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is there any news on how gog will tackle the fact that it takes ages till new patches for games arrive ?

now with the new indev branch its more important than ever

starbound for example gets an update nearly every day @ steam (nighty build)
darksiders 2 got alot of beta patches etc etc ... the list goes on and on forever

gog REALLY should improve on that front ... rather soonish(tm) than later

is there any official news about this matter ? ... is there even some kind of plan to fix this ?
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meonfire: is there any news on how gog will tackle the fact that it takes ages till new patches for games arrive ?

now with the new indev branch its more important than ever

starbound for example gets an update nearly every day @ steam (nighty build)
darksiders 2 got alot of beta patches etc etc ... the list goes on and on forever

gog REALLY should improve on that front ... rather soonish(tm) than later

is there any official news about this matter ? ... is there even some kind of plan to fix this ?
Yep it has been stated that developers at some point will be able to push out updates themselves to Galaxy users. Like devs do on Steam. Not sure what this means for standalone installer users however. It seems this will roll out to developers slowly though.
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BKGaming: Yep it has been stated that developers at some point will be able to push out updates themselves to Galaxy users. Like devs do on Steam. Not sure what this means for standalone installer users however.
It means what it has always meant since the dawn of video games. If you don't actively look for updates, you don't get them.
Post edited February 28, 2016 by Randalator
Some devs tend to not send each and every patch to GOG (especially beta ones which are not for games in Early Access), the same way they do on Steam. Normally they upload small patches to Steam and when they deem the most stable one is good enough, then they send it to GOG. This is fine by me as I can understand it could be a hassle in many ways.

The issues start when they don't send the stable ones. A perfect example of this is Hammerwatch, I exchanged a few emails with the dev to tell him the GOG version is outdated, especially on Linux where it's missing an entire expansion and he said he'd look into it, yet 2 months have passed since then and all I got were words, a shame because he sounded like a nice person. Honestly, it doesn't take 2 months to copy paste the Steam version (it's DRM-Free there) and send it to GOG so there's not much work to do on his end.

GOG does get some things wrong, but patches isn't always their fault. More often than not it depends on the developer/publisher. Best thing one can do around here is give a wake up call to the devs himself, every little bit helps.
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meonfire: is there any news on how gog will tackle the fact that it takes ages till new patches for games arrive ?

now with the new indev branch its more important than ever

starbound for example gets an update nearly every day @ steam (nighty build)
darksiders 2 got alot of beta patches etc etc ... the list goes on and on forever

gog REALLY should improve on that front ... rather soonish(tm) than later

is there any official news about this matter ? ... is there even some kind of plan to fix this ?
avatar
BKGaming: Yep it has been stated that developers at some point will be able to push out updates themselves to Galaxy users. Like devs do on Steam. Not sure what this means for standalone installer users however. It seems this will roll out to developers slowly though.
Oh God no, please no. We don't need that crap here. I'm not surprised as they've let pretty much everything else slide.
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BKGaming: Yep it has been stated that developers at some point will be able to push out updates themselves to Galaxy users. Like devs do on Steam. Not sure what this means for standalone installer users however. It seems this will roll out to developers slowly though.
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hedwards: Oh God no, please no. We don't need that crap here. I'm not surprised as they've let pretty much everything else slide.
Yes we do. The patching system on GOG is awful. Whether you like it or not, Steam's patching system is a lot more frequent and a lot more efficient.
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Ganni1987: Some devs tend to not send each and every patch to GOG (especially beta ones which are not for games in Early Access), the same way they do on Steam. Normally they upload small patches to Steam and when they deem the most stable one is good enough, then they send it to GOG. This is fine by me as I can understand it could be a hassle in many ways.

The issues start when they don't send the stable ones. A perfect example of this is Hammerwatch, I exchanged a few emails with the dev to tell him the GOG version is outdated, especially on Linux where it's missing an entire expansion and he said he'd look into it, yet 2 months have passed since then and all I got were words, a shame because he sounded like a nice person. Honestly, it doesn't take 2 months to copy paste the Steam version (it's DRM-Free there) and send it to GOG so there's not much work to do on his end.

