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babark: I figured since ET3D listed everything from the bundle (which is also not clearly provided by HB), s/he may have bought it already.
Yes but, again, HB doesn't state what came from which tier.
If someone had bought only the BTA tier we would know exactly what is included in the top tier by elimination.
Post edited July 08, 2015 by madth3
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Fantasysci5: I've always wanted to try and make my own game just for myself, but I don't know anything about code and all. The bundle sounds cool, but above my price range to just mess around in. :)
get the lowest tier - the one year licence for Stencyl should do you well enough (theres also a free version).

I can also suggest GameMaker and Blender as free programs for messing around in / learning etc
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ET3D: There are several battle system scripts for VX Ace. Googling, I couldn't find a roguelike one, but I don't see why one couldn't be written (and apparently one existed for VX). I also found this Random Dungeon Generator.
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Tallima: You'd be better off using something like the character maker and then importing those into GameMaker or another utility. I've seen rogue-likes made in RPG Maker and they weren't good.

Nonetheless, you can get a lot of enjoyment out or RPG Maker.
Thanks for the answers guys. I'm still slightly tempted (although less so having realised they are mostly steam keys... bleh) but I think it's the arty stuff that I would be more likely to use (the character generator might be half decent for prototyping at least...)

I'll have a think about it, but I'm not sure whether I'll bite or not...
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Tallima: P.S. That makes 3 VX Aces I own. :)
That's only my second. I thought at first that I might give it away, then figured it might be good to own it on two Steam accounts, so I could run it on two PC's. Ah, the wonders of DRM.

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babark: I very much appreciate the list as well! Would it be ungrateful to ask for a tier by tier breakdown? :D
I could probably cross-reference this with the tier descriptions and come up with something, but that's a bit of work. I also wanted to list what's in the various DLC packs, but unfortunately I don't think I'll have the spare time to do this justice until sometimes next week.

Anyway, from my look at the DLC so far, it's some art and some music. Some of the art looks RPG Maker specific, but a lot of it is just generic art that's not aimed at anything in particular.
Game making has always looked like fun to me, but it requires way more free time than I can spare. D:

Also, Goats on a Bridge is a really awesome game. I picked that one up a few months ago, hours of fun and frustration.
Ah buggerit, I bought it. The Character Hub thing and Sprite Lamp both sounded quite interesting and I'm sure I'll find some use for the rest of it.
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jamotide: Wow, I gotta try this, one month of work and I can retire! Any suggestions on how to make these games in 30 mins? :D
Use programs that do things for you. Use the default assets that come with them. Make your dialogue boxes slow and unskippable to draw it out to 2h+. Slap in some royalty free music whether it's thematic or not. Then copy and paste screenshots onto cards, backgrounds, and for emoticons. Done.

And this crapola will probably be better than 99% of the other stuff released on Greenlight with months of development.
Spriter Pro has my attention so I went off and looked for it on the makers site.
Does anyone who has bought the bundle know if I download their free version which appears DRM-free, can I use the key from the Steam version to activate it to the full copy?
The Fantasy, New and Sci-Fi DLC packs have been updated. I have no idea what's changed.

Edit: Here's what changed:
The Humble Game Making Bundle includes a vast variety of resources for all aspiring game developers. Although some of this content is optimized for use with versions of RPG Maker, all of the DRM free DLC packs are licensed for use with any engine, as indicated by the licenses that are packaged with their corresponding products.
At the bundle's launch, some of the DLC and asset packs were packaged with old licenses, which incorrectly stated that they could only be used with the RPG Maker. As of July 8, 2015, the correct license files — which permit these resources' use with any engine — are now included in the bundle.
Post edited July 09, 2015 by ET3D
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011284mm: Spriter Pro has my attention so I went off and looked for it on the makers site.
Does anyone who has bought the bundle know if I download their free version which appears DRM-free, can I use the key from the Steam version to activate it to the full copy?
I'll try and check this out for you when I get a chance.
Make games without the need to write code... great, we can expect a flood of the same game with different standard assets a month or two from now on.
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HiPhish: Make games without the need to write code... great, we can expect a flood of the same game with different standard assets a month or two from now on.
Writing code is the least important aspect of creating a good game. Of course, removing this requirement does help more people produce games, and since creating a game becomes easier, so does creating a bad game.
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HiPhish: Make games without the need to write code... great, we can expect a flood of the same game with different standard assets a month or two from now on.
Hum, hum....You're a bit late to the party as it's already been the case for a moment. Last case I saw:
http://steamcommunity.com/sharedfiles/filedetails/?id=476492117
Post edited July 09, 2015 by catpower1980
There will always be a flood of bad games to the market. And some folks love playing bad games. They might enjoy looking for the diamond in the rough or by seeing what they could build.

Lots of folks enjoy building games and making a few dollars off of it can also be quite fun.


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011284mm: Spriter Pro has my attention so I went off and looked for it on the makers site.
Does anyone who has bought the bundle know if I download their free version which appears DRM-free, can I use the key from the Steam version to activate it to the full copy?
I doubt it.
Post edited July 09, 2015 by Tallima
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catpower1980: Hum, hum....You're a bit late to the party as it's already been the case for a moment. Last case I saw:
http://steamcommunity.com/sharedfiles/filedetails/?id=476492117
Looks like he posted on Greenlight a little early. :) Other than this, I completely agree with his "test gameplay with pre-made assets" idea.