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kohlrak: still waiting for evidence that this is Nintendo's doing
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Darvond: Well, tell me. How many times have you seen Sony, Sega, Microsoft, or other companies try/attempt this? No point in looking for zebras outside of Africa if you hear a hoofbeat.
Yeah, but Nintendo isn't the only one to do this. Microsoft does actually do this, just not for games, believe it or not. Not sure on Sega's front, but we do know they love their DRM, but that's not really proof either. A small fry could easily be going after them, especially as Nintendo has known about these guys for a very, very long time (they've been around for over a decade, and are basically the go-to place, so i find it hard to believe Nintendo just found out about them); it's not like it really requires much to go after them. I'd, honestly, be a bit more concerned about why this is happening right now of all times. Did Montenegro just go through some significant changes? Were there any significant changes to the admin's home country? Why right now? I think that's a more important question than "who," or simply pointing the finger at nintendo. Let's be honest, here, these guys have been openly operating for a very, very long time and alot of pubs would want to take them down, so why now?

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babark: I don't think the argument against ROMS is that they've been made available to download because the companies that own the games aren't selling them anymore. Nintendo DOES provide (usually very poorly emulated) versions of their older games to play.
The argument I've most often heard being made is that it is meant as a backup to users actual cartridges/disks. Obviously, those who want to pirate will still pirate, but most such ROM archive sites add a little (probably meaningless) note to "Please only download if you own the actual game".

Nintendo's boggle seems to be with the idea of emulation itself. They want to very strongly push the idea that emulation in and of itself is piracy, something which is totally and patently false (and also very hypocritical, because it turned out that Nintendo had been using available emulation programs to sell their older games).
So why only the roms, then? Why are the emulators still cool?

To be fair, i can see why: there was an issue with sony PS1 bios as well. "Clean room reverse engineering" helps alot, but we have to basically break copy-protections and stuff or buy a dev-kit (which would come with an EULA) to even begin writing an emulator for certain systems with custom chipsets and/or bios functions. That said, emulators don't seem to be targeted.

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kohlrak: Don't we owe them for their service of transforming the industry?
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LootHunter: No we don't. No one asked us if we want industry transofrmed. And in fact many of us don't like how industry was transformed.
If it was done in a way we don't like, we don't need to be grabbing it, do we? The point is, if we need it for historical value to be archived, then we owe them for making the thing that was significant enough for archival.

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Linko90: I think people need to take into account how differen't Japan is in their business culture and outlook on media. It's always been a bit crazy compared to the West. Heck, renting video games is banned in Japan, the small things huh.
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Wolfy777: Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
Googled renting, found plenty of search results. Long story short, though, from what i've seen, they're kinda doing the same thing with micro-transactions and always-online games, but the overton window was pushed further, faster, which makes sense. Japan tends to be more company friendly and brand worshipping than western cultures: just look at AKB48's popularity, and i'm sure you'll find it strange even if you ignore the obvious moral controversy such a thing would have here in the west. This allows the fringes of what's acceptable to be pushed at a much, much faster rate.
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Wolfy777: Really sad about the site. :(
It led to a LOT of great memories as well as some games I didn't know about before.

Some of those games can't even be bought anymore and even if they are found, it's through sites like Ebay so the original company (or the current rights holder) doesn't get a cut either way.
I understand that they have the legal grounds for such a move, but isn't it pointless?
It's not like they can save their sales.

Glad to have good ol' back up hard drives. ;)

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Linko90: I think people need to take into account how differen't Japan is in their business culture and outlook on media. It's always been a bit crazy compared to the West. Heck, renting video games is banned in Japan, the small things huh.
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Wolfy777: Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
Sure

- https://kotaku.com/5914749/why-you-cant-rent-games-in-japan

And some articles/videos on the problems video games face due to copyright-related laws and the mentioned rental bans:

https://kotaku.com/video-game-bar-owner-arrested-in-japan-1826787732

https://www.youtube.com/watch?v=pyPW4g6H66w
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Wolfy777: Really sad about the site. :(
It led to a LOT of great memories as well as some games I didn't know about before.

