dtgreene: Actually, there's another way, though I would expect most players to reject it; kill Lord Braffit. Lord Braffit, I believe, has the same drop list as that particular Savant Orb, including the small chance of dropping that Holy Water spellbook.
(If I do end up creating a mod, I will probably add the Holy Water spellbook to Lord Braffit's shop inventory, as well as to the T'Rang who sells low level Water and Air spells; perhaps it might also be appropriate for the shop in Trynton, even though it wouldn't be particularly useful there.)
RChu1982: It's really not that big of a deal. When I used to run Bishops, I would be religious about saving spell picks, so that would be a must(grinding Holy Water spellbook). That made the Bishop useless for the first half of the game, as she had to be carried until I saw Crock and Sadok and got their spellbooks.
Now that I'm doing "pure" casters working only one spellbook each, I can be more liberal about picking spells at level-up. It's just a luxury now to have Holy Water for my Priest. I think it's 36 or 37 spells for the pure casters to max out their spellbooks, easily attainable.
According to Flamestryke, there is around a 25% chance for the Orb to drop the Holy Water spelllbook. Much easier than grinding the Higardi Bandits for the Ariel's Slippers, Prospero's Cloak, and Mercucio's Blade.
And no, I won't be killing Lord Braffit for a level 2 spellbook :)
In recent playthroughs, I've taken to not allowing myself to save Bishop spell picks (or, more precisely, they may not be saved for spells that require higher class levels; saving one because her skills aren't high enough at level up time is acceptable. Also, it is this sort of thing that makes me glad that level ups can be saved instead of being forced immediately the way they are in games like Wizardry 6/7 and the majority of JRPGs).
In Wizardry 8, I pretty much always put exactly 1 bishop in the party. (Ideas for future playthroughs; Bishops can equip everything a Priest can, so how about having one that's focused on melee combat, or perhaps one that specializes in Artifacts?)
RChu1982: It's really not that big of a deal.
Yes, but it feels wrong that, unlike every other low level spell in the game, this spell and Mind Stab are not available in spell book form. (Mind Stab I would add to Anna's shop list.)
Then again, I would get rid of the SP regen on the Infinity Helm, because that again feels wrong, given that the helm isn't usable by pure casters and it provides more SP regen than anything they can equip. It also feels wrong that, in the long run, Fairies end up with worse SP regen than other races.