Mission 4 - Temple Turn 2 *Next turn starts
3 AM UTC, 5 December [GM Note - As some players are catching up by reading turn posts only, there is a lot of quoting of posts on important points and set-up below.]
Bellandra is glad to be feeling her ribs in proper shape again, and
thanks Argy for her assistance. She mentally congratulates the Griffon, Mermaid and Sea Horse for their roles in the past battle. She beholds the power of the stone elementals as they take out the remaining Chuul alongside
Mighty, and feels glad they had mostly not had to fight the elementals.
It seems to her there is something similar to the elementals as to herself and her newfound kin, beings of seemingly lifeless matter but imbued with life and strength.
Bellandra thinks back to the light she had seen enveloping her from the rabbit's foot, but recognizes that the foot itself is only a channel and the light had emanated from elsewhere.
It had felt good, pure like starlight but far warmer than the distant stars.
She had seen Aylar glowing with it. Cliodhna and now Aylar too - hidden power so strong in both of them.
The abomination was gone thanks to the concerted effort of all the crew, Aeshma, and the grove itself, but it had proved formidable.
We be well rid of that foul being, she thinks,
but if that be the like of foe the aboleth can summon from afar, we may be in for a tough fight in its lair. She would need the sextant charged and ready, either for the aboleth itself or for any further dread summon it might spring on the crew. Thus she would return to the ship to recharge the sextant.
Grog'tial's happiness at the crew finally getting their act together (well, mostly Aeshma finally doing some incomprehensible magic thing, really)
swiftly evaporates as the creepy spider walks up to the Count, and the Count proposes his crazy plan. Taking a few steps further back and sideways
until both Mighty and Durik stand between him and the Count, he calls out a strangled "Err, I dunno, I'll get back to ye 'bout that!"
Count shrugs in response to
Grog'tial's lack of enthusiasm for his novelty idea of spider's usage. "Hmph,
Argy would do that."
-----
Back on the ship,
Bellandra thanks Kyp for his crucial role in freeing the Dragon Turtle, and asks him about the details. Hearing what had been done to it sickens her, and she hopes they can soon ensure the turtle's tormentor will not be able to try again. However,
the mention of a trapped Sea Dragon worries her, will it still be there, enslaved as the turtle had been? Bellandra notes the raised ships in the distance. She reaches out with her mind, hoping for a small chance that more of her kin might be attached to them. (roll dice) But there is no response, and
the voice of the Ship is also quiet, as if it restrains itself now, although she feels the slightest touch of sympathy. The enemy may have learned from its mistake the last time.
On the ship, when called by Clíodhna,
Count Karnstein looks at the hostile gathering and passes his judgment:
"Clearly these cowards won't attack now 'cause they know we'd blow 'em of the water like afore. An' this ol' hagfish surely knows our purpose 'ere, meanin' knows also we won't be leavin' just yet too. Thus, I'm 'fraid, they be waitin' 'til crew is away to attack unmanned ship. Which is actually quite concernin' thought, ain't it? Will this ship defend itself fer who knows how long? Wouldn't be nice 'ave to kick out sea scum o'erboard aft return, or worse, be stuck 'ere."
"The Ship be equipped to defend itself well,
Count,"
Clíodhna assures him. "We be
having a few tricks they not be knowing about."
*Though I be not wanting to use them all as one or two be leaving ye without us in possible range of ye* she sends to
Aylar. "If the worst be happening and the Ship cannot retrieve ye however,
Kyp can be asking the Dragon Turtle to break through and be taking ye to another port. Mind ye, it may be a rough ride as it plows through the enemy, but
with the Gillyweed and sheltered inside the seaglass building ye should be safe."
"Hm. Could be it nae be their objective to attack us, only to position to box us in and ensure we and the Turtle nae be leaving, mayhaps scratch at our nerves so we fidget. There be no reinforcements arriving from the temple, all is quiet; me be thinking the eel has pulled all its island crew close and be biding its time and waiting on us to come pay it a visit,"
Aylar says, then turns for the Great Cabin, ready to start the Briefing.
