Posted December 03, 2023
(... continued from above)
Kyp returns to the Dragon Turtle with the mission of helping the dragon turtle nest her eggs.
Bellandra takes the Gillyweed and remembers she already has a Mental Resistance potion in her inventory. Having noticed Cliodhna's uneasiness, she wonders if her puzzle knowledge might help her recognize any part of the enemy's plan. Bellandra lets the rest of the Crew go finish preparing while she herself stays outside the Great Cabin a little ways, waiting. As Aylar goes to the Captain's Cabin with a nod at her and Aeshma hurries off to her shop to gather a few things, Bellandra takes the opportunity to offer to help Cliodhna, but understands that the twists and turns of an aboleth's mind might be beyond her knowledge to puzzle out.
(roll dice) Cliodhna motions with a wing for Bellandra to come back into the Great Cabin and look over the map again. For the first time Bellandra feels the lightest brush at her mind asking permission. Once given, Bellandra hears her not unlike she hears her kin. *Do you be remembering your awakening, Bellandra? It be like unto that. I be remembering in bits and pieces, flashes, terrified voices, twisted magicks and the edge of desperation while something evil and deadly seeks to be ensnaring and enslaving our very spirits. In amongst all of that I keep thinking there be a clue I miss, and this temple exacerbates that. When ye be there, check especially the niches, they probably be sconces, but be sure they don't be possibly triggering something before ye touch them. Look at the base of the mechanism, and above it at the ceiling, also the walls that border that inner circle of the mechanism room, as well as the central two rooms, and be very careful going all the way into the room at the front left. Look ye at how many doorways and how long a distance it be with restricted area to try to flee through, too perfect for traps. Ye have the mirror and read the book. I trust ye to guide them this time, Bellandra. Tell Aylar what ye think he needs to check or know and we be hoping he can also relay it to me as well. But in case not, I be asking ye to be guiding and taking care of them for me. Ye be strong in heart and spirit with a sound mind and sense of things. In the older days we would have made ye Bosun, the senior non-commissioned officer over the Warrant and Gun decks, but that be up to Captain Aylar to confirm now. Know instead that I have faith in ye, and that ye relieve me mind if ye say ye will watch out fer them as ye can.*
Once he has his talk with the aasimar witch, Aylar goes to his cabin and dons the runic gloves. He gathers his will and resolve in order to quell the incoming magickal turmoil, then he opens the box and retrieves the Sword. (roll dice) At first it seems quiet, then the fight begins. Phoenix fury is swiftest and Fell strikes back, only to have the Fae Charm intercept it. (roll dice) Aylar notices that the phoenix and fae in him are seeming to come into an accord, something remembered and old. Right now though he doesn't have the time to explore it. (roll dice) Aylar reasserts his Will and reasons with phoenix and fae about the necessity of such cooperation while enticing the the Sword with just how great and delectable the soul will be Only after he be absolutely sure that all three energies involved into the altercation, be it Fae, Phoenix, or Fell, are settled down and nae throwing an uncooperative fit does he secure the Sword upon his back, give his cutlass and axe a quick re-sharpen with his whetstone, and exit to rejoin the Crew. He takes his Gillyweed on the Island a ways before entering the portal.
-----
The Crew was taken back to the pier and made their way to the building without opposition. The Stone Elementals had already cleared the building and Gilius' Stone Elemental had waited for his return and would accompany him through the portal down to the temple.
Count Karnstein is very surprised to see the Black Widow spider still waiting on the shore on their return from the ship. After consideration he decides it probably won't be much help in a flooded temple, so he lets it loose and points to the grove. Besides it could be easy prey for Aboleth. While they are approaching the structure, he makes a mental note that buildings made of glass look pretty awesome and he wouldn't mind living in a glass house. Or tower, imagine whole tower made o' glass! If he wasn't vulnerable to sunlight, that is.
Before entering, Count approaches Durik. "Listen, lad, I need ye to remember one li'l thin' fer me. Should it happen that I'll become possessed by that wretch down there, don't 'esitate 'n hit me with this garlic grenade ye saved. I can't know fer certain, but I 'ope allergic reaction would overwhelm my senses 'n break the fiendish link. An' if not, well, I s'ppose at the very least it should slow me down a bit 'fore I'll kill y'all. - Count slapped Durik's back and laughed. - Harr, harr, harr!"
Durik reluctantly nods. "Uh ok. But wudn't be better if ye stayed away from Ablet then? Durik doesn't want to fight crew"
When the time came Bellandra travels back with the crew and ventures into the seaglass building. She is willing to be in the first group in. She uses the Gillyweed and her mental resistance potion before venturing in, still remembering perhaps the phoenix's request of her.
Captain Baldbeard rubs his ring and pats the harmonica in his pocket, ready to summon the pack when needed. He hefts his cudgel and steps into the seaglass building right behind Bellandra.
On the way to the temple, Gilius ate the Gillyweed. He takes the stone elemental under his command along. "I think I'll call ye Rocky. We'll be best mates, Rocky, ye an' I!"
