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1. A mask does not seem to apply to character’s combat image (yet?).

2. I was doing MAP_SH_Random_02_4150512: SH_Hallway_T_3A_01(4150522) mission, Recovery Ops (2 terminals). Finding objective via terminal hacking yielded only 1 location on the map. If this is by design, I think it should be acknowledged in text. At least I don’t think it was mentioned. Although… I think I’ve already reported that before here somewhere.

Sizzling Salamander v13 - Patch 01.10.2017
BTW, sometimes after a mission my repution with UFP does not increase even though I was doing a mission that said it will. Is there anything that could prevent that bonus from aplying or is it a bug?
1. This dialog is cut off: https://i.sli.mg/QKlHzN.jpg

Also, cyberninja’s remark is kinda… Maybe I’m slow today or something (^  ^)'

2. Whenever I highlighted The Prototype in this battle both him and a TrashBot became highlighted. Right-clicking brings TrashBot’s info window.

https://i.sli.mg/zs6HCO.jpg
https://i.sli.mg/rIIrut.jpg

MAP_StoryMission_03_2333760: UT_Room_B_04(2333775)
Good housekeeping - Aurora

3. Also, those close buttons are kinda blurry: https://i.sli.mg/O9t70s.jpg
Teh new update!

1. The game has blue screen while loading, is that expected behavior? That’s been the case for some versions, don’t quite remember when it started. It might be just drivers but I haven’t seen this effect with other Unity games so far.

nvidia: 375.39-1
Debian 9 (stretch; currently testing) x86_64
KDE5
KWin

2. Should you really show Prototype on loading screens before he becomes available? Kinda spoilerish.

3. My level 2 Force Psyker has Spirit Armor listed twice in battle (she has 2 ranks in this skill).

https://i.imgur.com/5QyJFrZ.jpg

4. I have a party of 3, my hero (a Hacker) hacked a terminal and commented on it. And then commented on it again with another (different) line (“Not too shabby”). Not sure whether that’s what supposed to happen. At least merge those 2 lines visually if it is.

5. Action bar has horizontal scrollbar even if there isn’t really enough characters to scroll them.

https://i.imgur.com/EUTE9WO.jpg
Answers in dialogs frequently start with selection borders shown on all of them which looks confusing.
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tinysalamander: Teh new update!

1. The game has blue screen while loading, is that expected behavior? That’s been the case for some versions, don’t quite remember when it started. It might be just drivers but I haven’t seen this effect with other Unity games so far.

nvidia: 375.39-1
Debian 9 (stretch; currently testing) x86_64
KDE5
KWin

2. Should you really show Prototype on loading screens before he becomes available? Kinda spoilerish.

3. My level 2 Force Psyker has Spirit Armor listed twice in battle (she has 2 ranks in this skill).

https://i.imgur.com/5QyJFrZ.jpg

4. I have a party of 3, my hero (a Hacker) hacked a terminal and commented on it. And then commented on it again with another (different) line (“Not too shabby”). Not sure whether that’s what supposed to happen. At least merge those 2 lines visually if it is.

5. Action bar has horizontal scrollbar even if there isn’t really enough characters to scroll them.

https://i.imgur.com/EUTE9WO.jpg
Thanks tiny! Hope you're enjoying the new update :D Not sure about the blue screen on loads, we just update to a new version of Unity which may not be Debian friendly? They're always a bit slow on their Linux support sadly -_-
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JuggernautGames: Thanks tiny! Hope you're enjoying the new update :D Not sure about the blue screen on loads, we just update to a new version of Unity which may not be Debian friendly? They're always a bit slow on their Linux support sadly -_-
Yah, I do :) Don’t have enough levels to comment on mechanical changes yet (I always start a new game when big updates happen) but I do like the fact that Hacker’s viruses deal damage right when you use them and an idea (which I didn’t have the chance to test yet) to restrict ultimate abilities somewhat as spamming them was a no-brainer previosly.

As for blue load screen it’s not that big of a problem, although it surely looks unusual. Speaking of loading screens, their behavior after mission is kind of wrong now. Whenever I finish mission successfully game screen does not update for some time and after it loads what’s needed it is quickly goes to mission finished screen. I thought the idea was to show loading screen while things are loading :)

This version of Debian is not released yet, so it might have slightly lower priority to Unity, dunno (^  ^)
DataChip
Loot
Contains cheap data.

[pokerface]

Ahem, SPOILERS ahead.

So, I was doing a story mission and yep:

https://i.imgur.com/KJqoboO.png
https://i.imgur.com/wGQ9D83.png

My cyberninja’s sword just perforated his chest alien style (ok, maybe in another direction, *cough*), how come he has no damage whatsoever? Cyberninja with Combination 6. I do remember killing him on the spot previously, although that might have been Assassination tree.

