Posted October 16, 2021
0.403.5 just hit experimental branch, with following fixes:
- decreased memory usage - game could use multiple gigabytes of memory in certain circumstances, now it should not take more than 500MB
- removed lag spikes when new ships were spawning
- transponders on your LIDAR screen are now affected by "damaged computer" shader effect
Feedback Focus: Stability. Decreased memory usage should remove out-of-memory crashes. If you had crashes with 0.403.4 or earlier, I would appreciate both reports of still having crashes (meaning they were not memory related) or not having them anymore (meaning they were).
- decreased memory usage - game could use multiple gigabytes of memory in certain circumstances, now it should not take more than 500MB
- removed lag spikes when new ships were spawning
- transponders on your LIDAR screen are now affected by "damaged computer" shader effect
Feedback Focus: Stability. Decreased memory usage should remove out-of-memory crashes. If you had crashes with 0.403.4 or earlier, I would appreciate both reports of still having crashes (meaning they were not memory related) or not having them anymore (meaning they were).