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cogadh: *snip*
It probably will be really nice for emulation. On the other hand NO it doesn't have access to entire Android library. Those games are made for phone resolution screens and most of them rely on accelerometer and touchscreen.

I hope that this will encourage some creativity and development, but I'm afraid it will end up as something with bad games and bad games only and it will terribly fail. I sincerely hope I'm wrong.
Post edited July 10, 2012 by IronStar
Casual gamers don't tend to spend 1.5 million dollars on kickstarter in 12 hours, especially with a 100 dollar buy-in to get the product. The text of the kickstarter is also clearly trying to appeal to core gamers with paragraphs like : "You busted your ass just to find out the princess was "in another castle." You fought bosses that told you repeatedly how much "you suck." You taped a blanket to half of your screen so your friend couldn't see where you were. You traded the best players onto your team just so you could have the perfect season. And you did it all on the TV."

Not to mention all the talk about rooting the console and it being hacker friendly, and the fact that it comes with a dev kit. This thing, at least right now, is being bought by the core and the techies.

And this CAN be bad for people who aren't interested. This is going to end up being the most high profile kickstarter to date. If this thing fails to deliver, it could be catastrophic to this method of funding being a popular alternative.
Post edited July 10, 2012 by Sinizine
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Immoli: Links please? I've got to see this.
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Sinizine: Here's the reddit thread. http://www.reddit.com/r/gaming/comments/wbsou/board_game_developer_raises_over_7000_on/

They did some background and found other crazypants things she was doing that were apparently public the entire time.
Thanks. Must be pretty disappointing for the people who gave her the money she was asking for.
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cogadh: *snip*
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IronStar: It probably will be really nice for emulation. On the other hand NO it doesn't have access to entire Android library. Those games are made for phone resolution screens and most of them rely on accelerometer and touchscreen.

I hope that this will encourage some creativity and development, but I'm afraid it will end up as something with bad games and bad games only and it will terribly fail. I sincerely hope I'm wrong.
As long as the game is made for at least a standard 16:9 resolution, which most tablets are fully capable of, it will work with nearly any HDTV through scaling. Yes, many of those games are able to use the accelerometer and touchscreen, but there are already Bluetooth gamepads for Android deices that bypass those controls, there is no reason the Ouya can't do the same. Besides, they already designed the Ouya's controller with a built-in touchpad for those games that would normally rely on the touchscreen.

I agree, my only fear would be a repeat of what happened in the early console days when consoles like the Atari 2600 did not exert any control over what was put on the machine. That nearly killed console gaming with crap games. The difference this time is the "quality control" exerted by the community on the Google Play storefront, which might be enough to avert a repeat of history.
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Sinizine: Casual gamers don't tend to spend 1.5 million dollars on kickstarter in 12 hours, especially with a 100 dollar buy-in to get the product. The text of the kickstarter is also clearly trying to appeal to core gamers with paragraphs like : "You busted your ass just to find out the princess was "in another castle." You fought bosses that told you repeatedly how much "you suck." You taped a blanket to half of your screen so your friend couldn't see where you were. You traded the best players onto your team just so you could have the perfect season. And you did it all on the TV."

Not to mention all the talk about rooting the console and it being hacker friendly, and the fact that it comes with a dev kit. This thing, at least right now, is being bought by the core and the techies.
I agree, regarding the hacking, but that is as much about targeting potential game devs as it is about targeting customers. As for the games, as far as I can tell, none of those indirect references refer to anything I would consider to be a "core game". The funding, well, we can only speculate on who actually funded it, but I wouldn't be at all surprised if the majority of the funders were mostly indie devs, not gamers.
Post edited July 10, 2012 by cogadh
I see this as a console version of the old Gamepark handhelds. Essentially no commercial support, but still fun for a gadget geek. It's not going to be for everyone, and they probably won't get the commercial developer support they expect, but it looks like a fun toy.
This kinda makes me laugh. What are they doing, pushing tv's? That's it - it's a ploy from tv manufacturers to get us to buy more tv's!

I mean, what kind of "games" are we talking about? The crap people play on their phones?
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DieRuhe: This kinda makes me laugh. What are they doing, pushing tv's? That's it - it's a ploy from tv manufacturers to get us to buy more tv's!

I mean, what kind of "games" are we talking about? The crap people play on their phones?
Not all phone games are crap. *points finger at GTA 3 for android*
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DieRuhe: This kinda makes me laugh. What are they doing, pushing tv's? That's it - it's a ploy from tv manufacturers to get us to buy more tv's!

I mean, what kind of "games" are we talking about? The crap people play on their phones?
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IronStar: Not all phone games are crap. *points finger at GTA 3 for android*
Perhaps you're right, but in a general sense, to me they pretty much all are. But I suppose I should admit, to me it just seems kind of ridiculous to use a phone to play a game. Does anyone actually use a phone to talk anymore? :-)
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IronStar: Not all phone games are crap. *points finger at GTA 3 for android*
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DieRuhe: Perhaps you're right, but in a general sense, to me they pretty much all are. But I suppose I should admit, to me it just seems kind of ridiculous to use a phone to play a game. Does anyone actually use a phone to talk anymore? :-)
I do, but only because I have quite old phone (HTC Tattoo) :P
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DieRuhe: This kinda makes me laugh. What are they doing, pushing tv's? That's it - it's a ploy from tv manufacturers to get us to buy more tv's!