Some of those games can't even be bought anymore and even if they are found, it's through sites like Ebay so the original company (or the current rights holder) doesn't get a cut either way.
I understand that they have the legal grounds for such a move, but isn't it pointless?
It's not like they can save their sales.

Glad to have good ol' back up hard drives. ;)

Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
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Linko90: Sure

- https://kotaku.com/5914749/why-you-cant-rent-games-in-japan

And some articles/videos on the problems video games face due to copyright-related laws and the mentioned rental bans:

https://kotaku.com/video-game-bar-owner-arrested-in-japan-1826787732

https://www.youtube.com/watch?v=pyPW4g6H66w
Thank you very much. :D
*dives into research*
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Wolfy777: ...
Slightly off topic, but it just hit me: Jure?
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Linko90: I think people need to take into account how differen't Japan is in their business culture and outlook on media. It's always been a bit crazy compared to the West. Heck, renting video games is banned in Japan, the small things huh.
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Wolfy777: Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
I know that the japanese follow the law very strictly, There are many systems from japan who's games are not currently dumped, heck the precursor to the J2ME enabled phone (that was Japan only) that not one game is backed up, and presumed lost forever, and there was games on that "system" that's part of some main IP's that's still being sold.

Beyond the "main" target for the pokerommers IE Sega, Nintendo & Sony, the outlook looks quite bleak when it comes to backup these lesser system's media before the are lost forever
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Darvond: Well, tell me. How many times have you seen Sony, Sega, Microsoft, or other companies try/attempt this? No point in looking for zebras outside of Africa if you hear a hoofbeat.
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kohlrak: Yeah, but Nintendo isn't the only one to do this. Microsoft does actually do this, just not for games, believe it or not. Not sure on Sega's front, but we do know they love their DRM, but that's not really proof either. A small fry could easily be going after them, especially as Nintendo has known about these guys for a very, very long time (they've been around for over a decade, and are basically the go-to place, so i find it hard to believe Nintendo just found out about them); it's not like it really requires much to go after them. I'd, honestly, be a bit more concerned about why this is happening right now of all times. Did Montenegro just go through some significant changes? Were there any significant changes to the admin's home country? Why right now? I think that's a more important question than "who," or simply pointing the finger at nintendo. Let's be honest, here, these guys have been openly operating for a very, very long time and alot of pubs would want to take them down, so why now?

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babark: I don't think the argument against ROMS is that they've been made available to download because the companies that own the games aren't selling them anymore. Nintendo DOES provide (usually very poorly emulated) versions of their older games to play.
The argument I've most often heard being made is that it is meant as a backup to users actual cartridges/disks. Obviously, those who want to pirate will still pirate, but most such ROM archive sites add a little (probably meaningless) note to "Please only download if you own the actual game".

Nintendo's boggle seems to be with the idea of emulation itself. They want to very strongly push the idea that emulation in and of itself is piracy, something which is totally and patently false (and also very hypocritical, because it turned out that Nintendo had been using available emulation programs to sell their older games).
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kohlrak: So why only the roms, then? Why are the emulators still cool?

To be fair, i can see why: there was an issue with sony PS1 bios as well. "Clean room reverse engineering" helps alot, but we have to basically break copy-protections and stuff or buy a dev-kit (which would come with an EULA) to even begin writing an emulator for certain systems with custom chipsets and/or bios functions. That said, emulators don't seem to be targeted.

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LootHunter: No we don't. No one asked us if we want industry transofrmed. And in fact many of us don't like how industry was transformed.
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kohlrak: If it was done in a way we don't like, we don't need to be grabbing it, do we? The point is, if we need it for historical value to be archived, then we owe them for making the thing that was significant enough for archival.