-----
In the Great Cabin,
Bellandra listens to Cliodhna's description of the portal and its controlling mechanism. She
resolves to use the knowledge she had gained from the Book of Puzzles & Treasures to assess if there was anything they could notice about
the mechanism the crew could turn to their advantage, such as flaws or misalignments. Once she's in sight of it she also plans to
use the mirror to see if there is anything unseen about it.
After the preliminary briefing [Post 910]
Grog'tial elaborates on his plan while handing over his Remote Viewing Potion to Aylar. He suggests that as soon as Crew enters the temple,
Aylar use the potion to take a look at the big room which the Admir'l suggests as the most likely place for the Aboleth.
Grog'tial tells the crew, "If it's there, he takes a moment to observe any massed enemies there, communicates those to us so we know what to expect and can immediately act on the information, and finds us the most advantageous location to appear at en masse - at most waiting for the Aboleth to move close to the surface first so that the ice trick will work. Then we all link arms, count to three, and teleport.
Immediately upon teleporting, we fire stun bolts, the Count uses his pipe, and then if the scheme is successful,
we all protect Aylar from all other enemies while he goes take out the Aboleth, with the
sextant kept back until the moment that Aylar reaches it."
He also takes some Gillyweed, reminding everyone else to do the same. Durik drinks his Mental Resistance potion and grabs some Gillyweed. He had already taken
three harpoons from the ship to use for melee attacks. Checking the temple map again, he says, "
What about the secret door, we be goin' to use it or not?"
Clíodhna remembers something else and goes back to the briefing, gliding in to land on
Aylar's right shoulder and surreptitiously tug on a lock of his hair for him to pay particular attention. She looks at
Grog'tial intently. "Grog'tial, ye once told me ye saw yer brother taken by portal. Ye remember it. Can ye describe what that be like? What did ye see, did ye hear or smell or feel unusual? How be he taken, by something reaching, by falling?"
"I was quite some distance away, but it be like
a swirling vortex of many colours. One moment there was nothin', then it was there. I couldn't see through it.
A shadowy figure appeared from it, yanked me brother by the shoulder so 'e stumbled in and disappeared. 'e prob'ly ne'er even saw the figure. Then another vortex appeared, the shadowy figure stepped into that, and then both those vortexes just... vanished."
Grog'tial answers.
"
The Dragon Turtle be telling Kyp it be a tear in the magick. A tear could be something entirely different, and if so,
ye need be very very careful in what magicks be used near it and the mechanism," Clíodhna cautions them. "The Cursed Items were done specifically so as to
avoid a bad reaction crossing certain planes and still be able to keep their magicks locked within ... but a tear near the node or mechanism could twist things quite badly and we not be knowing what this Aboleth be doing with the energies.
Durik, ye have a good connection with
Dakka. While ye be there, especially near that room,
be asking Dakka if he feel bad or he be not right somehow. That may be a good warning for all of ye."
*Aylar, be wary. If there be a portal there be no guarantee it be only back and forth to here. It could be pulling in creatures from elsewhere, waiting for the 'right moment'. Ye be right, we be being baited through all of this, which be meaning it be wanting us here. Perhaps the way to go about it be to be giving it what it thinks it be wanting, but not the way it be wanting it? Ye seem to be quite good at that.*
Durik was surely going to follow Clíodhna's advice. He could even check in each room if something changed.
"Also remember,
the Aboleth must see ye to influence ye - but it also be seeing ye through the eyes of its slaves and servants, so if ye be in sight of one of them, it can target ye. That be how it be gaining power and servants on land."
Grog'tial also suggests to Gilius that if the Aboleth watches through his servants eyes,
some flash powder into those servants eyes right as they teleport away with Aylar, preferably before, assuming any servants are left, but otherwise immediately upon arrival as it should give them some extra edge and help retain the element of surprise of their swift traversal through the temple.
Grog'tial is really not happy with the idea that they're walking into a trap. Knowing that it probably is a trap helps, and he does trust that his own plan will be an unwelcome surprise for the creature, but all the same, he feels that it's crucial to go in hard and decisive, before the Aboleth can actually spring whatever trap he has planned.
(to be continued below ...)