I wonder whether certain photos I’ve found in this mission have any other uses besides selling them on the black market *cough* Speaking of black market, I can’t cancel selling an item even if there are no buyers other than Draal. I could understand that if there were buyers, auction and all, but since nobody needs it…
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JuggernautGames: Thanks tiny! Hope you're enjoying the new update :D Not sure about the blue screen on loads, we just update to a new version of Unity which may not be Debian friendly? They're always a bit slow on their Linux support sadly -_-
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tinysalamander: Yah, I do :) Don’t have enough levels to comment on mechanical changes yet (I always start a new game when big updates happen) but I do like the fact that Hacker’s viruses deal damage right when you use them and an idea (which I didn’t have the chance to test yet) to restrict ultimate abilities somewhat as spamming them was a no-brainer previosly.

As for blue load screen it’s not that big of a problem, although it surely looks unusual. Speaking of loading screens, their behavior after mission is kind of wrong now. Whenever I finish mission successfully game screen does not update for some time and after it loads what’s needed it is quickly goes to mission finished screen. I thought the idea was to show loading screen while things are loading :)

This version of Debian is not released yet, so it might have slightly lower priority to Unity, dunno (^ ^)
Unity kinda threw me a wrench by changing all the calls to loading / streaming levels in, it definitely made things less smooth. I'm trying a fade to black and straight load when returning from missions, so we'll see if that helps! Unity also only *officially* supports Ubuntu (-_-) for Linux dev!
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tinysalamander: DataChip
Loot
Contains cheap data.

[pokerface]

Ahem, SPOILERS ahead.

So, I was doing a story mission and yep:

https://i.imgur.com/KJqoboO.png
https://i.imgur.com/wGQ9D83.png

My cyberninja’s sword just perforated his chest alien style (ok, maybe in another direction, *cough*), how come he has no damage whatsoever? Cyberninja with Combination 6. I do remember killing him on the spot previously, although that might have been Assassination tree.

I wonder whether certain photos I’ve found in this mission have any other uses besides selling them on the black market *cough* Speaking of black market, I can’t cancel selling an item even if there are no buyers other than Draal. I could understand that if there were buyers, auction and all, but since nobody needs it…
Woops! That should definitely be a fatal blow... I'll take a look! Draal should allow you to cancel auctions with no buyers in the next patch and we're adding more randomi events so you won't be stuck with backpack full of, uh, *certain* photos :D
Post edited March 16, 2017 by JuggernautGames
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JuggernautGames: Woops! That should definitely be a fatal blow... I'll take a look! Draal should allow you to cancel auctions with no buyers in the next patch and we're adding more randomi events so you won't be stuck with backpack full of, uh, *certain* photos :D
*Starts hoarding photos immediately*
I stumbled upon a certain Opulent Tyrant XIII which uses Rex’ description (which you might be aware of). Not sure whether it is a bug or feature as it likely is just a better Rex. Maybe state something like “Custom(ized) model Opulent Tyrant XIII” after standard description or something.

https://i.imgur.com/QoVpuNv.jpg

I had a Hacker with me, naturally, and Opulent Tyrant XIII got 3 stacks of Overheat virus after I threw a few of Overheat and Scramble attacks. Is that how Overheat works now or is it a bug?

https://i.imgur.com/H9LaK6B.jpg
1. Electric Carapace I has no description in battle.

https://i.imgur.com/fxapjG3.jpg

2. Whenever I scroll monster status window combat log is scrolled as well. This, probably, should not happen.

https://i.imgur.com/IlVYudo.jpg

Random idea. I wish I could present this Vintage Booze item to bartender. I think he might be interested in it :)

https://i.imgur.com/LfwwKtE.jpg
Hey ho! Long time no see. A few bugs I noticed:

1. After picking up an IntelliFoam Canister, or an Eon Cube, the cursor remains in 'activate mode' (yellow circle) for a lengthy amount of time.

2. Doors opened via a hack, or using a Keycard do not register as open on the minimap (walking through them one more time fixes this).

3. When on a mission with an Engineer in order to sabotage environmental controls, whenever said controls are being dealt with the dialog box displays an NPC Scientist image instead of the Engineer's.

Edit:

4. When tasked with sabotaging terminals alongside an Engineer sometimes only a single terminal is present, thus making the mission impossible to complete.

5. Items acquired from Draal after giving him the password found on a scroll in the Mines cannot be sold.

6. Failing to disable cameras using the Soldier "Specialist" skill does not trigger an alert.

7. I also encountered an old friend of mine - the so called "door into the void" bug. ;)

Keep it up guys, can't wait for the release!
Post edited April 06, 2017 by LordAvatar
> brawling.lass

https://i.imgur.com/L3Lbim6.jpg
(spoiler, I guess)

1. Whenever party drinks with bartender before some mission The Prototype also gains a “buff” (which doesn’t do anything as far as I can tell) but he complained that he can’t actually drink it just before that

https://i.imgur.com/eiGI9U8.jpg
https://i.imgur.com/a4oDgs7.jpg

2. Minor UI issues with text:

https://i.imgur.com/l4Cqjit.jpg
https://i.imgur.com/453Ssdx.jpg

3. Scrolling in battle scroll both combat log and top panel at the same time. Although I think I reported something similar to that before.