I mean, what kind of "games" are we talking about? The crap people play on their phones?
There are many great games for Android/iOS devices out there. I think you should gather some information before making dumb assumptions.

Just like any other platform with a heavy casual focus (like the Wii and the DS), it does have a lot of shovelware and those pay-2-win games that piss me off. But if you do search you will find a lot of hidden gems. I do play on iPod myself, even though i have all current and past gen portables (DS, 3DS, GBA, PSP and PSVita).

And most of those great kickstarter projects we are funding will receive iOS/Android versions. If i recall correctly, even Wastelands 2 and Shadowrun will get such ports. And i dont think these are "crappy" games.
Post edited July 10, 2012 by Neobr10
From what i can tell it's not a F2P console.

http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console

The devs are just saying that if you release a game for the system it must have some free entry point; that can mean F2P micro-transaction based or simply have a demo with full game unlock.

Remember shareware? Shareware was a F2P model way back in 90s and is essentially an extended demo, I think would be great to see a return of try-before-you-buy instead of piratebay-to-see-if-the-damned-thing-works; although that is mainly a PC issue because of hardware.

Still, more demos even on console is a good idea since it takes some of the wind out of stinky hype sails.
Post edited July 10, 2012 by SweatyGremlins
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DieRuhe: This kinda makes me laugh. What are they doing, pushing tv's? That's it - it's a ploy from tv manufacturers to get us to buy more tv's!

I mean, what kind of "games" are we talking about? The crap people play on their phones?
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Neobr10: There are many great games for Android/iOS devices out there. I think you should gather some information before making dumb assumptions.

Just like any other platform with a heavy casual focus (like the Wii and the DS), it does have a lot of shovelware and those pay-2-win games that piss me off. But if you do search you will find a lot of hidden gems. I do play on iPod myself, even though i have all current and past gen portables (DS, 3DS, GBA, PSP and PSVita).

And most of those great kickstarter projects we are funding will receive iOS/Android versions. If i recall correctly, even Wastelands 2 and Shadowrun will get such ports. And i dont think these are "crappy" games.
Ahh yes, thanks for the insult, person I don't know and never will.

Thanks for missing the qualifying words I use; when someone says something like "Well, to me it seems..." or "in my opinion" it means just that. I'm not putting my opinions out there as gospel, I'm just stating my personal perspective that I have no interest in or use for these types of games, and I reserve the right to call them "crap" if I feel like it, just as you have the right to disagree and call some "hidden gems." But I'm not going to call you stupid for it.
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DieRuhe: Ahh yes, thanks for the insult, person I don't know and never will.

Thanks for missing the qualifying words I use; when someone says something like "Well, to me it seems..." or "in my opinion" it means just that. I'm not putting my opinions out there as gospel, I'm just stating my personal perspective that I have no interest in or use for these types of games, and I reserve the right to call them "crap" if I feel like it, just as you have the right to disagree and call some "hidden gems." But I'm not going to call you stupid for it.
Insult? Where is it? Show me, please, because i think i dont know how to read anymore.

"The crap people play on their phones"
I dont see any "qualifying words" there, nor your opinion. It was a statement, and a very poor one. Its like saying GOG has crappy games just because a few of them are bad. Again, a dumb assumption. Now, if you said "i dont like mobile games", then that would be totally different. You are free to like or disliker whatever you want. But when you make such terrible statements, dont expect people to agree with you. Youre calling those games crappy because YOU dont like them, yet i am wrong?

If you limit yourself to making stupid generalizations like this one then i seriously give up on having a rational discussion with you.

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DieRuhe: But I'm not going to call you stupid for it.
Neither am i.
Post edited July 11, 2012 by Neobr10
A new and open console that people will be able to develop for freely.. It's an interesting concept and I will be watching this closely. It'll be cool to watch how far this goes and if/how it could change the console market.

They've set a $950K goal and are creeping over $2M now? Holy crap.. not a bad start with 28 days to go.
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Roman5: I can't believe people are actually falling for this shit.

I mean, I always knew "indie gamers" and consolechildren were stupid, but now they're giving $100 each to a bunch of con artists and nobodies that are putting up some smoke and mirrors to sell a glorified android device that you could already run on your PC.

And the only major game that has been announced for it is MINECRAFT. People are paying $100 to play Minecraft again when they can already play that shit on their PCs and 360s.

People are putting money on this expecting to get in on the next "Wii" fad. But they won't even get that. this machine isn't even as powerful as a Wii, and keep in mind that we are living in the year 2012 of our lord and saviour: Jesus Christ

The processing power on this machine is a complete joke.

Shit like this just makes me depressed. I wish I could hate all the people involved in this garbage to death.
What... the... hell? It's been a while since I've paid much mind to any of your posts, but it would appear you've gone just a wee bit too far off the deep end here. :|