jan 2013
From South Africa
Posted February 26, 2016
Thanks for hosting the game, JMich. I had quite a bit of fun with the 'mean' family banter.
Also, I should have gone with my initial suspicions instead of backtracking (although my vote didn't matter). I actually really need to stop twisting myself into all sorts of 'logical' knots, simply because I doubt an initial read.
Also, I should have gone with my initial suspicions instead of backtracking (although my vote didn't matter). I actually really need to stop twisting myself into all sorts of 'logical' knots, simply because I doubt an initial read.