204.83
[list]
[*]Rocket skates now alter Jump into Rocket Jump.
[list]
[*]+4 jump range
[*]Minimum range 3
[*]You can rocket jump over creatures.
[*]Upon landing, you make an Agility 20 save or fall prone.
[*]You leave a trail of burning exhaust behind you.
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[*]The Hurdle skill now lets you jump without interrupting your sprint.
[*]Movement confirmation now a yes/no popup, rather than requesting confirmation via moving again, when moving up or down.
[*]When you perform the water ritual with a social coprocessor installed, you now gain additional reputation with the creature's faction if your implant's performance has been boosted by compute power.
[*]Photosynthetic skin, vine-weave tunics, and other leafy items no longer count your own foliage (if you are a plant or plant-like creature) in determining camoflauge DV.
[*]The Leap, Frog achievement now triggers when you are taught Jump by a wider range of frogs, including svardym.
[*]Flaming vents are a little more destructive.
[*]Robots can no longer eat food or drink liquids. Existing robots in saved games won't be affected.
[*]Robots no longer heal while EMPed. Existing robots in saved games won't be affected.
[*]Forts no longer sometimes spawn disconnected from the rest of the map.
[*]Added new descriptions for several map terrain objects.
[*]Replaced the tiles for low-tier relic hats and helmets with different, better-suited existing tiles.
[*]Improved the spawn placement of esper assassins.
[*]The main menu music now restarts when returning to the main menu from an active game.
[*]Added a section on saving throws to the manual.
[*]Fixed a bug that caused a variety of item types to be unable to stack.
[*]Fixed a bug that made buying skills in the water ritual display the original cost in the dialog rather than the adjusted cost.
[*]Fixed a bug that caused the natural claw weapons of burrowing claws to not be removed with the mutation.
[*]Fixed a bug that caused Slog of the Cloaca to not award reputation when killed.
[*]Fixed a bug that made pettable creatures with multiple pet responses fail to display proper messages.
[*]Fixed a bug that caused several quests to not complete correctly if you had swapped bodies. More fixed quests to come next week.
[*]Fixed pettable creatures pet responses that used the old format (all Patreon pets).
[*]Fixed a bug where Rainwater Shomer was able to follow you back into the corporeal world.
[*]Fixed a bug that sometimes prevented Eskhind, Liihart, or Meyehind from spawning.
[*]Fixed a bug that caused the names of lairs not to indicate the type of creature the lair owner is. Lairs in existing save games will not be affected.
[*]Fixed a bug that caused creatures not to equip shields.
[*]Fixed a bug that caused legendary tortoises to be described as legendary tortoises twice.
[*]Fixed a bug with the network of roots pet that caused its inventory to transmute into "pooled objects".
[*]Fixed a bug that caused a non-dominant biome for an area to sometimes be listed as its most notable feauture.
[*]Fixed a rare crash during gem tumbling when the tumbler was frozen.
[*][modding] Added IfHaveLiquid, GiveLiquid, and UseLiquid conversation delegates (wiki ref: Modding:Conversations#Delegates_2).
[*][modding] Added a PlayerTook event to IGameSystem.
[*][debug] Wishing "rebuild" on the world map now correctly places you on the rebuilt world map.
[*][debug] Fixed the Grit Gate doors not being properly opened when wishing "stage4".
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