IronStar: It probably will be really nice for emulation. On the other hand NO it doesn't have access to entire Android library. Those games are made for phone resolution screens and most of them rely on accelerometer and touchscreen.
I hope that this will encourage some creativity and development, but I'm afraid it will end up as something with bad games and bad games only and it will terribly fail. I sincerely hope I'm wrong.
As long as the game is made for at least a standard 16:9 resolution, which most tablets are fully capable of, it will work with nearly any HDTV through scaling. Yes, many of those games are able to use the accelerometer and touchscreen, but there are already Bluetooth gamepads for Android deices that bypass those controls, there is no reason the Ouya can't do the same. Besides, they already designed the Ouya's controller with a built-in touchpad for those games that would normally rely on the touchscreen.
I agree, my only fear would be a repeat of what happened in the early console days when consoles like the Atari 2600 did not exert any control over what was put on the machine. That nearly killed console gaming with crap games. The difference this time is the "quality control" exerted by the community on the Google Play storefront, which might be enough to avert a repeat of history.
Sinizine: Casual gamers don't tend to spend 1.5 million dollars on kickstarter in 12 hours, especially with a 100 dollar buy-in to get the product. The text of the kickstarter is also clearly trying to appeal to core gamers with paragraphs like : "You busted your ass just to find out the princess was "in another castle." You fought bosses that told you repeatedly how much "you suck." You taped a blanket to half of your screen so your friend couldn't see where you were. You traded the best players onto your team just so you could have the perfect season. And you did it all on the TV."
Not to mention all the talk about rooting the console and it being hacker friendly, and the fact that it comes with a dev kit. This thing, at least right now, is being bought by the core and the techies.
I agree, regarding the hacking, but that is as much about targeting potential game devs as it is about targeting customers. As for the games, as far as I can tell, none of those indirect references refer to anything I would consider to be a "core game". The funding, well, we can only speculate on who actually funded it, but I wouldn't be at all surprised if the majority of the funders were mostly indie devs, not gamers.