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The lost chapter in the Bhaalspawn saga

<span class="bold">Siege of Dragonspear</span>, the brand new expansion that bridges the gap between Baldur's Gate I and II, is now available, DRM-free on GOG.com.

What happened to our heroes after they defeated Sarevok and before they ended up captives inside Jon Irenicus' prison lab? Did they stick together? Did they drift apart? Did Boo get to bite any more delicious eyeballs? The brand new 25-hour expansion Siege of Dragonspear promises to answer these pressing questions, which have been lingering for 18 whole years, while also delivering an adventure worth of Baldur's Gate's glorious legacy.

A powerful army led by a charismatic warrior only known as the Shining Lady has been pillaging the Sword Coast, forcibly enlisting locals and causing general unrest. Even more disturbing are the rumors of her also being the child of a god. A showdown is inevitable.
Siege of Dragonspear brings your party to entirely new areas of the Sword Coast, facing new monsters, finding new loot, and tackling new quests. All your companions from Baldur's Gate: Enhanced Edition return and are joined here by Captain Schael Corwin, a deadshot archer, Voghiln the Vast, a mighty northerner warrior, M’Khiin Grubdoubler, a goblin shaman (new class), and Glint Gardnersonson, the kind gnome cleric. Your RPG experience gets even more enhanced thanks to the improved UI and Infinity Engine features, which will feel both familiar and welcome to new and seasoned players alike.

If you want to get the OST from the original Baldur's Gate, plus the extra tracks composed for the Enhanced Edition and Siege of Dragonspear, you can also grab <span class="bold">Siege of Dragonspear - Digital Deluxe Edition</span>.
Note that GOG Galaxy support for achievements in Baldur's Gate: Enhanced Edition, and Baldur's Gate Enhanced Edition - Siege of Dragonspear is going to be implemented in the near future.

Continue the saga of the Bhaalspawn and deal with a rising power in <span class="bold">Siege of Dragonspear</span>, DRM-free on GOG.com.

Siege of Dragonspear requires <span class="bold">Baldur's Gate: Enhanced Edition</span> on GOG.com. You can pick up Baldur's Gate: Enhanced Edition at 75% off, or 85% off if you own the original saga

Baldur's Gate: Enhanced Edition will be 75% off until April 4 11:59 PM PDT / April 5 2:59 AM EDT/ 7:59 BST and 60% off until April 29 10:59 AM PDT / 1:59 PM EDT / 18:59 BST. The 85% discount for owners of the original saga will last until April 29 10:59 AM PDT / 1:59 PM EDT / 18:59 BST.
Post edited April 02, 2016 by maladr0Id
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vulpoi: I Imported a the "Last Save" that is created by the game when you kill Sarevok.
You imported a save from BG1EE, but when you had your previous party members rejoin your party they did not have all the items you had equipped on their body slots; this sounds like it's obviously a bug. Like I posted above, instead of importing a final save from BG1EE into SoD; I loaded my last save from BG1EE, refought Sarevok, then allowed SoD to start automatically. When the previous members of my party rejoined after I left the Ducal Palace, they had all the gear that I had previously equipped in their on body inventory slots.
A very annoying bug indeed and sadly too late to be corrected since I advanced all the way to the coalition camp and I only had the "Last Save" for my paladin available.

Will need to start a new game after they fix this bug.
https://www.facebook.com/TheEdVerse/posts/10153297537951534

https://archive.is/20160406143240/https://www.facebook.com/TheEdVerse/posts/10153297537951534%23

Ed Greenwood

Tuesday, April 5, 2016 at 7:06pm

"And another thing: I have always felt HONOURED to have met, worked with, and enjoyed the work of so many talented women in all of my professional fields (library work has traditionally been dominated by females, gaming hasn't, and fiction-writing was male-dominated when I was young, but has steadily shifted throughout my lifetime). Does Paul Jaquays becoming Jennell Jaquays rob his, now her, artwork or game design or prose of one iota of its richness and the enjoyment it gives me? NO! And how by the Nine flaming Hells does one human being made happier by being the gender they prefer to be lessen my own security, or happiness, or make my life the less?

Sheesh.

