Posted March 10, 2017
high rated
Changelog for Patch 1.5.0 Tales of Maj'Eyal / GOG-15 (Windows) / GOG-78 (Mac) / GOG-17 (Linux) (added 10 March 2017):
PART 1
Major Features
- New donator/buyers class: Possessors
- Imported Stone Wardens class into the base game, with an unlock
- Fully rewrote Archer class
- Fully rewrote Rogue class
- Reworked Chants and Hymns trees
- Buffed Antimagic
- Much improved Infinite Dungeon, with new layouts, terrains and challenge levels
- New visual effects for many, many talents, both old and new
- New "shimmer" cosmetic feature for donators/buyers to change the look of your gear and finally look dapper!
- All artifacts now have unique player doll images, to look even more dapper!
Misc
- New quests popup visuals, varying depending on the type and status of quest
- Rewrote Survival tree
- Altered other warrior & rogue subclasses to match new categories
- New Light Armour Training talent
- When the player enters a level (the first time only), any nearby hostiles in radius 5 are scattered around the level, to prevent entering deathtraps
- When unlocking poisons the Lord unlocks un already learnt
- Adventurers start with a cloak in inventory
- Antimagic now scales with either Mindpower of Physical power
- Resolve now works even while Antimagic Shield is up when at level 5
- Mana Clash now also adds a timed effect that adds manaburn to all damage dealt
- Antimagic Shield max absorb buffed and now does a manaburn backlask against the attacker
- Aura of Silence now also restores equilibrium for each foes silenced
- Talent descriptions automatically note talents that won't break stealth.
- Rares/Uniques/Bosses/Elite Bosses/Gods now have distinctive markers on them to easily notice them
- Increased Epoch's Curve range by 1
- Nerfed cooldown and healing on Bathe in Light
- Staves accuracy bonus is now halved for short staves
- Brittle Clear Oozes are much rarer
- Nigthmare has slightly increased chance of rare spanws
- Stairs can not be used for some turns after a kill (0 on Easy, 2 on Normal, 3 on Nightmare, 5 on Insane, 9 on Madness)
- Ogres's Writ Large lets them get a 6th inscription slot as before, but they have to use a category point to actually unlock it
- Buffed Highers (Gift also gives healing mod%, Overseer grants telepathy on hit, Born into Magic has better numbers)
- Dwarf Stoneskin fully ignores the triggering attack, and correctly states it has no cooldown and can re-proc while active
- Nerfed infravision on the experiments in the Blighted Ruins
- Buffed Ghouls (Ghoul provides more stats, Ghoulish Leap provides a global speed boost on landing, reduced Retch cooldown a little, increased Gnaw stats reduction and ghoul spawned is fully
controllable)
- All summons affected by Blighted Summoning get max vim on spawn
- Buffed Skeletons (Skeleton gives more str/dex, reduced cooldown of both Bone Armour and Re-assemble)
- Buffed Dwarves (Resiliense gives hardiness, Stoneskin and Power is Money give higher numbers)
- Dark Empathy now also transfers the caster's resists cap
- Cornacs start with one more generic point and gain additional class and generic points while leveling
- Nerfed Ogres a little (and buffed a little)
- Some slight Shalore nerfs (and a buff)
- Augmentation updates with each stats change and has a small cooldown
- New "Detach Tinker" command in the item's menu to remove a tinker from an object, worn or otherwise
- Tinkered objects show the tinker they use in their names
- Dwarven Adventurers can use stone wardens talents
- All zones now update their base level each time the player enters
- All liches NPCs have 50% chance to ignore crits, archliches and bloodliches have 100%
- Lichform grants 100% stun & disease immunity
- Lichform now has a new rank 7, which is much more powerful than puny level 6 liches !
- Skeleton's Re-Assemble can not be cheesed anymore
- Healing modifier scales (0.5 power) with constitution.
- When disarmed, some traps give the player a chance to learn (unlock) a related trap talent.
- Revised (nerfed) Gesture of Guarding's deflection value (similar to parry).
- Talents whose descriptions contain a damage will now also base it on the stunned/dazed/number/.. state to reflect the actual damage that can be done more accurately
- Player AOE targeting with stop block will not block on unseen actors.
- Player AOE targeting highlights with stop block will not be blocked by unseen actors.
- Darkest Light will not appear on randbosses/elites anymore
- Infinite Dungeon levels sometimes get zone-wide auras
- Backup guardians can now drop tier 5 items
- Levelup dialog has a checkbox to hide unknown categories, should help a lot Adventurers
- New game option in Misc section to show or hide cloak hoods (off by default)
- Added a Font Scaling option to the video menu, from 50% to 300%
- Capslock to scroll is now rebindable like any other keybinds, under the name "Scroll map mode"
- Corrections/clarifications to the descriptions and log messages for a few artifacts.
- Short staves will appear smaller than normal ones on the player's doll
- Unique tiles for all artifacts, including every possible versions of the Crystal Heart and Crystal Focus
- Bone Shield displays current and max charges on the icon
- Buffed quick, supercharged, and overpowered charm egos a bit (better cooldowns)
- Reworked Hornet Stingers to be useful. Now 20 damage per turn up from 15 and 20% talent failure rate up from 5%.
- Added unarmed on-hit Cursed talents for Ruthless Grip so brawlers won't be so sad. Lowered the healing mod malus from -20% to -10% so it will be a safer choice. Slight increase in price and
slight decrease in base power and on-hits to balance it out with its new talents.
