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L-look at you, hacker. A pathetic creature of meat and bone. Panting and sweating as you search for your wallet. How fast can you purchase a perfect, immortal game?




<span class="bold">System Shock</span>, the breakthrough FPS/RPG hybrid - one of the most influential video games ever produced - is back and enhanced, premiering DRM-free on GOG.com. Get 20% off the title, or 40% off if you already own System Shock 2.


On release, System Shock forever changed the face of action gaming - it ushered an era of storytelling, choices, and RPG elements unlike ever before - directly influencing all-time classics like Deus Ex and Bioshock.
Today, the legend returns in better shape than ever.
<img src="http://i.imgur.com/onnMwS8.gif">

System Shock: Enhanced Edition now comes with official support for resolutions up to 1024x768 (compared to the original 640x480), and a native 854x480 widescreen mode. Gameplay is streamlined with a toggleable mouselook mode, including more intuitive inventory and item management. Combined with assorted bug-fixes and remappable controls, System Shock is now truly enhanced. Still, some gaming experiences are truly worth preserving, so you can also return to the authentic 90's gameplay with System Shock: Classic - ready for modern systems, completely unaltered in all other aspects, and available in both the CD and Floppy editions!



See the System Shock Enhanced Edition trailer:

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<iframe class="embedded_video__file" width="775" height="436" src="https://www.youtube.com/embed/QhRp4HT40PE" frameborder="0" allowfullscreen></iframe></div>

Reset the system in <span class="bold">System Shock</span> - Enhanced Edition and Classic available in a single package, with a 40% discount for all System Shock 2 owners on GOG.com - and 20% off for everyone else. The discounted offer will last until Tuesday, September 29, 6:59 AM GMT.





Stream watch:
Join Stephen Kick (founder and CEO of Night Dive Studios), Daniel Grayshon (Lead Technician in charge of QA at Night Dive Studios) and Paul Neurath (creative Director at Looking Glass Studios, and industry veteran credited on System Shock 2, Thief, Neverwinter Nights and more) for an in-depth, roundtable discussion on the System Shock phenomenon and its many influences in game design to date - on Twitch.tv/GOGcom - September 23, 6:00 PM CET, 4:00 PM GMT, 9:00 AM PDT, 12:00 PM EDT.
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JudasIscariot: "Your wish is our command" is a common turn of phrase that doesn't imply that we supposedly did all the work in bringing System Shock here in the first place. We signed it, QA'd the build on our end, while Night Dive did the work on the game themselves so where's the implication that we somehow did everything ourselves?
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Smannesman: And As Soon As Possible cannot possibly mean it's impossible.
@Smannesman: Seriously man, what the hell is your issue. Because it seems to me, you are either nitpicking for the sake of nitpicking by pulling apart of a common turn of phrase to make an accusation of an implication that doesn't exist or you're trolling trying to get your jollies out. Hell if you really want to get down to it with this supposed implication you keep yammering on about, GOG has done nothing wrong with that phrase and quite frankly is dead on point. The wishlist is for people to wish for the games they want GOG to host for sale. Games that are not currently hosted for sale by GOG, and in many cases, not by any other store outlet. By getting the right to sell the game on GOG, they are then able to not only sell the game on GOG, but also fulfill the wishes from the wishlist. You wished for us to be able to sell said game on GOG and as such we are now able to provide this service. Hence, "Your wish is our command!" Get a grip and go find someone else to antagonize. Just don't even try it with me, because I'm more than happy to ignore you and walk away, leaving you to argue with the shadows on the wall.

