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Our RPG Month is still in full swing and to keep the spirit of adventure alive, we're running a special Darkest Dungeon contest. Just enter by telling us what you like about roguelikes for a chance to win the game with all the DLCs and the official softcover art book!

You have time to join until September 27th, 3 PM UTC.
By submitting a competition entry, you are agreeing to be bound by these terms and conditions.

1. Organiser: GOG sp z o.o., ul. Jagiellońska 74, 03-301 Warsaw, Poland, entered into the register of entrepreneurs of the National Court Register kept by the District Court for the Capital City of Warsaw in Warsaw, Poland, 14th Commercial Division of the National Court Register under the KRS No. 0000029514, Tax ID No (NIP): 113-21-77-807 and with a share capital of PLN 135.750,00 (referred to throughout these terms as the “Organiser”, “we”, “us” and “our”).

2. Competition Description. You can enter the contest by writing what you like most about roguelikes. This has to be an original entry in the forum thread under the contest announcement on GOG.COM or responding to the contest post on Twitter or Facebook. Following @GOGcom Twitter / Facebook is also required for a valid Twitter / Facebook submission. We will pick 20 of the most creative and unique entries and award them.

3. Prize(s).
3 official Darkest Dungeon softcover art books and a game code for GOG.COM that includes: Darkest Dungeon and the following DLCs: Soundtrack, The Crimson Court, The Color of Madness and The Shieldbreaker (estimated prize value of 85 USD)
2. 17 game codes for GOG.COM that include: Darkest Dungeon & The Shieldbreaker (estimated prize value of 30 USD)
4. Competition Duration and Deadline. The Competition begins on September 16th 2021, 3 PM UTC and will end on September 27th 2021, at 3 PM UTC inclusive (“Closing Date”). All competition entries must be received by the Organiser by the end of the Closing Date to be valid.

5. Eligibility. You must be aged 18 or over at the time of entry in order to enter this competition. No purchase necessary. You must enter the competition yourself and your entry must be provided in the English language. You must comply with the laws that apply to you in the location that you access the competition from. If any laws applicable to you restrict or prohibit you from entering the competition, you must comply with those legal restrictions or, if applicable, refrain from entering the competition.

6. Additional requirements: You promise that all of the information which you provide to us in connection with this competition shall be and shall remain complete and accurate. You promise that your entry will not contain anything (i) that is or could reasonably be viewed as harmful, harassing, defamatory, libelous, obscene, or invasive of another’s privacy; or (ii) which you do not have a right to make available lawfully (including any material which infringes the rights of any other or requires the prior authorization of any other).

7. Prize conditions. Prizes are not negotiable, exchangeable, transferable, and have no cash alternative. The winner(s) will be contacted via Twitter/Facebook/GOG.COM forum instant messaging and announced on the GOG.COM Forum within one week of the Closing Date. The winner(s) will have seven (7) days to confirm whether he or she accepts the prize and to provide a postal address to which the hardware prize(s) will be sent (if applicable) and/or the GOG.COM account the prize will be awarded to (in case of other prizes) or any additional data that may be required for the purpose of meeting legal and tax requirements. If the winner(s) fails to contact us within that deadline or provide required data or refuses to accept the prize, we retain the right to award such prize to another runner(s) or to refrain from awarding this particular prize.

8. Excluded participants and entries. Employees of the Organisers, its holding or subsidiary companies, its agents or suppliers, or anyone else professionally connected with the competition, or members of their families or households are not allowed to participate in the Competition. The Organiser will not admit entries which: are automatically created by a computer or bot or script or other automated technology, created in bulk, fraudulent, have been altered or forged or tampered with, made on behalf of another person, or made by hacking, cheating or deception, which are racist, xenophobic, sexist, defamatory or otherwise offensive, illegal or which generally are inappropriate to admit or contrary to these terms and conditions.

9. Selection of winners. The winner(s) will be selected by a panel of judges based on creativity, originality, and the highest quality. The decision of the panel is final.

10. Ownership of competition entries and intellectual property or other rights: The Organiser does not claim any rights of ownership in your competition entry. By submitting your entry, you grant us a non-exclusive, worldwide, royalty-free, and irrevocable right to use, display, publish, transmit, copy, edit, alter, store, re-format, and sub-license the competition entry and any other accompanying materials for our marketing or other commercial purposes. If a competition entry contains your personal image, you grant us free of charge authorization to use and disseminate it for the same purposes.

11. Data protection: You acknowledge that we will process your personal data as a data controller in connection with the Competition. Brief information on this can be found below, whereas a more detailed description of how we handle personal data is included in GOG Privacy Policy. Your personal data will be processed for the purpose of: (i) the performance of the Competition in accordance with these terms and conditions, in particular, to contact you, assess your submissions, award and deliver prizes, announce the results, as well as address your complaints (Article 6(1)(b) of the GDPR), which at the same time lies in our legitimate interest (Article 6(1)(f) of the GDPR), namely the execution of the Competition as marketing activity concerning our services; (ii) meeting any applicable legal or tax reporting requirements (Article 6(1)(c) of the GDPR); (iii) determination, investigation or defense against possible claims (Article 6(1)(f) of the GDPR). Your personal data will be processed until these purposes are achieved, unless the need for longer retention of personal data follows from the legal reasons. In particular, your data may be processed in connection with your account on GOG.COM pursuant to the GOG User Agreement and the GOG.COM Privacy Policy. We may share your personal data with other entities, such as e.g. website hosting service provider. Your personal data will not be transferred to a third country or an international organization. You have the right to request access, rectification, or erasure of your personal data, restriction of processing of your data or to object to the processing as well as the right to data portability. You have the right to lodge a complaint to the supervisory authority competent for personal data protection. Providing personal data in connection with the Competition is voluntary but necessary to participate in the Competition. Failure to provide personal data will prevent participation in the Competition. Your personal data will not be subject to automated decision-making, including profiling, as referred to in Articles 22(1) and (4) of the GDPR.