The world has REAL problems, people. Telling someone else how to behave in bed (or dress, or what jobs they can hold down) isn't one of them. Or shouldn't be."
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nightcraw1er.488: Out of interest, did GemRB fix the processor problem, I know they fixed a fair few bits, and removed a lot of the limitations imposed by the original engine.
I can't comment for sure about windows - I've only used GemRB on Linux. I've used it a lot on Linux, and depending on the game you want to play, it might not be a good option either - it has better support for some games over others. With the release of the EE games natively on Linux, the only game I still use GemRB for is Planescape, which sadly, is one of the lesser supported games by GemRB.
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ValamirCleaver: The world has REAL problems, people. Telling someone else how to behave in bed (or dress, or what jobs they can hold down) isn't one of them. Or shouldn't be."
Wow Ed Greenwood, way to create a strawman argument.

Literally NO ONE is trying to tell someone else how to behave in bed. We are simply reacting to piss-poor, forced activist writing which is out of place in the lore of D&D. The guy's rant is almost the same as the person a few pages back and does nothing but further prove my point. If transgenderism, half-races, sexual freedom, equality of the sexes, etc. are integral parts of the D&D experience and have been since its inception, then why must we be lectured about these issues in-game? Shouldn't it be assumed that people who play these games are already accepting of others? Furthermore, D&D characters wouldn't be talking about these types of social issues, because in their world they are NON-ISSUES! Everyone knows about the Girdle. Everyone knows about half-races. Everyone knows women can have the same classes and do the same jobs as men. So having characters voice concerns along these lines is out of place because the issues themselves aren't contested in the D&D universe.

This is a shining example the leftist way, though. If you notice, liberals never address the point you raised, they create a strawman argument and then attack that. It's always, "Well you were GOING to say X, so here's my argument against X.", rather than, "Here's my counter-argument to the actual substance of the argument you made directly."
Post edited April 06, 2016 by Stormwalker
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ValamirCleaver: The world has REAL problems, people. Telling someone else how to behave in bed (or dress, or what jobs they can hold down) isn't one of them. Or shouldn't be."
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Stormwalker: Wow Ed Greenwood, way to create a strawman argument.

Literally NO ONE is trying to tell someone else how to behave in bed. We are simply reacting to piss-poor, forced activist writing which is out of place in the lore of D&D.
Actually, activist writing is completely in line with the lore of D&D. That's part of why D&D was so controversial for years. And that's Ed's point. This stuff has always been in D&D.

As for 'forced':
http://www.craveonline.com/entertainment/973517-debunking-absurdity-transphobic-baldurs-gate-controversy


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Gede: snip

Would someone care to mention if the new EE is worth buying? I would like to see improvements in the UI, and better scaling is good. However, I notice some 3D rendering-like look in some scenery that I don't fancy.

In particular, I would welcome some feedback on how each version runs on Linux. Thank you.
I think it's worth picking up, especially with this sale. There are a few more bugs, but the original game wasn't immune either. A lot of people have nostalgia glasses on, I think. I played the original and couldn't stand the UI even to get past the first big town.

I haven't tried it on Linux yet, though.

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jepsen1977: snip
All that quote is saying is that she thinks it's boring and fake to write all characters the same, so she tries to write many different types of characters. That's her doing a good job as an artist and writer.
Post edited April 06, 2016 by Gilozard
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ValamirCleaver: The world has REAL problems, people. Telling someone else how to behave in bed (or dress, or what jobs they can hold down) isn't one of them. Or shouldn't be."
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Stormwalker: Wow Ed Greenwood, way to create a strawman argument.

Literally NO ONE is trying to tell someone else how to behave in bed. We are simply reacting to piss-poor, forced activist writing which is out of place in the lore of D&D. The guy's rant is almost the same as the person a few pages back and does nothing but further prove my point. If transgenderism, half-races, sexual freedom, equality of the sexes, etc. are integral parts of the D&D experience and have been since its inception, then why must we be lectured about these issues in-game? Shouldn't it be assumed that people who play these games are already accepting of others? Furthermore, D&D characters wouldn't be talking about these types of social issues, because in their world they are NON-ISSUES! Everyone knows about the Girdle. Everyone knows about half-races. Everyone knows women can have the same classes and do the same jobs as men. So having characters voice concerns along these lines is out of place because the issues themselves aren't contested in the D&D universe.