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Wolfy777: Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
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kohlrak: Googled renting, found plenty of search results. Long story short, though, from what i've seen, they're kinda doing the same thing with micro-transactions and always-online games, but the overton window was pushed further, faster, which makes sense. Japan tends to be more company friendly and brand worshipping than western cultures: just look at AKB48's popularity, and i'm sure you'll find it strange even if you ignore the obvious moral controversy such a thing would have here in the west. This allows the fringes of what's acceptable to be pushed at a much, much faster rate.
I don't follow companies but rather game titles, so I can't follow with the specific reference you gave.
Thank you for taking the time to try and explain it though. :)
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Wolfy777: ...
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kohlrak: Slightly off topic, but it just hit me: Jure?
Given that I have absolutely 0 idea what you're talking about, I'll go with "Reference not found." XD
Post edited August 09, 2018 by Wolfy777
Most unfortunate... I think we generally will see a lot of downsides from the platform economy becoming increasingly fractured with a lot of major companies creating their own platform with their respective exclusive content (for gaming for example origin and uplay, for movies disney streaming).

However, it also begs the question how companies like GOG fit into this. On the one hand it is great to get many old games here, on the other hand it has proven that many IPs companies treated as worthless junk can actually still be sold to customers upping incentives for restricting the proliferation of abandonware and such.
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Wolfy777: Interesting.
I'd like to look into this further.

Would you happen to have any reference links or some advice to point me in the right direction?
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te_lanus: I know that the japanese follow the law very strictly, There are many systems from japan who's games are not currently dumped, heck the precursor to the J2ME enabled phone (that was Japan only) that not one game is backed up, and presumed lost forever, and there was games on that "system" that's part of some main IP's that's still being sold.

Beyond the "main" target for the pokerommers IE Sega, Nintendo & Sony, the outlook looks quite bleak when it comes to backup these lesser system's media before the are lost forever
That would explain it somewhat.
IP as in "intelectual proprerty"?
No idea what IE stands for, unless it's part of the name?

Still if piracy on PC isn't dead after all the attempts to kill it, retro gaming will find a way as well. :)
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Wolfy777: I don't follow companies but rather game titles, so I can't follow with the specific reference you gave.
Thank you for taking the time to try and explain it though. :)
Of course you don't, and that's the point: they do, which is what leads to them being more forgiving of bad practices of AAA companies, which then pushes the overton window and creates more accepted practices (and laws in this case) that everyone can "benefit" from.
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kohlrak: Slightly off topic, but it just hit me: Jure?
Given that I have absolutely 0 idea what you're talking about, I'll go with "Reference not found." XD
A Slovenian man I used to talk to frequently, who went under the name "Dustwolf" and "wolfy." I won't get into why, since you're not him, i think it's safe to assume, but I had to block the guy. Naturally, seeing the parallels with him, seeing your username and location makes me quite curious.
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te_lanus: I know that the japanese follow the law very strictly, There are many systems from japan who's games are not currently dumped, heck the precursor to the J2ME enabled phone (that was Japan only) that not one game is backed up, and presumed lost forever, and there was games on that "system" that's part of some main IP's that's still being sold.

Beyond the "main" target for the pokerommers IE Sega, Nintendo & Sony, the outlook looks quite bleak when it comes to backup these lesser system's media before the are lost forever
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Wolfy777: That would explain it somewhat.
IP as in "intelectual proprerty"?
No idea what IE stands for, unless it's part of the name?

Still if piracy on PC isn't dead after all the attempts to kill it, retro gaming will find a way as well. :)
Id Est: often used instead of "e.g." (exempli gratia - for example), and is incorrect, technically, but we do it anyway and don't care.
Post edited August 09, 2018 by kohlrak
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Wolfy777: No idea what IE stands for, unless it's part of the name?
"i.e." or "id est", Latin for "that is".
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kohlrak: If it was done in a way we don't like, we don't need to be grabbing it, do we? The point is, if we need it for historical value to be archived, then we owe them for making the thing that was significant enough for archival.
Historical value can be negative. Some item (game, book, movie, etc) can have great historical significance, but not neccessarily to be something that future generations "owe" to the company that made it.

