Posted July 05, 2017
high rated
Changelog for update 1.5.5 (added 05 July 2017):
Mac OS X version will follow shortly.
- Fixed damage bonus, resistance penetration and resistances to correctly appear in online charsheets
- Buffed Athamaton, also it can now speak! Enjoy your deaths
- Added support for visible talents, items and playerdoll images on online character sheets on te4.org
- Fixed joining chat channels on star in some rare cases, one of the reason for "server doesnt work: it did work you just didnt saw it
- Talents that generate resources state "FOO gain: X" instead of "FOO cost: -X"
- Improved data synchronization with the server to lighten load
- Fixed trying to capture a fearscaping npc while in the fearscape with a possessor
- Modding: Support for "hated_by_everybody" property
- Modding: DLCs/Addons defined resources should now correctly appear in the charsheets
- Modding: New resources parameter "switch_direction" to indicate the resource prefers to be lower
- Modding: New Actor:alterTalentCost method
- Modding: New static method Object:descCombat() to let addons pass a custom combat table and get a correct description
Mac OS X version will follow shortly.
- Fixed damage bonus, resistance penetration and resistances to correctly appear in online charsheets
- Buffed Athamaton, also it can now speak! Enjoy your deaths
- Added support for visible talents, items and playerdoll images on online character sheets on te4.org
- Fixed joining chat channels on star in some rare cases, one of the reason for "server doesnt work: it did work you just didnt saw it
- Talents that generate resources state "FOO gain: X" instead of "FOO cost: -X"
- Improved data synchronization with the server to lighten load
- Fixed trying to capture a fearscaping npc while in the fearscape with a possessor
- Modding: Support for "hated_by_everybody" property
- Modding: DLCs/Addons defined resources should now correctly appear in the charsheets
- Modding: New resources parameter "switch_direction" to indicate the resource prefers to be lower
- Modding: New Actor:alterTalentCost method
- Modding: New static method Object:descCombat() to let addons pass a custom combat table and get a correct description