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Roberttitus: There is no possible way to know how crappy the gameplay, dialog (& to some extent) graphics in a game are just from looking at screen shots... so I think it is pretty safe to say that this is probably the case with this reviewer.
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Arkose: There is a demo available, and it is fully representative of the full game. You would have a point if a demo didn't exist, but that isn't the case for this game.
Actually I still have a point & you just fail to see it. Just because there is a demo doesn't mean that he played it before purchasing the full game. A perfect example of what I am saying is what I did with psychonauts.... I bought it blindly based soley on the praise it received & from the screenshots (which I thought looked interesting). Yes, it to does have a demo which I admittedly did try to download on Steam.... but guess what? It wasn't compatible with windows 7 (which if you think about it further fuels my point). I didn't want to risk getting a virus from downloading the demo of it from some other site so I just said screw it & bought it... & I personally do not see it as being to far fetched that the same thing (or something very similar) could have happened to the reviewer.
Post edited December 13, 2010 by Roberttitus
Post edited December 25, 2010 by Swim
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Bernold: What I do care about is that I have a great computer with really good specs but even with that this game is a bit choppy with the frame rate and i am still having some bug issues.
Are you sure it's the framerates? For me, the game kind of looks choppy but I'm actually getting something like 40-50 fps according to FRAPS (admittedly, I was expecting more given my system specs, but that's certainly playable). The "choppiness" that I'm getting seems to come from the fact that there's no vsync at all in the game, so there's some pretty bad tearing when I turn the camera. I tried to force vsync in my graphics card options, but no luck... some very quick googling did not reveal any way to enable it either, so I decided to just live with it.

I do not have any firsthand experience with Two Worlds 2, but I do know that they just released a patch with better graphics and DX10 support, and I'd be pretty surprised if it was still not possible to enable vsync which definitely helps things look smoother.

Still, probably a good idea to try before you buy regardless.

Oh, one more thing about Two Worlds 1... check out the Two Worlds control panel mentioned in this thread:

http://www.gog.com/en/forum/two_worlds/two_worlds_control_panel_makes_this_game_better

It's got lots of options for graphics settings and enhancements, and I'm not sure what all of them do, but it might also help out with performance issues. Worth a try anyway. It might not detect your install of Two Worlds the first time, and request that it "fix" your registry. That freaked me out so I did some research and apparently all it does is set the path to your Two Worlds executable in your registry. So I went ahead and did it, no problems.

For what it's worth, I'm really enjoying Two Worlds so far... it's cheesy as hell but I find the voice acting hilarious. And the focus on loot is a nice change from Oblivion. But I haven't got very far yet.

Two Worlds combat didn't look all that great, it was very stiff and tried too hard to look cool. Playing it however was fun, except when versing those damn archers (especially up a hill). It could have been improved, change the jump back button into a block button and would have been much better.
Oh yes, I would love to just block attacks. There are a lot of little things that made me tear my hair out with the combat.

Other than horrible introduction, which I had been warned of, this is one of the hugest issues I had to overcome starting the game. The swing animation in this game is maddening. I thought that I was doing something wrong, and that there was possibly a regular, NORMAL swing, but sadly no, the hero is just that bad ass. However, if you get past that, and learn to make it work for you, and learn to use the dodge to your advantage, combat becomes a thing of beauty when you start to get the timing down and to develop a rhythm for killing. But good God, that swing animation added another level of frustration to the beginning of this game that really could have been avoided.

This game isn't terrible. It needs a lot more polish, and I could see how many would be turned off within the first hour (it's really, really bad) but once you get the hang of it (if you could stand to play it that long) it's quite awesome. The industry could use more games like this (something other than MMOs) and I look forward to the sequel.
Post edited December 27, 2010 by ignatius_reilly
I can understand the hate this game gets,

I think Risen was DRAMATICALLY better then this title.

The visuals are so-so, the pop in draw is retarded in several areas. (and this is maxxed out, 1080p, 60fps) The combat is whack when compared with several similar titles, the voice, oh god, the voices are horrible.

There are some great things in this game, but they are marred by the MANY ugly, painful elements.

Its a tough game to love, and I love meh RPGs, I really do, but this one is really a mess to deal with. (And I totally understand the "whack" game loyalty, im a passionate fan of the Tenchu series, as broken as those games are...)
The problem is, especially with console gamers, and indeed most gaming media, they seem to think because an action-adventure like Mass Effect is called an RPG, that all RPG's should have Mass Effect level of graphics and speech, etc.