This is a shining example the leftist way, though. If you notice, liberals never address the point you raised, they create a strawman argument and then attack that. It's always, "Well you were GOING to say X, so here's my argument against X.", rather than, "Here's my counter-argument to the actual substance of the argument you made directly."
If there is any criticism that is not deflect-able by using LGBT people as a shield, it will be criticism from LGBT people.

Here is a criticism from a transgender women. Jinx
http://steamcommunity.com/app/228280/discussions/0/371918937272938521/#p18

I don't know how to link GoG review so I have copy paste them here.

There's a review from a transgender women. Wytchblade.

This 'product' has many problems and people have properly divulged them but I wanted to add in my voice, being a transgender woman myself. That character they added is atrocious and apparently the "writers" have never even met a sane trans-woman.

They seem to think for us, our gender/sexuality is ALL we have, all that we are. It's understandable that people would despise such a poorly written character, but I fear it will only help to reflect badly on people who really have this condition and struggle with it continuously.

Furthermore, being trans is hardly as much fun as they seem to believe, and I really wish I would not have to deal with this nonsense in a game like that. When I enter a fantasy world I can play a real born woman, which is what I want to be, and not deal with my past. Neither should anyone else when they play games to unwind and have fun. It's easy to understand why this stuff causes some people discomfort, heck, it even does, to myself in a way. I just.. have no words.

While feigning to be progressive, tolerant, and understanding, people like these who ruin good old games in such a way are in truth, the most ignorant lot of them all. Avoid this. Avoid it like it's full of syphilis and make the creators learn that no one wants to be lectured by imbeciles.
And another review from a gay. darthzashley

More pertinent to me than any SJW themes themselves is that it genuinely appears that they outsourced the writing of this expansion to the internet. The dialogue has the wit and nuance of the average Disqus comment section, which causes all of the virtue signaling to look incredibly shallow and ham-fisted, included for the sole purpose of being able to say that they included it. I don't feel like you could actually put less effort into this.

As an actual gay person (who considers themselves to have an identity beyond 'being gay'), I honestly think it's kind of patronizing. Their 'inclusiveness' is the gaming equivalent of one of those obnoxious facebook morality memes (you know the ones: "Like and Share if you think solving world hunger is important, IGNORE IF YOU WANT MILLIONS OF CHILDREN TO STARVE TO DEATH"). Some people will complain about this stuff no matter what. People objected to 'Pray the Gay Away: Dragon Age Edition' as an entire character arc in Dragon Age: Inquisition, but I thought it was worked into the narrative fairly well, had quality dialogue and delivery, and as a result was able to display real gravitas. There is nothing of that here. You will find more moving dialogue following an absolutely random person on twitter.

On top of that, this expansion breaks several mods, the multiplayer is currently unplayable, the graphics with the upgrade are (absurdly) WORSE than the graphics of the original (and consider this: a child born at the launch of Baldur's Gate is currently graduating high school...so that's a real accomplishment), and several characters from the original game have become utterly milquetoast, because a female character having any personality trait or characteristic other than 'empowered' (subtrait: 'sassy') is now considered to be sexist.

Terrible cash grab of an expansion to Baldur's Gate, terrible game in its own right. I honestly struggle to find anything redeeming in it at all.
Amber Scott, the writer for Baldur's Gate: Siege of Dragonspear, responded: "As I've said before (and I won't say much more on this subject other than to get my perspective out there): I'm the writer and creator. I get to make decisions about who I write about and why. I don't like writing about straight/white/cis people all the time. It's not reflective of the real world, it sets up s/w/c as the "normal" baseline from which "other" characters must be added, and it's boring.

I consciously add as much diversity as I can to my writing and I don't care if people think that's "forced" or fake. I find choosing to write from a straight default just as artificial. I'm happy to be an SJW and I hope to write many Social Justice Games in the future that reach as many different types of people as possible. Everyone should get a chance to see themselves reflected in pop culture."


SJWs publish their own games, they suck and nobody buys them. No problem.

