Posted December 02, 2015
high rated
Changelog for update 1.3.3 / GOG-5 (Windows) / GOG-45 (Mac) / GOG-7 (Linux) (added 02 December 2015):
Release highlights:
- A small but important bugfix!
Expanded changelist:
- Try to fix the gamma issue on some computers
- Fixed curse of nightmare, for real this time!
- Buffed curse of nighmare to start triggering at level 4 (as the description was implying)
- When mousing over a zone change there will be a minimum level indicator in the tooltip
Patch 1.3.2 (added 02 December 2015):
Release highlights:
- Many important bugfixes!
Expanded changelist:
- Yeeks summoned Wayists do not drop items
- Sludgenest drops Maj'Eyal items
- Combat:combatSpeed can take an additional speed
- Fixed Skirmisher's Swift Shot abuse
- Prevented the vats in the old conclave vault from destroying stairs
- Party members are cleaned of debuff when going to the Eidolon plane
- Fixed Archery to properly do on_hit, on_crit, and on_kill effects. It can now handle multiple types of each from ranged weapons and ammo.
- Make Contingency and Matrix respect fixed cooldowns
- Fixes the nightmare part of curse of nightmares
- Add proc chance to Warden's Call (for balance and bugfix)
- Reduced the memory drag (but not altogether fixed) caused by Temporal Warden talents
- Fixed inventory destruction caused by some Temporal Warden talents
- Fixed Fearless Cleave
- Roguelike mode characters can now enter the Eidolon plane by a special exploratory farportal event, thus making Utterly Destroyed achievement possible even in Roguelike mode
- "make_escort" property can reference define_as fields of entities without a rarity
- New string.prefix and string.suffix functions
- Deus Ex Machina achievement altered and now possible to get
- Reduced Insane and Madness flat level penalty, as it just made first levels harder than the rest of the game (which is still very madly hard)
- Cancelling secondary target for Nature's Equilibrium now targets self.
- Reduced Paradox cost on Time Shield, Webs of Fate, and Temporal Fugue
- Fixed Twist Fate
- Limited the number of possible charges of Lightning Catcher
- Twist Fate gives audio feedback when an anomaly is held
- Twist Fate gives better messages when an anomaly is targeted
- Paradox Modifier can not reduce duration below one turn
- Fixed weapon speed bug
- Savefiles from previous minor patch versions will not require to check the "old savefiles" checkbox anymore
- Savefiles from previous minor patch versions will not display the "download old data" popup anymore
Release highlights:
- A small but important bugfix!
Expanded changelist:
- Try to fix the gamma issue on some computers
- Fixed curse of nightmare, for real this time!
- Buffed curse of nighmare to start triggering at level 4 (as the description was implying)
- When mousing over a zone change there will be a minimum level indicator in the tooltip
Patch 1.3.2 (added 02 December 2015):
Release highlights:
- Many important bugfixes!
Expanded changelist:
- Yeeks summoned Wayists do not drop items
- Sludgenest drops Maj'Eyal items
- Combat:combatSpeed can take an additional speed
- Fixed Skirmisher's Swift Shot abuse
- Prevented the vats in the old conclave vault from destroying stairs
- Party members are cleaned of debuff when going to the Eidolon plane
- Fixed Archery to properly do on_hit, on_crit, and on_kill effects. It can now handle multiple types of each from ranged weapons and ammo.
- Make Contingency and Matrix respect fixed cooldowns
- Fixes the nightmare part of curse of nightmares
- Add proc chance to Warden's Call (for balance and bugfix)
- Reduced the memory drag (but not altogether fixed) caused by Temporal Warden talents
- Fixed inventory destruction caused by some Temporal Warden talents
- Fixed Fearless Cleave
- Roguelike mode characters can now enter the Eidolon plane by a special exploratory farportal event, thus making Utterly Destroyed achievement possible even in Roguelike mode
- "make_escort" property can reference define_as fields of entities without a rarity
- New string.prefix and string.suffix functions
- Deus Ex Machina achievement altered and now possible to get
- Reduced Insane and Madness flat level penalty, as it just made first levels harder than the rest of the game (which is still very madly hard)
- Cancelling secondary target for Nature's Equilibrium now targets self.
- Reduced Paradox cost on Time Shield, Webs of Fate, and Temporal Fugue
- Fixed Twist Fate
- Limited the number of possible charges of Lightning Catcher
- Twist Fate gives audio feedback when an anomaly is held
- Twist Fate gives better messages when an anomaly is targeted
- Paradox Modifier can not reduce duration below one turn
- Fixed weapon speed bug
- Savefiles from previous minor patch versions will not require to check the "old savefiles" checkbox anymore
- Savefiles from previous minor patch versions will not display the "download old data" popup anymore