PART 1
Major Features
- New donator/buyers class: Possessors
- Imported Stone Wardens class into the base game, with an unlock
- Fully rewrote Archer class
- Fully rewrote Rogue class
- Reworked Chants and Hymns trees
- Buffed Antimagic
- Much improved Infinite Dungeon, with new layouts, terrains and challenge levels
- New visual effects for many, many talents, both old and new
- New "shimmer" cosmetic feature for donators/buyers to change the look of your gear and finally look dapper!
- All artifacts now have unique player doll images, to look even more dapper!
Misc
- New quests popup visuals, varying depending on the type and status of quest
- Rewrote Survival tree
- Altered other warrior & rogue subclasses to match new categories
- New Light Armour Training talent
- When the player enters a level (the first time only), any nearby hostiles in radius 5 are scattered around the level, to prevent entering deathtraps
- When unlocking poisons the Lord unlocks un already learnt
- Adventurers start with a cloak in inventory
- Antimagic now scales with either Mindpower of Physical power
- Resolve now works even while Antimagic Shield is up when at level 5
- Mana Clash now also adds a timed effect that adds manaburn to all damage dealt
- Antimagic Shield max absorb buffed and now does a manaburn backlask against the attacker
- Aura of Silence now also restores equilibrium for each foes silenced
- Talent descriptions automatically note talents that won't break stealth.
- Rares/Uniques/Bosses/Elite Bosses/Gods now have distinctive markers on them to easily notice them
- Increased Epoch's Curve range by 1
- Nerfed cooldown and healing on Bathe in Light
- Staves accuracy bonus is now halved for short staves
- Brittle Clear Oozes are much rarer
- Nigthmare has slightly increased chance of rare spanws
- Stairs can not be used for some turns after a kill (0 on Easy, 2 on Normal, 3 on Nightmare, 5 on Insane, 9 on Madness)
- Ogres's Writ Large lets them get a 6th inscription slot as before, but they have to use a category point to actually unlock it
- Buffed Highers (Gift also gives healing mod%, Overseer grants telepathy on hit, Born into Magic has better numbers)
- Dwarf Stoneskin fully ignores the triggering attack, and correctly states it has no cooldown and can re-proc while active
- Nerfed infravision on the experiments in the Blighted Ruins
- Buffed Ghouls (Ghoul provides more stats, Ghoulish Leap provides a global speed boost on landing, reduced Retch cooldown a little, increased Gnaw stats reduction and ghoul spawned is fully
controllable)
- All summons affected by Blighted Summoning get max vim on spawn
- Buffed Skeletons (Skeleton gives more str/dex, reduced cooldown of both Bone Armour and Re-assemble)
- Buffed Dwarves (Resiliense gives hardiness, Stoneskin and Power is Money give higher numbers)
- Dark Empathy now also transfers the caster's resists cap
- Cornacs start with one more generic point and gain additional class and generic points while leveling
- Nerfed Ogres a little (and buffed a little)
- Some slight Shalore nerfs (and a buff)
- Augmentation updates with each stats change and has a small cooldown
- New "Detach Tinker" command in the item's menu to remove a tinker from an object, worn or otherwise
- Tinkered objects show the tinker they use in their names
- Dwarven Adventurers can use stone wardens talents
- All zones now update their base level each time the player enters
- All liches NPCs have 50% chance to ignore crits, archliches and bloodliches have 100%
- Lichform grants 100% stun & disease immunity
- Lichform now has a new rank 7, which is much more powerful than puny level 6 liches !
- Skeleton's Re-Assemble can not be cheesed anymore
- Healing modifier scales (0.5 power) with constitution.
- When disarmed, some traps give the player a chance to learn (unlock) a related trap talent.
- Revised (nerfed) Gesture of Guarding's deflection value (similar to parry).
- Talents whose descriptions contain a damage will now also base it on the stunned/dazed/number/.. state to reflect the actual damage that can be done more accurately
- Player AOE targeting with stop block will not block on unseen actors.
- Player AOE targeting highlights with stop block will not be blocked by unseen actors.
- Darkest Light will not appear on randbosses/elites anymore
- Infinite Dungeon levels sometimes get zone-wide auras
- Backup guardians can now drop tier 5 items
- Levelup dialog has a checkbox to hide unknown categories, should help a lot Adventurers
- New game option in Misc section to show or hide cloak hoods (off by default)
- Added a Font Scaling option to the video menu, from 50% to 300%
- Capslock to scroll is now rebindable like any other keybinds, under the name "Scroll map mode"
- Corrections/clarifications to the descriptions and log messages for a few artifacts.
- Short staves will appear smaller than normal ones on the player's doll
- Unique tiles for all artifacts, including every possible versions of the Crystal Heart and Crystal Focus
- Bone Shield displays current and max charges on the icon
- Buffed quick, supercharged, and overpowered charm egos a bit (better cooldowns)
- Reworked Hornet Stingers to be useful. Now 20 damage per turn up from 15 and 20% talent failure rate up from 5%.
- Added unarmed on-hit Cursed talents for Ruthless Grip so brawlers won't be so sad. Lowered the healing mod malus from -20% to -10% so it will be a safer choice. Slight increase in price and
slight decrease in base power and on-hits to balance it out with its new talents.
Post edited March 11, 2017 by ElTerprise