Hey InEffect,
very interesting posts, thank you. Looking for advice or ideas rather. I play the game on hard (first play-trough, but played pathfinder in the past, pnp, for quite some time), with certain house rules. That means, I always have the people I romance with me, and I am restricted to use exactly one mercenary - who has a 25 points build, however. I am a kineticist who covers dazzling perfectly. In the beginning I was a whorsy tiefling and romanced Octavia, Regongar and Kanerah, now only the tiefling(s), but that does mean I have 2 kineticists in my party. I'm before the varnhold chapter, doing the varnhold dlc now, my main party is lvl 11 with the exception of my main who is ahead. I am unimpressed, to say the least, of the tanks the game throws at you so my merc is a tank/dd all the time, this allows my to play a chaotic ranged caster-like mc who I prefer to play. The parties I use: Jubilost (best companion), me and Kaessi + Merc tank, Nok-Nok and an other melee (basically any two melee besides the tank), never had issues with healing in this game and Jubilost can do everything ... or, I am not sure if Regongar/Octavia has any storyline in the Varnhold act if I am no longer romancing them, but if they do, I need to build them in, both of them for a time at least, so Merc + Regongar + someone else in melee and Octavia and two kineticists in the backline, pretty bad considering Octavia is pretty bad herself. Might have to use one of my clerics in this setup, glavie-wielding Harrim or Fauchard-wielding cleric Jaethal, but I am kinda unimpressed with clerics, no matter what I do they aren't really good at anything but buffing (mind, I only have Jubilost with high UMD). Anyway, as for the mercs, I tried out several builds, allow myself to respec them from time to time: for early game I tried a monk+cleric and a paladin+monk with 2hander, the first is unimpressive while the second is also limited, not that many evil enemies so far, Fey are not evil. I also tried a dex aldori duelist variant who is decent, but not super impressive and currently a tripping vivisectionist. Trip vivi, alongside kineticist, are unique to the game so I like them, but with this lvl 11 tiefling girl I have some issues - if I run combat expertise, might not be needed all the time, and the enemies can't be shattered (lot of things are immune to fear) she has a hard time hitting, if she does tho that is impressive. Was wondering what tanky heavy hitting dps I should settle to, might stay with vivi (don't mind not using valerie standard build, her damage is unimpressive and dazzling is not needed in this party as kineticist provides that easily). I am aiming for lvl 20, but that also means, I guess, that my companions end up lvl 15ish. I need someone who covers lore checks as I prefer not to use the clerics, so someone who has at least 10 wisdom if not more. Was wondering if I should build a sword saint, bard or stay tripping vivi, maybe something completely different, ideas are welcome. Oh yeah, the character must cover lore checks, although not super necessary, worst case build in a cleric to be around, and all my mercs are tieflings, but that, in worst case, means a slightly worse aasimar or human.
*Sorry for wall of text, guess comes with my work.
Post edited May 21, 2020 by CeciliaPhoenix9