They find the portal in an alcove of the biggest seaglass building, a liquid curtain of silvery and refracted colored light inside a solid crystal frame. The portal. It reminds Aylar of what it looks like when he concentrates on his Locket. Bellandra takes the time to inspect it in the mirror. The portal glows with multicolored magicks deep within, but does not seem to indicate traps, just that what lies beyond is hidden currently. It only allowed a group of four at a time, so the decision had to be made who would go in what group order.
Before entering the portal, Argy retrieves the magical lantern and drinks the mental resistance potion. She also does some breathing exercises to calm her anxiety. Argy thinks about hugging Grog'tial by surprise again, of course to later push away from him and tell him to control his dirty impulses and leave innocent ladies alone. She'd much rather hug Aylar, honestly, but feels somewhat intimidated by the half elf. Grog'tial seems the easier prey. She decides to let it go this time... and just does breathing exercises while stealing glances at the Captain. [confessions to the GM in PM. ;)]
Aylar has been becoming more in tune with sensing than before, using the phoenix energies and the weave not to grill the crew, but to be attentive to the Crew's conditions. (roll dice) He picks up on Argy's anxiety and some emotional aspect involving him, but empathy is not mind reading, so catching her glancing at him he nods and exudes confidence. A mind full of doubt and fear be prey to the eel, and he wants everyone to feel pumped and bold enough to stroll in like they be owning the place.
(roll dice) Bellandra insists that she and Mighty go first as the two with crossbow and cutlass, cudgel and shield, thus better able to handle almost anything along with Aylar and Durik as she knows the Captain won't wait. They are followed by Gilius and Rocky, Grog'tial and Count Karnstein. Then Baldbeard and Aeshma, Argy and Pugwash.
-----
Once through the portal and arrived at the cavern, Aylar attempts to check if he can still communicate with Clíodhna. He nae thinks he ever dealt with other planes before, but it dawns on him that other plane be really, really far, and it be best to test that before they be at the eel's lair proper. There is nothing for a moment, then Aylar feels the Phoenix Charm tug lightly at his death-touched lock and feels it warm slightly. It is something but ...
*I can sense you* Clíodhna reassures him. *It took a moment. That should mean ye be not that far off in planular type ... unless it be because ... nae matter. It still be working. I can be analyzing the possibilities later. Ye have yer fat fish to antagonize and its plans to be spoiled.* She had almost told him to be careful, but he not be needing to hear that now. Memory be damned.
(continued below ...)
Kyp returns to the Dragon Turtle with the mission of helping the dragon turtle nest her eggs.
Bellandra takes the Gillyweed and remembers she already has a Mental Resistance potion in her inventory. Having noticed Cliodhna's uneasiness, she wonders if her puzzle knowledge might help her recognize any part of the enemy's plan. Bellandra lets the rest of the Crew go finish preparing while she herself stays outside the Great Cabin a little ways, waiting. As Aylar goes to the Captain's Cabin with a nod at her and Aeshma hurries off to her shop to gather a few things, Bellandra takes the opportunity to offer to help Cliodhna, but understands that the twists and turns of an aboleth's mind might be beyond her knowledge to puzzle out.
(roll dice) Cliodhna motions with a wing for Bellandra to come back into the Great Cabin and look over the map again. For the first time Bellandra feels the lightest brush at her mind asking permission. Once given, Bellandra hears her not unlike she hears her kin. *Do you be remembering your awakening, Bellandra? It be like unto that. I be remembering in bits and pieces, flashes, terrified voices, twisted magicks and the edge of desperation while something evil and deadly seeks to be ensnaring and enslaving our very spirits. In amongst all of that I keep thinking there be a clue I miss, and this temple exacerbates that. When ye be there, check especially the niches, they probably be sconces, but be sure they don't be possibly triggering something before ye touch them. Look at the base of the mechanism, and above it at the ceiling, also the walls that border that inner circle of the mechanism room, as well as the central two rooms, and be very careful going all the way into the room at the front left. Look ye at how many doorways and how long a distance it be with restricted area to try to flee through, too perfect for traps. Ye have the mirror and read the book. I trust ye to guide them this time, Bellandra. Tell Aylar what ye think he needs to check or know and we be hoping he can also relay it to me as well. But in case not, I be asking ye to be guiding and taking care of them for me. Ye be strong in heart and spirit with a sound mind and sense of things. In the older days we would have made ye Bosun, the senior non-commissioned officer over the Warrant and Gun decks, but that be up to Captain Aylar to confirm now. Know instead that I have faith in ye, and that ye relieve me mind if ye say ye will watch out fer them as ye can.*
Once he has his talk with the aasimar witch, Aylar goes to his cabin and dons the runic gloves. He gathers his will and resolve in order to quell the incoming magickal turmoil, then he opens the box and retrieves the Sword. (roll dice) At first it seems quiet, then the fight begins. Phoenix fury is swiftest and Fell strikes back, only to have the Fae Charm intercept it. (roll dice) Aylar notices that the phoenix and fae in him are seeming to come into an accord, something remembered and old. Right now though he doesn't have the time to explore it. (roll dice) Aylar reasserts his Will and reasons with phoenix and fae about the necessity of such cooperation while enticing the the Sword with just how great and delectable the soul will be Only after he be absolutely sure that all three energies involved into the altercation, be it Fae, Phoenix, or Fell, are settled down and nae throwing an uncooperative fit does he secure the Sword upon his back, give his cutlass and axe a quick re-sharpen with his whetstone, and exit to rejoin the Crew. He takes his Gillyweed on the Island a ways before entering the portal.