What they don't realise is a 50km square open world non linear cRPG, with 100's of quests and 1,000's of weapons and armour pieces, etc, along with the spells and crafting, done in an ME way, would cost $100 million to develop, would have to retail at over $100 and would still not sell enough units to make a profit!

We seem unable to be grown up about gaming an more, and must realise that if you are going to have 100 times the content you have to scale back the graphics and voice overs etc!

I would much rather have intelligent 60 hour games with good graphics than a dumb 12 hour game from a major publisher with fantastic graphics!
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UK_John: The problem is, especially with console gamers, and indeed most gaming media, they seem to think because an action-adventure like Mass Effect is called an RPG, that all RPG's should have Mass Effect level of graphics and speech, etc.
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Why is that a problem? You should always strife for quality. (And Mass Effect is a quality soap opera, if nothing else.) :|


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UK_John: ...
What they don't realise is a 50km square open world non linear cRPG, with 100's of quests and 1,000's of weapons and armour pieces, etc, along with the spells and crafting, done in an ME way, would cost $100 million to develop, would have to retail at over $100 and would still not sell enough units to make a profit!
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No they wouldn't. It's all in how you go about these things. Most of the km² are empty as far as "events" go. Nothing too intense there. (And as Diablo as shown, you can randomly generate these thousands of items in a coherent manner. They don't even look any different when worn.)


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UK_John: ...
We seem unable to be grown up about gaming an more, and must realise that if you are going to have 100 times the content you have to scale back the graphics and voice overs etc!
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No we don't. 100 times the physical space doesn't equal 100 times the content. Again, it's how you go about this. Work smart, not hard. No need to scale back on anything at all.


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UK_John: ...
I would much rather have intelligent 60 hour games with good graphics than a dumb 12 hour game from a major publisher with fantastic graphics!
What, like Persona? Good games, these. Two Worlds aint Persona though.
Post edited February 15, 2011 by Domochevsky
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Fortysixter: Why did you buy the game if you feel that way about it ?
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Roberttitus: With all due respect, this is quite possibly the stupidest thing I have ever read.
He probably bought it not knowing alot about it & just thinking that it would be good (I doubt that you can honestly say that you have never just blindly bought something thinking it would be good only to discover that you hated it.). There is no possible way to know how crappy the gameplay, dialog (& to some extent) graphics in a game are just from looking at screen shots... so I think it is pretty safe to say that this is probably the case with this reviewer.
Reading forums and reviews would arm you with information you needed.
It honestly breaks my hearth to see someone with a freaking vault boy avatar and a grim fandango avatar defending this piece of crabshit that is Two worlds.

How can you have a love for those games and than actually think that two worlds is worth a download, let alone a play is beyond me, is the current generation of gamers simply so bullshitted that they don't see how bad this game is?

This flawed piece of programmingcrap should never have been released...heck it should not even have been getting a sequel.
We are wasting gog's time and resources on this crap instead on getting nice games like Summoner or the soul reaver series..
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Nikagor: This flawed piece of programmingcrap should never have been released...heck it should not even have been getting a sequel.
By all accounts the sequel is actually quite good. I haven't played it yet though.

As for the first one, it's definitely not a great game, but it can be fun in its patched form, which is the one being sold here on GOG. The large amount of loot to find coupled with the loot-stacking mechanic was what I found enjoyable... the game was sort of an excuse to go loot-hunting everywhere. Towards the end I ran out of loot to find and it quickly became very boring. Fortunately I was able to make a beeline straight for the ending at that point. The game environments are also surprisingly varied; in the beginning everything looks the same but once you cross the river there are lots of cool locations to find.

The game certainly doesn't hold a candle to greats like Fallout and Grim Fandango, but it's still fun in a mindless way.
I've played it too, and while it's not the pinnacle of gaming, it is a fun way to kill some time. This is not a game you play for the story anyway. (And yeah, the voice acting is bad, but it amuses me because it is so bad.)
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Castrum: Two Worlds is one of the most atrocious games I have ever had the displeasure of playing. Awful graphics, awful gameplay, awful dialog, and so on. I'm normally the kind of person who is willing to forgive serious issues in a game as long as it is playable and fun, but Two Worlds hardly justifies itself in either category. And even with all that said, GOG wants to charge you $10 for this atrocity of a game? Do yourself a favor and spend your money on something that's actually worth your time.