GOG does get some things wrong, but patches isn't always their fault. More often than not it depends on the developer/publisher. Best thing one can do around here is give a wake up call to the devs himself, every little bit helps.
thats another strange issue ... i really dont understand why some devs dont care about gog patches

i tend to buy their games in sales only ... if they treat me like a second class guy even when i bought a game @ full price i do the same to them ;)
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hedwards: Oh God no, please no. We don't need that crap here. I'm not surprised as they've let pretty much everything else slide.
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darthspudius: Yes we do. The patching system on GOG is awful. Whether you like it or not, Steam's patching system is a lot more frequent and a lot more efficient.
oh yeah the gog patch system is really slow

the stardew valley dev for example claims he uploaded the new patches to gog
the game got version 1.02 on steam ... gog doesnt even offer the first patch
Post edited February 28, 2016 by meonfire
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meonfire: oh yeah the gog patch system is really slow

the stardew valley dev for example claims he uploaded the new patches to gog
the game got version 1.02 on steam ... gog doesnt even offer the first patch
That's because GOG has to manually do all of this right now... and it's the weekend when nobody is working. This will improve as they get closer to getting the Galaxy back end done.
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hedwards: Oh God no, please no. We don't need that crap here. I'm not surprised as they've let pretty much everything else slide.
That's just stupid. The patching system is too slow for new games, this is would be an improvement... stop bitching.
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Randalator: It means what it has always meant since the dawn of video games. If you don't actively look for updates, you don't get them.
I mean it terms of how long it will take for a standalone installer build... not sure if GOG will still be manually doing these or if devs will be able to create and upload these to at the same time they upload a Galaxy build.
Post edited February 28, 2016 by user deleted
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Ganni1987: Some devs tend to not send each and every patch to GOG (especially beta ones which are not for games in Early Access), the same way they do on Steam. Normally they upload small patches to Steam and when they deem the most stable one is good enough, then they send it to GOG. This is fine by me as I can understand it could be a hassle in many ways.

The issues start when they don't send the stable ones. A perfect example of this is Hammerwatch, I exchanged a few emails with the dev to tell him the GOG version is outdated, especially on Linux where it's missing an entire expansion and he said he'd look into it, yet 2 months have passed since then and all I got were words, a shame because he sounded like a nice person. Honestly, it doesn't take 2 months to copy paste the Steam version (it's DRM-Free there) and send it to GOG so there's not much work to do on his end.

GOG does get some things wrong, but patches isn't always their fault. More often than not it depends on the developer/publisher. Best thing one can do around here is give a wake up call to the devs himself, every little bit helps.
avatar
meonfire: thats another strange issue ... i really dont understand why some devs dont care about gog patches

i tend to buy their games in sales only ... if they treat me like a second class guy even when i bought a game @ full price i do the same to them ;)
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darthspudius: Yes we do. The patching system on GOG is awful. Whether you like it or not, Steam's patching system is a lot more frequent and a lot more efficient.
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meonfire: oh yeah the gog patch system is really slow

the stardew valley dev for example claims he uploaded the new patches to gog
the game got version 1.02 on steam ... gog doesnt even offer the first patch
Pardon me, im not sure if you're being sarcastic lol.
lol why ? ... sure written words may feel different than spoken words

while i can be really sarcastic at times it wasnt my intend in this thread ;)
Do you really want to play beta versions? I don't...
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meonfire: lol why ? ... sure written words may feel different than spoken words

while i can be really sarcastic at times it wasnt my intend in this thread ;)
lol I just wasn't sure. I'm a bit of a prat with sarcasm so I can be easily confused in that department haha.
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hedwards: Oh God no, please no. We don't need that crap here. I'm not surprised as they've let pretty much everything else slide.
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BKGaming: That's just stupid. The patching system is too slow for new games, this is would be an improvement... stop bitching.
You might be OK with untested or inadequately tested patches, but I'm not. And patches that are that important are few and far between.
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blotunga: Do you really want to play beta versions? I don't...
Apparently we're idiots for wanting patches that are actually tested to some degree before being released.
Post edited February 28, 2016 by hedwards
so you are fine when official patch releases arrive waaay later @ gog ?

i dont mean patches that are available via steam beta branch
(i wish gog would offer something like this too though)

i talk about real "finished" patches

in case of stardew valley there are 2 patches out allready ... but gog offers none of them
Post edited February 28, 2016 by meonfire
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hedwards: You might be OK with untested or inadequately tested patches, but I'm not. And patches that are that important are few and far between.
First off, If you honestly think GOG test every patch right now... your kidding yourself. Based on how quick some patches go up when they get back into the office on Monday, they get either very little testing or none at all.

Second, you can disable patches with Galaxy and even roll them back if they cause issues. Right now this appears to be for Galaxy, they haven't stated anything about the standalone installers. Your complaining about a non issue honestly, especially one that can be avoided.

People are already bitching they should have bought the Steam version of Stardew Valley because the Dev has updated twice on Steam already and will again tonight all before GOG even get's one patch. If you honestly think that isn't losing GOG customers then your crazy.