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ET3D: With the new NVIDIA drivers I could download and install the game. It runs, but performance is pretty bad.
Hmm, I have them too and while it takes short while to load textures after the game starts it runs without hiccups after that on full details.
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Vitek: Hmm, I have them too and while it takes short while to load textures after the game starts it runs without hiccups after that on full details.
On what card? I didn't actually go into the game, just the menu screen is pretty choppy for me, almost a slideshow at the laptop's native 1920x1080, and still choppy at 1280x720 (GeForce 860M).
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ET3D: On what card? I didn't actually go into the game, just the menu screen is pretty choppy for me, almost a slideshow at the laptop's native 1920x1080, and still choppy at 1280x720 (GeForce 860M).
Well, it's better one than yours, GeForce GTX 950, but I still feel like it should run on yours as well.
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mobutu: SNIP!
Shh. Shh-shh. I live in a perfect world (in my head) where piracy isn't even a concept. I swear with my psychologist's (hopeless) diagnosis on it.

I also find quips about the brainwashing a bit ironic considering the majority of DRM hate I see stemmed through gog's genius marketing campaign in the late 00's brought alongside the fact that we're essentially bloating the game list on the account page in the online marketplace to gain access to the independent DRM-free/client-free game installers. Not to say stuff like securom is something tolerable, but I don't find clients like steam or epic's as something to instantly loathe, at least when I'm not setting all of them to execute upon Windows boot.

And to stay somewhat on topic, someone please convince Epic to bring their classics here. This game including.
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synfresh: The point of the giveaway is to promote the client, nothing more. They designed a client and they want you to use it. CDPR isn't any different in this sense when it came to Witcher 3 and Galaxy.
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timppu: Quite wrong, as TW3 doesn't require the client
Congrats on missing the point. The point was CDPR marketed Galaxy with Witcher 3, the fact that it was optional is irrelevant since the average consumer who bought the retail version was under the assumption that it wasn't. Epic is marketing is client with the free version of Shadow Complex.

I want someone to tell me with a straight face that GoG isn't trying to market the hell out of Galaxy for (guess what) so that people will use it. I don't care how optional it is, they wouldn't had designed it if they didn't want you to use it. That's what that nice splashly banner on the homepage is all about.
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timppu: Quite wrong, as TW3 doesn't require the client
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synfresh: Congrats on missing the point.
I didn't miss any point, because you had none. It was just a strawman argument from you.

If the client for Shadow Complex was also optional, people couldn't care less. Now it is the reason some decide to pass even this free offer.
Well, that was good fun. Highly recommended. One of the better metroidvania / run'n'gun games I have played in a while. Considering buying later, just because the developer have given me a good game
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koima57: Permanent.
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ET3D: Still, the phrasing sounds Windows-10-like, i.e., per device license. The question is whether this becomes part of the account, and can be downloaded again later and played on another PC, or it's only permanent on the PC you've installed it on, so it won't stop working, but you have no way of running it elsewhere or reinstalling if you need to.
Permanently tied to the user account once taken, confirmed. :)

https://www.epicgames.com/shadowcomplex/forums/showthread.php?2-News-SHADOW-COMPLEX-REMASTERED-FOR-DEBUT-ON-PC-XBOX-ONE-AND-PLAYSTATION-4-IN-2016&p=240&viewfull=1#post_240
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koima57: Permanently tied to the user account once taken, confirmed. :)
Thanks!
Cheers.

So it seems i didn't even have to play the game right away. Well, doesn't matter now. It's already completed. :-)
I had quite a fun. Wouldn't call it great game but certainly not bad.
i don't know original game but I felt like the ported remaster was handled quite well on technical side of things. It ran smoothly for me (it didn't for ET3D, though), it looks quite well, and apart several weird physics glitches (mostly ragdoll effect but not exlusively) there were no problems. Those gltches were not numerous at all.

Took me over 7 hours to beat the game but I would say at least 4 of them were just secret hunting. The game made me walk me back and forth quite a lot and because I didn't know what order I should pick end-game stuff and because some passages you see on map are one-way only and you don't know that until you get there, I wasted a lot of time there.
Ugh, I heard about this on AGDQ and was quite excited; Played Shadow Complex on my friend's '360 back in the day. It is a really good 'metroidvania' game.

Really sucks that it is Free in the drug-dealer sense of the word.

I'd rather pay for it DRM-free than get free-DRM, thanks.

https://www.youtube.com/watch?v=qWE43m9SL4I
It seems like Shadow Complex will also be released on sometime during the next month. [url=https://steamcommunity.com/app/385560/discussions/0/365163537818770853/#c365163537818979069]The comments from one of the developers imply that the Steam version won't be needing the Epic client.
Post edited April 12, 2016 by Grargar
Shadow Complex has now been officially released on Steam, free of the Epic launcher requirement with a pricetag of 15 bucks.