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Riding the intergalactic highway.



<span class="bold">Master of Orion: Collector's Edition</span>, the glorious return of the legendary 4X strategy, is available now, DRM-free on GOG.com. Owners of any of the previous installments get a permanent 5% discount.

Most strategy-inclined kids have at some point in their lives dreamt of becoming the true Master of Orion. To conquer a whole galaxy through sly negotiations, intense technological research, or even all-out war. Now the dream is coming back to life, as you will once again ride your customizable ship(s) and throw yourself at a vast network of almost 100 solar systems, populated by the alien races that franchise veterans fell in love with.

Developers NGD Studios have already enlisted a star-studded cast of acclaimed voice-actors to breathe life into these characters and make interactions as fun as the addictive gameplay that players have come to expect from a true Master of Orion successor. Currently, the game includes six out of the ten alien races and several features (like certain victory conditions) will remain unavailable, as the developers aim to keep polishing the game with the help of their community.



Engage in interstellar warfare and limitless exploration in the vivid new <span class="bold">Master of Orion: Collector's Edition</span>, DRM-free on GOG.com. This edition includes the three vintage Master of Orion games and eventually it will also feature a wonderful Digital Art Book, the game's orchestral soundtrack, an additional race, and more. Those who already own any of the original Master of Orion games on GOG.com, get a permanent 5% discount.

Note: This game is currently in development. See the <span class="bold">FAQ</span> to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.
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mrkgnao: I wouldn't be surprised if the publisher pays GOG for the ad space, which effectively means that the full-page banner is being paid by the goglodytes who have volunteered to beta-test (and advertise) the game.
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djdarko: I was about to say the same thing.

It's only a matter of time:
Why only Big Mac? What about Big Linux?
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djdarko: I was about to say the same thing.

It's only a matter of time:
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mrkgnao: Why only Big Mac? What about Big Linux?
Nice one, but I don't have the heart to eat fried penguin. By contrast, Apples can be very tasty when fried.
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Konrad: Today, I bring you a Public Service Announcement!

In short, Master of Orion is blocked in North & South Korea right now — but this is completely, entirely temporary.

The game's rating in South Korea seems to have been delayed, but it is pending. Once the game gets an official age rating, it'll be unlocked for all of our Korean friends as well, and therefore worldwide.

On a personal note, apparently ratings are a thing for games in development as well. Who would've thunk.
Hi Konrad,
I don't see why GoG has to comply. It is not *in* South Korea for example. The onus is up to the user not GoG. GoG should not be blocking anything. GoG puts it up, it is online, other countries can't do anything if they don't like it as GoG is in another country. If Poland does not like it, well that's different but anyone else ? I don't see how they can enforce it. Gog could just say "Sorry but we don't answer to you". Albeit a little nicer ;)

I don't see how it works and why GoG has to block anything. :( (No, I am not in South Korea) :)
Post edited February 26, 2016 by styggron
Hard to get excited about this after the litany of failed attempts at updating and improving MOO. I don't know if the devs/publishers have any ties with the original game, but it does not look like it other than buying the rights to the name I guess. So I view it as just another random dev trying to come up with the next MOO.

I will wait to see what release brings.
Post edited February 26, 2016 by qwixter
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styggron: Hi Konrad,
I don't see why GoG has to comply. It is not *in* South Korea for example. The onus is up to the user not GoG. GoG should not be blocking anything. GoG puts it up, it is online, other countries can't do anything if they don't like it as GoG is in another country. If Poland does not like it, well that's different but anyone else ? I don't see how they can enforce it. Gog could just say "Sorry but we don't answer to you". Albeit a little nicer ;)

I don't see how it works and why GoG has to block anything. :( (No, I am not in South Korea) :)
They probably just want to be nice and respect the local laws when doing business with customers from there. Also I wouldn't bet on that there is really nothing South Korea cannot do if they decide to not like GOG. They could tell Samsung to buy GOG maybe. :)
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qwixter: Hard to get excited about this after the litany of failed attempts at updating and improving MOO. I don't know if the devs/publishers have any ties with the original game, but it does not look like it other than buying the rights to the name I guess. So I view it as just another random dev trying to come up with the next MOO.

