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Small Update. 9/8/2021

V1.009.4 is now available
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pen311: Small Update. 9/8/2021

V1.009.4 is now available
No, it's not.

Latest available version is 1.009.2 (Offline Installer and Galaxy).

Please post verified available versions only :)
Post edited September 09, 2021 by Skess01
Another quick update released today 9/9/2021

Patron current version is v1.009.6
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pen311: Another quick update released today 9/9/2021

Patron current version is v1.009.6
Not here.

Latest available version is 1.009.2 (Offline Installer and Galaxy).

Please check GOG version :)
Some minutes ago:

Galaxy version updated to v1.009.6
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pen311: Another quick update released today 9/9/2021

Patron current version is v1.009.6
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Skess01: Not here.

Latest available version is 1.009.2 (Offline Installer and Galaxy).

Please check GOG version :)
Remember, steam has better developer access for them to upload patches, hot- fixes, update files.

GOG, not so much, it's a multistep process, that requires gog staff to finalize and activate in Galaxy and downloads page.
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Skess01: Not here.

Latest available version is 1.009.2 (Offline Installer and Galaxy).

Please check GOG version :)
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pen311: Remember, steam has better developer access for them to upload patches, hot- fixes, update files.

GOG, not so much, it's a multistep process, that requires gog staff to finalize and activate in Galaxy and downloads page.
Here I don't think it's a problem of GOG delay, since some versions have been skipped and when I personally requested them to the Developer the latest update arrived, in any case if he wants to, the Developer can clarify everything.

I think that should be announced here only the versions available on this store, not those of another one.

V1.009.4 never arrived here, we didn't even know it had this number, it was skipped (in fact I suppose you based your news on Steam versions).

It's misleading to say that a version is available here when it's not (even if it was for a GOG delay).
Post edited September 10, 2021 by Skess01
high rated
Update 11 - version 1.010.0

It’s perfect time to push Update 11. Strategy for this one is similar to previous updates, with a little more emphasis on specific modifications you’ve requested, meaning we’re introducing further balancing tweaks, several AI updates, more optimization routines and we’ve also cleared few technical glitches.

There are additional two things of interest we’d like to announce today: First - next planned Update will introduce greater chunk of content goodies like new production buildings, new set of disasters, new system for hedge placement (simple and easy as roads) and another optimization pass. Update 12 is expected to be released on September 28th.

On top of that, we’re happy to also announce that on the same date, Patron will also get another nice surprise. We won’t go into too many details at this time, but anyone craving more content should be quite happy 

That said, let’s turn our attention back to today’s Update:

BALANCING TWEAKS

* Birth rate of children is reduced after ingame year 30
* Trade gains per adult are decreased (normal difficulty)
* When having multiple markets, citizens will spend money only in one
* Reduced yearly taxes on Merchants and Gentries
* Reduced influence of Shrines to Religion SI
* Reduced influence of Church to Religion SI
* Reduced influence of Wells on Health
* Reduced influence of Stone Well on Health
* Reduced influence of small and middle Fountaines, Statues and Ponds on Happiness
* Guild Houses award small amount of coins yearly per adult of certain class


BUG CORRECTIONS

* Mint error with the third level of the Reusable molds upgrade providing too little bonus
* Workers now carry all lumber regardless of carry capacity, no resource is left on ground anymore
* Docks cannot be built in non – buildable areas anymore
* Several errors that could cause loss of game stability


OPTIMIZATION PASS

* Drawing and updates of Orchards
* AI routines for citizens, allowing game to run faster and more stable in later stages
* Added option to disable SSAO in Launcher options ( increases game performance )

That’s it for this time! Stay tuned for September 28th when Update 12 and our “surprise” is set to be unveiled!
Govern on!
9/16/2021

Hot Fix patch v1.0.10.1 has been sent to all platforms.
9/17/2021

Hot Fix patch v1.0.10.2 has been sent to all platforms.
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pen311: 9/17/2021