Avoid this game at all costs.
So the op have only played the xbawx version, and apparently had some problems figuring out how to play.... it has to be the games fault then XD

I think most reasonable people can agree that a someone bashing a pc game on the basis of having played the sub-par console version isn't really an authority on the subject.
Having played both the xbox and the gog version of Two Worlds I can attest to the two versions being like two different games when it comes to both graphics and performance. They are literally a couple of worlds apart.


So, is the gog-version of Two Worlds a "Waste Of Money, To Say The Least"?

Not at all. Diffuse story and funky dialogue aside, the enormous game-world to explore as one sees fit and the freedom therein will probably suck you right in if you like such games.
Playability is solid, if one can grasp the basics of the game (the manual is a great help there if needed). The combat is as visceral as it is easy (hold down button, see sword dice 'n slice), the magic system is straightforward and easy to grasp (collect stacks of spell-cards to improve spells) and the stealth/archery is not all that different from other action rpgs.
But to address the playability-issue more directly: It is not like the game isn't playable, far from it, the controls do their job and the game is graced with years of patching that have fixed tons of bugs and tuned up the framerate. The basic elements of play, that in my opinion constitutes the overall playability, is well implemented. Character progression (stats, not story) is engaging and intuitive, the game-world is absolutely huge and well stocked with things to do, and the quests are entertaining enough even when muddled by the aforementioned funky dialogue.
Now don't get me wrong, Two Worlds is not the greatest thing since sliced bread, but it is still a highly playable action-rpg in its own right. $10 for Two Worlds is not a bad deal at all if one is looking for a rpg to play until the big guys pump out their monstrous productions come holiday season.
I do find it hilarious that the op implies that it is better to pay more than $10 just to avoid trying the game out.

Whether or not one finds the game fun is, as is expected of a game, a matter of personal taste (see the raging subjectivity of the op for an excellent example of this), but fans of action-rpgs that are between games at the moment could do much worse than picking up Two Worlds.
I learned quite some time ago that arguing about TW with fanboys is a futile effort, no matter how mediocre the game might truly be. I believe I have already stated within this thread that in some ways I was perhaps a bit harsh and rash in my full assessment; however, my stance on TW remains the same.

The game is an odd curiosity at best, and frankly, I would pirate it before I would ever pay money for it again. The PC version may have gotten fixed up over the years, but for them to release the Xbox 360 version in such a state and then proceed to abandon it after the fact indicates to me they are not worthy of my money for any quality of product, for this game on PC nor for any future product they release.

As for actually paying $10 for TW, I would ask any logical-minded gamer exactly why they wouldn't just buy Morrowind and/or Oblivion for $10 - 15 each? Or if you're through with them, why not the Might & Magic 6-pack here at GOG for $10 instead? Certainly, at the very least, one's money would not be going towards supporting a lazy game developer.
I bought it for $4.99 during the TopWare Interactive sale a few days ago.
A couple of hours of playing it, you've got a satisfied customer here.

Not among the best RPGs, but is far from being crap.
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Waltorious: By all accounts the sequel is actually quite good. I haven't played it yet though.

As for the first one, it's definitely not a great game, but it can be fun in its patched form, which is the one being sold here on GOG. The large amount of loot to find coupled with the loot-stacking mechanic was what I found enjoyable... the game was sort of an excuse to go loot-hunting everywhere. Towards the end I ran out of loot to find and it quickly became very boring. Fortunately I was able to make a beeline straight for the ending at that point. The game environments are also surprisingly varied; in the beginning everything looks the same but once you cross the river there are lots of cool locations to find.

The game certainly doesn't hold a candle to greats like Fallout and Grim Fandango, but it's still fun in a mindless way.
The Problem here is that people rate it with 5 stars and I was quiet frankly shocked to see that, this piece of garbage does not deserve five stars. I always think most of those people just seem to have played this one game..ever..only.. and than of course believe its good, because..lets be honest its crappy.

The same goes with Risen and the Gothic series..for gods sake gothic 2 didn't even have a real inventory and people still hyped it like it was great, for me all the gothic series along with risen and two worlds just suck, later one even daring to claim its an oblivion killer just makes me furious.