Posted December 03, 2022
204.42 - 'beta' branch
[list]
[*]Added new armor: gigantic chassis plate.
[*]Added a new item: magnetic bottle.
[*]Added [redacted] to the bottom of the asphalt mines.
[*]Added sated dreamcrungles.
[*]After escaping the waking dream of a dreamcrungle, it now either dies or becomes sated.
[*]Added a new preservable/piece of butcherable equipment: dream rondure.
[*]Added a new cooking ingredient: dream smoke.
[*]Added a new 'Flip' mode to the modern dock. It has behavior similar to the original text sidebar.
[*]Made some tweaks to Crystal of Eve.
[*]Added young crystalline roots to the subterranean Moon Stair. They very rarely spawn with harvestable crystals of Eve.
[*]Added descriptions for the following objects: monad, crystal of Eve, crystalline root.
[*]Noisegrass now only appears on the Moon Stair surface.
[*]Pax Klanq now takes three days to construct the [redacted].
[*]Clarified in Pax Klanq's dialog that the hamsa must weigh 5 lbs. or less.
[*]Pre-existing natural weapons of a [redacted] now match the armament skill.
[*]Baetyl rewards awarded during [redacted] creation are now gigantic when applicable.
[*]A popup is now displayed when your follower is unable to enter your [redacted].
[*]Cragsmench [redacted] no longer spawn with hoary fists.
[*]If you get stranded in a waking dream by a dreamcrungle, the reward or penalty for completing the crungle is now applied to your new body.
[*]Tweaked the screen transitions when hit by a dreamcrungle while using the classic interface.
[*]Charging Strike for axes and Charging Strike for cudgels are now the same skill.
[*]Village ovens can no longer recipes that have wild rice as an ingredient.
[*]Added an option to disable mouse zoom.
[*]The selected ability bar button is now only highlighted if the "Use Ability" command has an active bind.
[*]The User Interface option "Pressing shift will hide the sidebar" now affects the modern UI dock and undocked windows.
[*]Gibbons are now correctly classified as apes.
[*]Twinning and trining lamprey are now correctly classified as fish.
[*]Reclassified some robots.
[*]Turret [redacted] now have the correct tile.
[*]Goatfolk [redacted] no longer spawn with equipment.
[*]Changed some verbiage with consuming or getting covered in warm static.
[*]Renamed Chavvah root to crystalline root.
[*]Tweaked some properties of crystalline roots.
[*]The dock drag handle's opacity now respects the dock background opacity setting.
[*]Pathfinding now considers standing next to dangerous gases to pose some fraction of the danger of standing in them.
[*]Deploy Turret, Flaming Hands, Freezing Hands, and Freeze Breath can no longer be used on the world map.
[*]Robot sensor arrays and hardpoints may now be marked as scrap independently of each other.
[*]Non-takeable items that theoretically have a reputation modifier (such as painted or engraved immobile furniture) no longer show the reputation modifier in their description.
[*]Fixed several bugs where effects obtained from dilute warm static could be applied multiple times.
[*]Fixed a bug that caused grazing animals used as in the creation of the [redacted] to incorrectly be assigned the goat body type.
[*]Fixed a bug that caused the still crystal chime to disappear from your inventory.
[*]Fixed a bug that caused the follower buff from certain hamsas to flicker on creatures with enhanced quickness.
[*]Fixed a bug that caused autoact to be interrupted when a follower's maximum HP changed.
[*]Fixed an issue with ability bar navigation improperly respecting the alternate modifier button.
[*]Fixed an issue that caused the message log to sometimes not scroll fully to the bottom when passing nearby objects.
[*]Fixed an issue that prevented right-stick look navigation in the prerelease input manager.
[*]Fixed a bug that made morphogenetic weapons apply the compute power of their target to their effect rather than that of their wielder.
[*]Fixed a bug that made Barathrum clocks with Q Girl pendulums disassemblable for no bits.
[*]Fixed a rare exception in village generation.