I will wait to see what release brings.
I had Chris Keeling of Wargaming on stream for an hour today and he told us how it happened that they acquired the rights from Atari:
http://www.twitch.tv/gogcom/v/50919894

With ReChat you can also read all the questions he answered in chat during the stream.
:-)
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MaGo72: ...The nest question I have is, if when the game is finished, will I get the whole game or are there any follow up DLCs planned for release...
Nobody here knows, especially not about planned things. Judging from the current general sentiment towards DLC I would say the risk for DLC is about 50%.

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Piranjade: ... they acquired the rights from Atari: http://www.twitch.tv/gogcom/v/50919894 ...
Let's hope they also acquired talents. As the name stands a very close remastered version of the original is suggested but it looks more like a remake and that could turn out beautiful and stunning or ugly. The reviews so far seem to be somewhere in the middle of both.
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wyrenn: I don't get why so many people are down on the real time combat. The only 4x game I play more than the original MoO is SotS and I actually like the real time combat in that...
RTS and TBS (or RTS with pause function) are basically different genres or sub-genres. One is a bit more action/tactical based while the other is a bit more like chess. It may be the two corresponding audiences do not have much overlap, although surely there are people who like both. I usually don't like RTS and action strategy, but SotS I actually enjoyed.
Post edited February 27, 2016 by Trilarion
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jorlin: Alphatesting a game at this price?! You must be kidding.
I'll chalk it down to bad financial planning on the team of the new MOO.
No, I'll just await the relase and see if this game is any good aside from the flashy graphics.

GOG: Can we please have a filter that allows to completely ignore InDev titles) as in hide completely when logged in? That would mean: no mentions of it on the site, no promotional e-mails, etc.
And yes, I 've already voted for that in the wishlist of site features.
https://www.gog.com/wishlist/site/add_a_hide_filter_option_for_games_in_development_or_otherwise_unwanted_games
Nice one. Voted..
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Smannesman: I'd like the $9.99 non-collector's edition please.
You dont want to pay much for anything you tight ass :P
$50!!! Why is it so expensive?

::looks at voice actor list::

Oh wow. I'm impressed. Guess that explains that :)

Is there anyone who can answer how much was spent on voice talent? I'm curious.
I think it's really strange that apparently so many people played the MOO games because of the tactical combat..
The combat in MOO1 and 2 is really flawed in my experience and would have needed a huge overhaul.

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yogsloth: But can I throw birds as weapons? At least tell me the game is free, but I have to keep paying real cash for in-app money any time I actually want to do anything fun.

Any candy matching? Anything?
Wtf are you talking about?
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jorlin: GOG: Can we please have a filter that allows to completely ignore InDev titles) as in hide completely when logged in? That would mean: no mentions of it on the site, no promotional e-mails, etc.
And yes, I 've already voted for that in the wishlist of site features.
An option to make GOG's Next Big Thing™ completely disappear from existence when you're logged in? Good luck with that.
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0Grapher: I think it's really strange that apparently so many people played the MOO games because of the tactical combat..
The combat in MOO1 and 2 is really flawed in my experience and would have needed a huge overhaul.

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yogsloth: But can I throw birds as weapons? At least tell me the game is free, but I have to keep paying real cash for in-app money any time I actually want to do anything fun.

Any candy matching? Anything?
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0Grapher: Wtf are you talking about?
Probably a reference to angry birds and that popular candy rush game or whatever it is called.
I miss the days when games were sold after they were finished, rather than before. Yes, even already-good games like this.
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0Grapher: I think it's really strange that apparently so many people played the MOO games because of the tactical combat..
The combat in MOO1 and 2 is really flawed in my experience and would have needed a huge overhaul.

Wtf are you talking about?
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qwixter: Probably a reference to angry birds and that popular candy rush game or whatever it is called.
Yeah, but why? Because they're mainstream? Yogsloth doesn't seem to like real-time strategy but that isn't any valid criticism in any way.