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Woooooo... I have been head down in crunch mode and I've just come up for air. Thanks tinysalamander for all your amazing feedback! I think you'll find a lot of bugs addressed with LAUNCH - always more to hunt and fix though :D

I'll be back once I've slept for about 37 hours, then I can hang out on the forums finally!
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JuggernautGames: Woooooo... I have been head down in crunch mode and I've just come up for air. Thanks tinysalamander for all your amazing feedback! I think you'll find a lot of bugs addressed with LAUNCH - always more to hunt and fix though :D

I'll be back once I've slept for about 37 hours, then I can hang out on the forums finally!
Excellent :3 Have some well-earned rest (^ . ^)
1. Feeding frenzy has \n in its description:

https://i.imgur.com/vKW6OHO.jpg

2. Space Mite is debuffed by Void Piercing. But there is no debuff. Maybe it’s about Shadowbolt’s ability to pierce through defenses but as is it is kind of confusing.

https://i.imgur.com/YxLoSX7.jpg
Some feedback:

DAMN IT'S GREAT THANKS JUGGERNAUT!!!

:unconstructivepost:
Sometimes whenever I load the game (and I’m alt-tabbing while it loads) it loads without sound. Loading the game makes it unresponsive (nothing happens after I choose PROCEED). Alt-F4 closes it just fine, though. After a few restarts it fixes itself (and sound works).

log: https://pastebin.com/EgHvwKah

This didn’t happen before 1.0 (and I did a full install, since there was no patch to update from pre-1.0). Should I reinstall the game since it seems to be complaining about not being able to load libfmodstudio.so in the log?
And a few minor things.

1. Inaccessible credstick spawned.

(SPOILER) https://i.imgur.com/2T6quo7.jpg

2. “If.”

(SPOILER) https://i.imgur.com/igmeeTh.jpg

Savior is a Force Psyker, if that helps.
Don't know if anybody's already mentioned this (tldr mammoth thread), but that cursor is really hard to see at times. It becomes completely invisible over some backgrounds.

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tinysalamander: And a few minor things.

1. Inaccessible credstick spawned.

(SPOILER) https://i.imgur.com/2T6quo7.jpg
I spent 20 minutes trying to pick that thing up. From one step away, you can get the cursor to turn yellow, but not stay yellow long enough to register a click. Or at least I was not able to accomplish it.
An auto-resolve / auto-fight feature would be nice for the many mobs this game has. Meaning: You can pick what spells you want to priorize and then click the "go" button where the fight then happens at a high speed and you then can stop (quickly) if you like and priorize anew. Bravely Default has such.
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AlienMind: An auto-resolve / auto-fight feature would be nice for the many mobs this game has. Meaning: You can pick what spells you want to priorize and then click the "go" button where the fight then happens at a high speed and you then can stop (quickly) if you like and priorize anew. Bravely Default has such.
Considering that battles are the primary point of this game, I find that unlikely to happen, personally.
Need more med packs in the store and in random drops.
Found two bugs in the train:

1. If you ask the soldier for the location of the weapons, he will mark them on the map, but when you save and reload, the markers are gone.

2. If in the second room you move all the platforms so you can climb to the top "Prototype" will say he feels like he can jump and if you press the "..." nothing happens anymore, so you are stuck and need to reload.

Edit: Ah pressing ESC resolved that one.

3. It seems malfunctions don't persist over saves either.
Post edited May 27, 2017 by RyaReisender
1. So, I was doing a random FoxKin mission and 100% map was explored but I can’t see a terminal that needs to be hacked… That’s weird.

https://i.imgur.com/0TxOD6B.jpg
https://i.imgur.com/fl2ZJ7S.jpg

Maybe I missed it, being tired and all, but shouldn’t it be visible on the map anyway since 100% is explored?

I’ve got a log, but it is long: https://filebin.ca/3NxKgBghiFXL/Player.log (hopefully the link will exist for some time…)

2. Might not be a bug, but Cerulean Crystal does not work on The Prototype. It’s not food, so I thought I might just write about it it case it is not intended.

https://i.imgur.com/DVbFIOb.jpg

3. PYR-3X was a randomly spawned mid-boss. But on the map it was soooooo tiny. It was its normal size in battle. Is that a feature? Too bad I forgot to screenshot it. Although I do have a screenshot of it in battle…

https://i.imgur.com/vvPBatz.jpg
Post edited May 28, 2017 by tinysalamander
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AlienMind: An auto-resolve / auto-fight feature would be nice for the many mobs this game has. Meaning: You can pick what spells you want to priorize and then click the "go" button where the fight then happens at a high speed and you then can stop (quickly) if you like and priorize anew. Bravely Default has such.
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tinysalamander: Considering that battles are the primary point of this game, I find that unlikely to happen, personally.
Exactly because they are primary they shouldn't be boring I think. And fighting mobs is boring. You just put out the same combo over and over again because it's the best starter and then they are dead already. Boring. I'm playing on normal btw.
Post edited May 28, 2017 by AlienMind
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AlienMind: I'm playing on normal btw.
I don't, and I can assure you battles are not boring. And I clear 100% maps on each mission, lvl 20 right now. Oh, and since the beginning of the game I never changed my team, always the same 4 fighters.
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AlienMind: I'm playing on normal btw.
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Exhodos: I don't, and I can assure you battles are not boring. And I clear 100% maps on each mission, lvl 20 right now. Oh, and since the beginning of the game I never changed my team, always the same 4 fighters.
Good for you. Stopped playing because my trigger finger fell off from hold-mouse,release-over-obvious-skill,wait-for-util-i-can-click-mouse-again,hold-mouse,release-over-obvious-sk ill. Way too grindy for me. More power to you.
If we could at least hover mouse over somebody and then press 1-5 instead, it would alleviate the strain a little bit. But I think if a game strains you you gotta stop.
Post edited May 28, 2017 by AlienMind