[/list]
[list]
[*]Added new armor: gigantic chassis plate.
[*]Added a new item: magnetic bottle.
[*]Added [redacted] to the bottom of the asphalt mines.
[*]Added sated dreamcrungles.
[*]After escaping the waking dream of a dreamcrungle, it now either dies or becomes sated.
[*]Added a new preservable/piece of butcherable equipment: dream rondure.
[*]Added a new cooking ingredient: dream smoke.
[*]Added a new 'Flip' mode to the modern dock. It has behavior similar to the original text sidebar.
[*]Made some tweaks to Crystal of Eve.
[*]Added young crystalline roots to the subterranean Moon Stair. They very rarely spawn with harvestable crystals of Eve.
[*]Added descriptions for the following objects: monad, crystal of Eve, crystalline root.
[*]Noisegrass now only appears on the Moon Stair surface.
[*]Pax Klanq now takes three days to construct the [redacted].
[*]Clarified in Pax Klanq's dialog that the hamsa must weigh 5 lbs. or less.
[*]Pre-existing natural weapons of a [redacted] now match the armament skill.
[*]Baetyl rewards awarded during [redacted] creation are now gigantic when applicable.
[*]A popup is now displayed when your follower is unable to enter your [redacted].
[*]Cragsmench [redacted] no longer spawn with hoary fists.
[*]If you get stranded in a waking dream by a dreamcrungle, the reward or penalty for completing the crungle is now applied to your new body.
[*]Tweaked the screen transitions when hit by a dreamcrungle while using the classic interface.
[*]Charging Strike for axes and Charging Strike for cudgels are now the same skill.
[*]Village ovens can no longer recipes that have wild rice as an ingredient.
[*]Added an option to disable mouse zoom.
[*]The selected ability bar button is now only highlighted if the "Use Ability" command has an active bind.
[*]The User Interface option "Pressing shift will hide the sidebar" now affects the modern UI dock and undocked windows.
[*]Gibbons are now correctly classified as apes.
[*]Twinning and trining lamprey are now correctly classified as fish.
[*]Reclassified some robots.
[*]Turret [redacted] now have the correct tile.
[*]Goatfolk [redacted] no longer spawn with equipment.
[*]Changed some verbiage with consuming or getting covered in warm static.
[*]Renamed Chavvah root to crystalline root.
[*]Tweaked some properties of crystalline roots.
[*]The dock drag handle's opacity now respects the dock background opacity setting.
[*]Pathfinding now considers standing next to dangerous gases to pose some fraction of the danger of standing in them.
[*]Deploy Turret, Flaming Hands, Freezing Hands, and Freeze Breath can no longer be used on the world map.
[*]Robot sensor arrays and hardpoints may now be marked as scrap independently of each other.
[*]Non-takeable items that theoretically have a reputation modifier (such as painted or engraved immobile furniture) no longer show the reputation modifier in their description.
[*]Fixed several bugs where effects obtained from dilute warm static could be applied multiple times.
[*]Fixed a bug that caused grazing animals used as in the creation of the [redacted] to incorrectly be assigned the goat body type.
[*]Fixed a bug that caused the still crystal chime to disappear from your inventory.
[*]Fixed a bug that caused the follower buff from certain hamsas to flicker on creatures with enhanced quickness.
[*]Fixed a bug that caused autoact to be interrupted when a follower's maximum HP changed.
[*]Fixed an issue with ability bar navigation improperly respecting the alternate modifier button.
[*]Fixed an issue that caused the message log to sometimes not scroll fully to the bottom when passing nearby objects.
[*]Fixed an issue that prevented right-stick look navigation in the prerelease input manager.
[*]Fixed a bug that made morphogenetic weapons apply the compute power of their target to their effect rather than that of their wielder.
[*]Fixed a bug that made Barathrum clocks with Q Girl pendulums disassemblable for no bits.
[*]Fixed a rare exception in village generation.
[/list]