-----
The Crew was taken back to the pier and made their way to the building without opposition. The Stone Elementals had already cleared the building and Gilius' Stone Elemental had waited for his return and would accompany him through the portal down to the temple.
Count Karnstein is very surprised to see the Black Widow spider still waiting on the shore on their return from the ship. After consideration he decides it probably won't be much help in a flooded temple, so he lets it loose and points to the grove. Besides it could be easy prey for Aboleth. While they are approaching the structure, he makes a mental note that buildings made of glass look pretty awesome and he wouldn't mind living in a glass house. Or tower, imagine whole tower made o' glass! If he wasn't vulnerable to sunlight, that is.
Before entering, Count approaches Durik. "Listen, lad, I need ye to remember one li'l thin' fer me. Should it happen that I'll become possessed by that wretch down there, don't 'esitate 'n hit me with this garlic grenade ye saved. I can't know fer certain, but I 'ope allergic reaction would overwhelm my senses 'n break the fiendish link. An' if not, well, I s'ppose at the very least it should slow me down a bit 'fore I'll kill y'all. - Count slapped Durik's back and laughed. - Harr, harr, harr!"
Durik reluctantly nods. "Uh ok. But wudn't be better if ye stayed away from Ablet then? Durik doesn't want to fight crew"
When the time came Bellandra travels back with the crew and ventures into the seaglass building. She is willing to be in the first group in. She uses the Gillyweed and her mental resistance potion before venturing in, still remembering perhaps the phoenix's request of her.
Captain Baldbeard rubs his ring and pats the harmonica in his pocket, ready to summon the pack when needed. He hefts his cudgel and steps into the seaglass building right behind Bellandra.
On the way to the temple, Gilius ate the Gillyweed. He takes the stone elemental under his command along. "I think I'll call ye Rocky. We'll be best mates, Rocky, ye an' I!"
They find the portal in an alcove of the biggest seaglass building, a liquid curtain of silvery and refracted colored light inside a solid crystal frame. The portal. It reminds Aylar of what it looks like when he concentrates on his Locket. Bellandra takes the time to inspect it in the mirror. The portal glows with multicolored magicks deep within, but does not seem to indicate traps, just that what lies beyond is hidden currently. It only allowed a group of four at a time, so the decision had to be made who would go in what group order.
Before entering the portal, Argy retrieves the magical lantern and drinks the mental resistance potion. She also does some breathing exercises to calm her anxiety. Argy thinks about hugging Grog'tial by surprise again, of course to later push away from him and tell him to control his dirty impulses and leave innocent ladies alone. She'd much rather hug Aylar, honestly, but feels somewhat intimidated by the half elf. Grog'tial seems the easier prey. She decides to let it go this time... and just does breathing exercises while stealing glances at the Captain. [confessions to the GM in PM. ;)]
Aylar has been becoming more in tune with sensing than before, using the phoenix energies and the weave not to grill the crew, but to be attentive to the Crew's conditions. (roll dice) He picks up on Argy's anxiety and some emotional aspect involving him, but empathy is not mind reading, so catching her glancing at him he nods and exudes confidence. A mind full of doubt and fear be prey to the eel, and he wants everyone to feel pumped and bold enough to stroll in like they be owning the place.
(roll dice) Bellandra insists that she and Mighty go first as the two with crossbow and cutlass, cudgel and shield, thus better able to handle almost anything along with Aylar and Durik as she knows the Captain won't wait. They are followed by Gilius and Rocky, Grog'tial and Count Karnstein. Then Baldbeard and Aeshma, Argy and Pugwash.
-----
Once through the portal and arrived at the cavern, Aylar attempts to check if he can still communicate with Clíodhna. He nae thinks he ever dealt with other planes before, but it dawns on him that other plane be really, really far, and it be best to test that before they be at the eel's lair proper. There is nothing for a moment, then Aylar feels the Phoenix Charm tug lightly at his death-touched lock and feels it warm slightly. It is something but ...
*I can sense you* Clíodhna reassures him. *It took a moment. That should mean ye be not that far off in planular type ... unless it be because ... nae matter. It still be working. I can be analyzing the possibilities later. Ye have yer fat fish to antagonize and its plans to be spoiled.* She had almost told him to be careful, but he not be needing to hear that now. Memory be damned.
(continued below ...)
Post edited December 03, 2023 by bjgamer