Sage103082: Strategy is not one of my favorite type of genres. For me I want a game I can get engrossed in for a hour or so and
save and come back too and not be lost as what I was doing on what my next 10 moves should be. I am horrible at Chess. My mind is not one of those that can think 15 steps ahead.
I do not mind violent games at all.
I also love action games such as Final Fantasy, Kingdom Hearts, Zelda to name a few . I do not mind the turn base fighting system but I do prefer hack and slash when I find a enemy. I have played several games that were more of a tactics and you had move so many spaces and wait for the enemy to move some spaces, everyone is walking towards each other over 10 minutes. Nah as stated before I do have the patience.
That's a good point, many if not most of us can't spend several hours straight on a game every night so games that require a long warm-up time are not ideal. I can recommend Advance Wars though, this game is easy as cake in terms of controls and many mission maps are small enough that you will quickly remember where you left things when you get back to the game (as in flip open the Nintendo DS) but I must say some missions take several hours and it's not at all an easy game series. The characters are fun and everything is deceivingly cute but some missions are simply brutal Sudoku style combat puzzles. And since Sudoku is quite different from an obstinate old-school grognard wargame and is therefor enjoyed by people of all genders and ages, I would expect that Advance Wars would find
a sizable female audience. But it is quite like chess and chess has about 90-95% male players.
I'm not particularly good at chess, either. It's too abstracted for my taste (Battle Chess is fun though) and seems to favor "mathematical genius who has super high IQ but can't tie shoe laces" types of people.
Interestingly, the genre I have most trouble with when coming back after not playing it for a while are point & click adventure games. With strategy games, all I have to do is quickly look at what keyboard keys do what and it's back into action but with adventure games, if I was stuck before and return to the game later I end up being even more stuck and more clueless about what to do. I should take notes, that would solve the problem!
MadyNora: Hmm I think it has more to do with the setting. I don't really like "modern" setting in games, I'm much more into fantasy/historical.
But the Heroes games have fantasy setting, and I still dislike them....
To make you even more confused: I love the King's Bounty games :3 Or maybe because Sim City felt.... lifeless. Yea, I have a city, and so what? In Stronghold and Settlers I can see actual people.
I love Banished too, and it has no story... In Stronghold I never play story mode, just "freeplay" against enemies.
EDIT
Or maybe it's beacuse I feel that these games belong to the "seen one, seen them all" category. You have a base you must protect, you build a lumberjack to get wood, you build a stone mine to get stone, you build an army building to protect your lands, you build temples to make people happy, you build farms to feed people..... bam, I've just summarized the majority of city builders in a nutshell =/
Yes, I'm positively confused now. You're sabotaging all my classification and statistics efforts :P
So you do like strategy but only if it's original and non-repetitive. But then again, King's Bounty and Banished aren't particularly original and they seem to have repetitive gameplay, too (as far as I get the impression, I haven't played Banished or any of the newest King's Bounty games)
BTW: there are people in Sim City, when there's a riot you can see all your lovable tax payers out on the street as a bunch of agitated pixels. In Sim City 2000, you could demolish the street behind and in front of them...that was fun.