SJWs destroying legacy of great game, forcing this sh*t on us. Yeah, we've got a problem.
Post edited April 06, 2016 by Sithicus
Cute link you posted, but unfortunately it boils any and all criticism of this expansion down to the mere ravings of transphobic bigots. Nevermind the hordes of people who correcly noted that the game is buggy as hell, overly linear, auto-adjusts difficulty on its own, has lackluster writing and story exposition, and breaks mods. And there are many other problems I'm leaving out. Really, the SJW preaching and proselytizing is only the cherry on top of the shit sundae.
As someone said it on the Beamdog forum, when touching such a delicate subject (human sexuality) you can bet that you will kick a hornet's nest.

Some people might like the subject, some might not, the rest may not care at all about it (my side).

However nobody likes software bugs.

I do hope Beamdog is working to solve them.
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vulpoi: As someone said it on the Beamdog forum, when touching such a delicate subject (human sexuality) you can bet that you will kick a hornet's nest.

Some people might like the subject, some might not, the rest may not care at all about it (my side).

However nobody likes software bugs.

I do hope Beamdog is working to solve them.
In my experience with Beamdog/Overhaul on the previous EE games, they aren't the quickest patchers, but then, they aren't the slowest either. Generally, they tend to wait until they have some significant stuff before they release a patch.

Sadly, they have also introduced new bugs with their patches in the past too.

I would say though, that both BG1:EE and BG2:EE were in very good, playable state before this last round of updates, so I'm holding out hope they can get SoD to the same level eventually.
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I wishlisted it at release. I haven't played through any of the BG's so I was content to wait for 50% or 75%. But I'm buying it now at full price just in the hopes of helping to speed along the next douchebag aneurysm.

Gamers telling me "it's because of the bugs" is like Gerry Adams telling me he was "never in the IRA."

And... bought. Ha ha.
Post edited April 06, 2016 by budejovice
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vulpoi: As someone said it on the Beamdog forum, when touching such a delicate subject (human sexuality) you can bet that you will kick a hornet's nest.

Some people might like the subject, some might not, the rest may not care at all about it (my side).

However nobody likes software bugs.

I do hope Beamdog is working to solve them.
Wait.. how is being trans = sexuality

Gender and sexuality are not the same thing.
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Gilozard: ...activist writing is completely in line with the lore of D&D. That's part of why D&D was so controversial for years.
As someone who first played D&D over 35 years ago, I can tell you this statement is flatly untrue. Anyone who says otherwise is trying to revise history.

D&D was just a game made by a bunch of tabletop wargame geeks. Just a game. It had nothing to do with activism of any kind, and activism had nothing to do with why it was controversial. It was controversial because millions of parents suddenly found their adolescent sons spending hours huddled around tables in basements doing something the parents had never seen before and didn't understand. Then they found out the game had demons and devils in it, and that the players could summon these demons and devils. That was enough to set off the churchy people. In addition to that there were a lot of fairly well-respected psychology professionals - many of them socially liberal, I'm sure - who banded together to condemn D&D on the grounds that, over time, the young minds of the players could lose their ability to discern the difference between real life and the lives of the characters they'd created. This would cause said players to fail to accept the responsibilities of adult life (i.e. get jobs and girlfriends).

That said, I know straight, male D&Ders who played gay characters, even back in the 1980s. I also know very religious D&Ders who played clerics as straight-up Christian clergy. D&D was a game for everyone because you could bring whatever you wanted to bring to it.

The activism picked up noticeably after Wizards of the Coast acquired D&D from TSR, but by the 1990s the controversy surrounding D&D was a shadow of what it used to be in the late 1970s and early 1980s.
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UniversalWolf: That said, I know straight, male D&Ders who played gay characters, even back in the 1980s. I also know very religious D&Ders who played clerics as straight-up Christian clergy. D&D was a game for everyone because you could bring whatever you wanted to bring to it.

The activism picked up noticeably after Wizards of the Coast acquired D&D from TSR, but by the 1990s the controversy surrounding D&D was a shadow of what it used to be in the late 1970s and early 1980s.
Eh. You mostly provided supporting info for my point, actually.

Also, Ed Greenwood clearly viewed D&D as a vehicle for progressive messages / people, and I think he trumps both of us.

You can totally play tabletop RPGs as straight-up dungeon runs. But you can also not. That was the genius of it, the freedom to be someone different, and it was a social innovation at the time.