Posted February 01, 2017
I've tried every possible combination. All of them leave artifacts behind the cursor. I've even asked the dgVooodoo2 developer and he said it was because of how the game itself works.
I didn't revive this thread to be argumentative though, but because I noticed while antialiasing works on my Windows 10 setup and not on my identical Windows 7 setup, having the traditional 2D objects flickering in and out on the Windows 7 setup.
So I thought, maybe it isn't purely a driver issue and could be a DirectDraw/Windows issue. So there's a few ddraw compatibility tools and one of them is DDrawCompat. With the latest unstable build of that, antialiasing works with Nvidia cards.
Of course you still have to rename game.exe to something else to avoid the Nvidia profile. You probably also want to use Nvidia Inspector to choose a supersampling only AA mode.
I didn't revive this thread to be argumentative though, but because I noticed while antialiasing works on my Windows 10 setup and not on my identical Windows 7 setup, having the traditional 2D objects flickering in and out on the Windows 7 setup.
So I thought, maybe it isn't purely a driver issue and could be a DirectDraw/Windows issue. So there's a few ddraw compatibility tools and one of them is DDrawCompat. With the latest unstable build of that, antialiasing works with Nvidia cards.
Of course you still have to rename game.exe to something else to avoid the Nvidia profile. You probably also want to use Nvidia Inspector to choose a supersampling only AA mode.