However, that's beside the point. I personally think that any company is in it's full right to demand games that they own to be taken down from free access repository. The question is, however, will this step be beneficial? I think not. Neighter for consumer, nor for company itself.

I have download quite a few games from emuparadise. Many of them weren't even worth playing for free. Others were better. I definitely liked Sonic games, especially Sonic Adventure dilogy. So I got the full Sonic collection (including Sonic Adventures) on Steam when I had the opportunity. Would I buy Sonic games if I hadn't enjoyed them thanks to emuparadise ROM repository? I seriously doubt that.
Post edited August 09, 2018 by LootHunter
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kohlrak: If it was done in a way we don't like, we don't need to be grabbing it, do we? The point is, if we need it for historical value to be archived, then we owe them for making the thing that was significant enough for archival.
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LootHunter: Historical value can be negative. Some item (game, book, movie, etc) can have great historical significance, but not neccessarily to be something that future generations "owe" to the company that made it.

However, that's beside the point. I personally think that any company is in it's full right to demand games that they own to be taken down from free access repository. The question is, however, will this step be beneficial? I think not. Neighter for consumer, nor for company itself.

I have download quite a few games from emuparadise. Many of them weren't even worth playing for free. Others were better. I definitely liked Sonic games, especially Sonic Adventure dilogy. So I got the full Sonic collection on Steam when I had the opportunity. Would I buy Sonic games if I hadn't enjoyed them thanks to emuparadise ROM repository? I seriously doubt that.
Yeah, but that doesn't mean companies see it the same way we do. The point is, they're in their full right, and it isn't necessarily an asshole move, either. They perceive one thing, we disagree. Given the nature of the situation, it's not like anyone's in a position to demand discussion before action, and there might also be legal obligations that we're not aware of (i imagine the old nintendo seal of approval, for example, came with the expectation of being able to review the code or something, and in exchange they might've guaranteed some degree of protection, but we don't know and this is entirely supposition, and it also assumes Nintendo, which hasn't been confirmed).
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Wolfy777: I don't follow companies but rather game titles, so I can't follow with the specific reference you gave.
Thank you for taking the time to try and explain it though. :)
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kohlrak: Of course you don't, and that's the point: they do, which is what leads to them being more forgiving of bad practices of AAA companies, which then pushes the overton window and creates more accepted practices (and laws in this case) that everyone can "benefit" from.

Given that I have absolutely 0 idea what you're talking about, I'll go with "Reference not found." XD
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kohlrak: A Slovenian man I used to talk to frequently, who went under the name "Dustwolf" and "wolfy." I won't get into why, since you're not him, i think it's safe to assume, but I had to block the guy. Naturally, seeing the parallels with him, seeing your username and location makes me quite curious.
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Wolfy777: That would explain it somewhat.
IP as in "intelectual proprerty"?
No idea what IE stands for, unless it's part of the name?

Still if piracy on PC isn't dead after all the attempts to kill it, retro gaming will find a way as well. :)
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kohlrak: Id Est: often used instead of "e.g." (exempli gratia - for example), and is incorrect, technically, but we do it anyway and don't care.
That's for the link on the "overton window".
So it's along the lines of making a bad idea more pouplar and then making it more accepted because it became popular?
Sometimes dumbing down a new concept makes it easier to grasp.

Sorry, but I can't stop myself from laughing a bit.
I thought it could be a name, but given that I'm female I definately can't be your guy. XD
If you're curious about why I picked my username, check the P.S. section on my profile page (it's a bit messy but GOG didn't allow paragraphs in it).
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Wolfy777: No idea what IE stands for, unless it's part of the name?
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Maighstir: "i.e." or "id est", Latin for "that is".
Thank you. :)
Post edited August 09, 2018 by Wolfy777
WAIT!
THERE'S A GIRL IN HERE!?!?!



AHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!
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tinyE: WAIT!
THERE'S A GIRL IN HERE!?!?!

AHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!
Run! Flee before you get the cooties!
Post edited August 09, 2018 by Maighstir