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HunchBluntley: even if he weren't quoting Monty Python in a forum full of middle-aged geeks. :D
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Well, that's just why I asked- there is no "very" in the actual quote. I know my Monty Python, sir!

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tinyE: Ask Michael Palin. He wrote it.
Sounds more like Dickens.
Post edited May 06, 2017 by Breja
An adventuring party consists of 0 or more adventurers. (For an example of 0, look at Bard's Tale 3; if you form a party containing only a monster, you can drop that character and adventure with an empty party.)

Falling through the floor is a perfectly normal thing to happen. (See Daggerfall.)

A small piece of wood can crush an entire party of adventurers. (See Wizardry 8, although that game *does* have some high technology.)

Some people had knowledge of quantum mechanics. (See Nethack.)
You can be an adventurer until you take an arrow to the knee.
No two people had the same name. Ever. If someone tells you their name is Mike, you can be almost sure you won't find another Mike no matter how far you travel.


(OK, who can give me an exception to this. Not necessarily medieval. Any RPG where two people have the same name and
(a) It's not a generic name "Commoner", "Noble"... etc.
(b) It's not part of the plot.)
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ZFR: ... that I learned from RPGs

_ It was perfectly acceptable to just walk into any home and talk to its inhabitants.
_ Short on money? No problem. Just look in random barrels or chests on the streets to find plenty of gold coins.
_ People in cities never went from one place to another. They just wandered about in one spot.
_ Steel bras and panties armor offered excellent protection from weapons.

Post yours.
That's true of all media at all timepoints though. This is an interesting set of videos if your interested:
https://m.youtube.com/watch?v=mbmd-kVgc2E
Do find it funny seeing a female halfling running around in platemail, or weird sets of armour which wouldn't work, glass armour for instance.
All armour with fit the wearer as though it had been made for them. Found a set of platemail armour worn by a half orc? Give it to your halfling fighter. The reverse would of course work equally well. Speaking of which, the armour will adapt to protect the most vital areas of the character; if you're a woman and you choose to pick up that suit of armour, don't be surprised if it's reshaped to primarily protect your naughty bits. They're the only real Achilles heel women have.
Gold coins weigh nothing. At all.
Every blacksmith made all kinds of armour and/or weapon, no matter of what materials they were made of.
In every village, town, etc. there were only one shop that offered everything. Like some kind of medieval mall.
Swords were the ultimate weapons for every situation. Other kind of weapons were rather choice of taste.
Backpacks were big enough to carry several armours, weapons and other kind of bulky stuff at the same time.
Many robbers carried expensive armours and/or weapons.
Wolfs and other animals dropped gold when they died.
There were only one kind of currency that was accepted everywhere.
Gold coins had no weight.
Magic weapons were so common that even poor peasants and peons had one.
Every adventurer knew how to skin and gut animals for valuable loot without lessons.
Everyone still wore underwear when one took all their clothes. In fact the people were born with underwear.
All streets in towns were so wide that two or more carriage could go side by side.
Horses were as seldom as today and donkeys didn't exist.
Carriages only stood somewhere for decoration and weren't used, ever.
In medieval times people were incredibly efficient packers. They could fit two suits of platemail and three polearms (along with a myriad of other junk) into a backpack without difficult or encumbrance (or any visible sign they were carrying the items at all).

But if you tried to fit a single extra ring in you'd be stuck to the ground unable to move.
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viperfdl: Magic weapons were so common that even poor peasants and peons had one.
Case in point.
You could talk to Dragons.
Eating and drinking were not necessary and "going to the toilette" wasn't even known back then.
Taxes, what taxes?
Everyone were allowed to carry weapons.
Oppression? Exploitation by the nobility or anyone else who was just stronger or powerful? Totally unknown.
There were incredibly strict fashion rules, that all adhered to fearing social ostracisation. For example no matter how potentially beneficial it might seem, an adventurer would never bring themselves to wear more than one ring at a time.

Similarly so, no adventurer would be seen dead combining a hood with armour.
You often had only three career choices: Warrior, Thief/Rogue or Wizard. It was commonly accepted to be a thief as long as you did not get caught. The guards would even greet you, knowing that you robbed many towns before.
Nobody would see a wizard as threat even if he was able to kill a whole town in seconds.
Nobody would be surprised seeing a ten feet tall warrior walking into a pub with a double axe on the back.
- you and everybody look perfectly healthy
- that will not change during health loss even at the brink of death, but if some kind of bar is empty, everybody just tips over dead.
- there were many clones
- in europe settings chinese culture spontaneously sprung over the back side of the globe because everybody is aware of dragons
- if you steal a cup of tea marked red in some rinkidink house at the middle of nowhere without even anyone watching, worldwide police will know and hunt you down until you are dead
- everybody assumes you are a delivery boy and dumps an order at you
- the meadows are not populated by slaves working for some higher up
Post edited May 06, 2017 by AlienMind