12. Tax: If necessary under applicable laws, the Prizes may be supplemented with a cash prize equal to the tax due on the prize. In such case, the cash prize will be deducted and paid as tax due under the applicable laws. In some cases, the winner may be obliged to pay taxes on the prize under local regulations of the country the winner is a resident of. We are not obliged to provide guidance in this respect.

13. Social media: You acknowledge that the competition is in no way sponsored, endorsed, administered by, or associated with Facebook, Twitter, Instagram, Twitch, or YouTube. You agree to release Facebook, Twitter, Instagram, Twitch, and YouTube from any responsibility to you in relation to the competition. You are obliged to comply with the respective, separate terms of service applicable to the use of these platforms.

14. General: (a) In matters not covered by these terms and conditions, the provisions of the GOG User Agreement apply accordingly. In the event of a discrepancy between the GOG User Agreement and these terms and conditions, these terms and conditions prevail; (b) These terms and conditions shall be governed by the laws of Poland.

15. Questions? Please contact support@gog.com
*pssst* You need to close the code for the URL to work, along with the copy :P

Also the artbook is great so whoever wins it's getting some pretty nifty
Post edited September 16, 2021 by Linko64
Rogue likes? I like them to be unpredictable and challenging (in a good way). I'm still in a process of ending my first Darkest Dungeon run. Also I'm waiting when Mythic Games begin to send their tabletop games. I definitely will need a new book shelf as well. :)
#GOGxDarkestDungeon Roguelikes are all about randomized tactical combat experience for me! I enjoy how difficult and unbeatable they all seem at the beginning and the sense of growth and achievement after I beat the game feels so good! I saw the trailers for Darkest Dungeon, it looks really hard, which I would enjoy this! Thanks for this chance!
What I like most about roguelikes is the slow progression. Each upgrade you get feels small, but one day, you look back and realize you're 10x better than when you started. Its a really nice feeling.
Replayability .
One thing I like about roguelikes, is that there is so much variety when it comes to playability and style, the genre is so wide with so many influences from other genres nowadays, that I don´t know which game is a roguelike game anymore.

And that´s good.
Post edited September 16, 2021 by arrua
Your choices MATTER in Roguelikes.

In Roguelikes, your choices matter to a far greater degree than in other types of games. Even the simple decision of should I clear the left room or the right room of a dungeon becomes a strategic decision. Maybe I clear both and reap the benefits of loot and experience, however, can I afford the time used and the resources (HP, Mana, hunger, item wear, corruption timer)? Or do I skip one or both?

If I decide to clear both do I clear the left or right first? Maybe I can find a dragon slaying sword in the left which allows me to deal with the dragon in the right. In this case, path dependency rears its head. In other games, just go and clear and loot everything is the optimal choice, while balancing risk and reward is paramount in Roguelikes.

The far reaching consequences comes back to bite you in the posterior often in Roguelikes, because, once again, your decisions matter and keep mattering. In Roguelikes, resources are limited. Often there are no free healing as you pay either in time, hunger, camping supplies or otherwise. So a idiotic move while fighting a low level goblin will come back to haunt you when the consequence of a lifetime of bad decisions catches up to you, and that 3HP lost from a suboptimal strategy fighting the lowly greenskin means you succumb to the high level sorcerer many levels later.

No other genre raises the stakes that high. In your typical non roguelike Dungeon Crawler, losing 3 HP to a Goblin is a mere inconvenience, that is gone after the next routine inn trip, while losing 3 HP to a goblin means losing your entire multi day run permanently in a roguelike.

My latest experience in roguelikes was in Stirring Abyss, where in a very successful run I had finished a timed mission with my away team moderately injured, itself a consequence of previous actions, but "I got greedy" (Trademarked, famous last words in Roguelike Yet Another Stupid Deaths "YASD" posts) and decided to clear the rest of the map instead of evacuating as my gut told me, and promptly ran into an exploding jellyfish that took out 2 men. Then my last remaining crewmember ran into 4 Murkfiends because I thought it was impossible to have more bad luck, and got ripped apart. Run over, restart, only my poor decisions to blame.

The edge of your seat feeling when making decisions, decisions that are trivial in other game types, as well as the long reaching consequences of said decisions, is what keeps me coming back to Roguelikes. That, and masochism to be honest.
the despair
To be completely honest, I don't really like rogue-likes.

But.
I hate games where player is bound to win.
Where with enough effort anyone can push through all in-game content. Without even trying. By just repeating same insane actions over and over again.
(yes, I even hate Bioshock Infinite for its 'whoopsie-daisy! Well, Booker, now get up and fight again because some mysterious *beep* happened and you're alive!' approach to gamer's failure)

Real rogue-likes are completely opposite of that.
You have only one chance to succeed.
It stimulates player to actually master the game.
To use their braincells as it was intended by Nature.
(because Nature is harsh, real life offers second chances seldom)
So I can probably say that I like rogue-likes.
Post edited September 16, 2021 by Mirrorio
To play infinitely
I like that I can attempt to beat an obstacle with a different approach the next time, until I can get it right.
<<Roguelikes are good because they are like life. You get spawned randomly in a world, you die and repeat.>>

(Ramayana)
The possibility and difficulty that the game offers you