@JudasIscariot: Ignore this guy. He's either a troll or someone with some serious issues. In either case, he's not worth your time to try to reason with. He'll only make you pay for it with your own frustrations if you try.
Post edited September 22, 2015 by bignick277
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hash.junker: Thanks but if you could also port to Linux this would be amazing.
Agreed. I'm glad it's available at all, but I'll likely wait for a Linux version.
Yeah, baby, yeah! ... Is it wrong of me to be infinitely more excited about this than SOMA? ;)

I also don't mind that nice discount that comes with it. :)
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BillyMaysFan59: Thanks! Might pick this up then.
Apparently later on in the discussion flaws turned up, at least that's what Klump says.
I didn't follow the discussion so I just know it opened with it working through Wine, which I assume to be the Enhanced Version and not the DOSBox version.
But I guess it's another case of YMMV.
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Strijkbout: I'm sensing a little hypochrisy here, seeing this guy was apparently responsible for having no rights to distribute it (and butchering it into a standard Doomclone in the process) I think he needs to do a reality check.
Everyone can be generous with giving away things that aren't theirs.
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apehater: gog wouldn't exist without such "hypocritic" people, who created dosbox, glide wrappers, patches. without a thought about money. greedy rightholders ho can shove their rights up their ass
Go to Vogons and ask any Dosbox developer where they copied MS-DOS code, I think I can safely say that the answer to this is none since it's based on Unix and isn't really an emulator (hence it doesn't need a BIOS) but creates a virtual environment not unlike many other virtualization programs, only Dosbox is specifically created to play MS-DOS games.

To be honest I'm not sure about glidewrappers as glidewrappers only convert the glidecode the game feeds into Direct3D/OpenGL instructions. I really don't see how this damages anyones rights.

As for individual community patches GOG needs permission from the creators, which it has for Tomb Raider for example but it doesn't have in case of Revolt or rather the distribution company that sold Revolt here, hence the game was pulled.

What I don't like about your post or the guy who wrote it was that it was blatant piracy and they could have been fined for every copy downloaded from them, which I think they aren't which is mighty fine from Nightdive that they didn't do that. All the time that has been passed the people behind SS Portable had the time to secure the rights for the game themselves which would have put them into an entirely different position, but they hadn't and left it for Nightdive to do the 'impossible' legal crunchwork, so his claim that they haven't done anything is selective judgement.
Awesome, one of my favourites!!
Cool, now we need... *cough* STRIFE here.
What a surprise... one could even say I am shocked!
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Strijkbout: Go to Vogons and ask any Dosbox developer where they copied MS-DOS code, I think I can safely say that the answer to this is none since it's based on Unix and isn't really an emulator (hence it doesn't need a BIOS) but creates a virtual environment not unlike many other virtualization programs, only Dosbox is specifically created to play MS-DOS games.
DOSBox doesn't virtualise anything - it emulates a full x86 processor and the surrounding hardware, whereas virtualisation solutions create a "processor sandbox" as if it were running semi-natively on the host CPU. It has its own implementation of the IBM DOS standard (DOS isn't "owned" by Microsoft, and there are free variants available such as FreeDOS).
cool, il get it later when i have money to spare.
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coryrj1995: YES! Cool! I'll have to get this later. Unfortunately I can't get it now... just got a new guitar last night, so already spent too much money already :P
What kind of guitar? I play too! :)
Man, this year is pretty great, as far as classic releases are concerned.
Keep it up, GOG :D
high rated
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apehater: why should i? i'm aware that people who made possible to play old games and enchanced old games don't see a cent from the rightholders. not interested in law details in this case, its a question about sustainability, consistence, reason and fairness.
The SSP guy had no right to distribute the game whatsoever, he was just lucky it got ignored for so long. All he had to do was make SSP into a patch for people who own the game and he could have kept it up. The Night Dive guys even offered to link to him if he did that. It's entirely his fault.

And yes, you should be very aware of the difference: all those other examples achieved getting old games to run without breaking laws. Patches don't distribute games, DOSBox doesn't use Microsoft code and the Glide source code was released to the public. System Shock has never been free.
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JMich: Did you get 1 email or 2? First email is the standard newsletter that SS was released, second email is that an item you voted for was released. I got the newsletter one, but not the wishlist one.
I got the newsletter only but it says that I have 40% off, so it still contains a little "personal touch"
This is not fair. A game made in the old days is not playable for Windows XP. I see GOG is dropping XP support too. I'll just play the old fashion way.