Hot Fix patch v1.0.10.2 has been sent to all platforms.
May I ask how do you know that?
I can't see it even on Galaxy.
Post edited September 17, 2021 by Skess01
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pen311: 9/17/2021

Hot Fix patch v1.0.10.2 has been sent to all platforms.
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Skess01: May I ask how do you know that?
I can't see it even on Galaxy.
This is the version sent out last night to all platforms.

https://ibb.co/Jr1BS3P
Post edited September 18, 2021 by pen311
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Skess01: May I ask how do you know that?
I can't see it even on Galaxy.
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pen311: This is the version sent out last night to all platforms.

https://ibb.co/Jr1BS3P
I mean, who told you that this version was sent "to all platforms" last night?

(Your image is a screenshot of the game, Galaxy version was available about 1 hour ago)
Post edited September 18, 2021 by Skess01
high rated
Patron update v1.020 accompanies a brand new DLC!

It is the 28th of September and as we said the last time, we've prepared a nice little surprise.

It's called Mare Nostrum and, not counting the Supporter Pack, is the first piece of DLC for Patron!

The Mediterranean-themed Mare Nostrum brings a nice batch of new buildings, research topics, production chains... and if you want to read more about it, I'll post the link below so you can navigate to it easy-as-pie

https://www.gog.com/game/patron_mare_nostrum

But that's not all! We've prepared a nice update for the base game as well! There's actually more things we've done, but they're required more testing so we'll be releasing a few more smaller updates over the next couple of days.

Without further ado, here's the changelog:

Additions
- A brand new production building, the Charcoal burner, as requested numerous times, has finally landed. It's early in the research chain so you can reap the benefits early on.
- If you're using Discord while you're playing Patron, you'll now notice it'll ping
that you're playing Patron. Depending on your privacy settings of course.
- Lists on the Stock and the Trade panels can now be sorted by name, quantity or price, as requested :)
- A Tornado can now appear in your city and do some real nasty damage.
- Pests can now come to haunt your fields, orchards and ranches.
- A pack of wild animals can now swoop on your fields and gobble up your harvest (in the form of an event).
- Added a new Locust swarm event in which, you guessed it, a swarm of locusts can swoop down on your fields and clean them up.
- Added a new Massive beesevent. ... Yep... biiiig bees can harass your orchards and apiaries.

Fixes
- Fixed a glitch that would manifest on the info panels of the Shrine and the Well. A little black square would appear for no real reason.
- In some cases, fields and orchards would display faulty fertility, but only in some map areas.
- Fixed faulty placement display when building orchards.
- Fixed a bull animation related bug that could sometimes get broken.
- Set trade deals now persist through upgrading the dock into the harbor.
- You can no longer construct a building outside of the map... on the water... and your workers would actually go there and build it... -_-
- Fixed faulty placement display for the Docks and the Fisherman's hut.

Tweaks
- We've alleviated some restrictions to prevent that nagging issue of trees getting unmarked for cutting down.
- If for any reason a child is left living alone in a house, the child will get adopted by another family. No more underage house-owners.
- Changed the calculation on how much cash is requested in the The Church needs money
event
- All dropdown lists now have a classic (standard) scrollbar to make it more visible.
- Trade deal list is expanded to show 6 resources.
- New adults will no longer get married while they're staying at their parents' house.

As always, Govern on!
Post edited September 28, 2021 by MarioNemec
9/28/2021

A quick hotfix patch v1.020.1 was pushed out to fix a few issues with the recent major update v1.020.0.

It seems the Buildings database table (Supporter Pack) got corrupted somehow which could cause the game to crash. We didn't want you to wait for this simple fix, so here it is.

and then Quick fix v1.020.2 was also released.

A quick fix for an issue that could potentially cause the game to crash when loading a saved file. Didn't happen always, but it's good to fix it ASAP :)
Post edited October 01, 2021 by pen311