Posted October 10, 2020
high rated
Here's a companion piece to my Companion Builds thread where I aim to share some of the insights I've found for the main character in the game. As both a roleplayer and rollplayer, I strive for three standards in each build.
1. It has to be conceptually appropriate. Sure, you could dip Monk or Vivisectionist in just about anything to make it stronger, but 99% of the time it doesn't make a lick of sense. If the RP aspect of this game doesn't interest you and you're just looking for whatever gives you the biggest numbers to go slay the other numbers, this guide isn't for you. My builds need to suit the character's concept most of all.
2. They have to be effective. I only post builds that I've personally used on Challenging or harder difficulties and can verify that they pull their weight. I've noticed a LOT of builds get posted out there where the character is a walking liability that contributes nothing until level 15+ when the uber-awesome combo it was building toward takes affect. My builds aim for showing meaningful gain and ability throughout every level.
3. I hate min/maxing, it's the lazy man's way of squeezing 1 or 2 extra points out of a build at the cost of the RP in the game. You won't see 7's (or even worse, 5's) for attributes in my builds. Also, I like a mixture of races and concepts. It's too easy to fall into the pitfall of playing all Aasimar because they have the best stats. Maybe you want to play a Half-Orc or a Gnome sometime? I'm aiming to have as much variety as possible here.
Build Index
Aasimar
Divine Dragonknight (Divine Guardian / Sorcerer / Dragon Disciple / Eldritch Knight) - Angelkin
Dwarves
Dwarven Defender (Tower Shield Specialist / Stalwart Defender)
Elves
The Grenadier (Grenadier)
Gnomes
Fey Lord (Feyspeaker)
Half-Elves
Erastil's Warden (Herald Caller)
Half-Orcs
Death Knight (Eldritch Scion)
Orc Axemaster (Slayer / Rogue)
Last of the Shattered Tusk (Mad Dog / Sacred Huntsman / Two-Handed Fighter)
Halflings
Adamantine Halfling (Fighter / Invulnerable Rager / Stalwart Defender)
Treasure Hunter (Knife Master / Archaeologist / Arcane Trickster)
Humans
Aldori Duelmaster (Sword Saint / Duelist)
Tieflings
Inferno Priest of Asmodeus (Sorcerer / Ecclesitheurge / Mystic Theurge) - Hellspawn
1. It has to be conceptually appropriate. Sure, you could dip Monk or Vivisectionist in just about anything to make it stronger, but 99% of the time it doesn't make a lick of sense. If the RP aspect of this game doesn't interest you and you're just looking for whatever gives you the biggest numbers to go slay the other numbers, this guide isn't for you. My builds need to suit the character's concept most of all.
2. They have to be effective. I only post builds that I've personally used on Challenging or harder difficulties and can verify that they pull their weight. I've noticed a LOT of builds get posted out there where the character is a walking liability that contributes nothing until level 15+ when the uber-awesome combo it was building toward takes affect. My builds aim for showing meaningful gain and ability throughout every level.
3. I hate min/maxing, it's the lazy man's way of squeezing 1 or 2 extra points out of a build at the cost of the RP in the game. You won't see 7's (or even worse, 5's) for attributes in my builds. Also, I like a mixture of races and concepts. It's too easy to fall into the pitfall of playing all Aasimar because they have the best stats. Maybe you want to play a Half-Orc or a Gnome sometime? I'm aiming to have as much variety as possible here.
Build Index
Aasimar
Divine Dragonknight (Divine Guardian / Sorcerer / Dragon Disciple / Eldritch Knight) - Angelkin
Dwarves
Dwarven Defender (Tower Shield Specialist / Stalwart Defender)
Elves
The Grenadier (Grenadier)
Gnomes
Fey Lord (Feyspeaker)
Half-Elves
Erastil's Warden (Herald Caller)
Half-Orcs
Death Knight (Eldritch Scion)
Orc Axemaster (Slayer / Rogue)
Last of the Shattered Tusk (Mad Dog / Sacred Huntsman / Two-Handed Fighter)
Halflings
Adamantine Halfling (Fighter / Invulnerable Rager / Stalwart Defender)
Treasure Hunter (Knife Master / Archaeologist / Arcane Trickster)
Humans
Aldori Duelmaster (Sword Saint / Duelist)
Tieflings
Inferno Priest of Asmodeus (Sorcerer / Ecclesitheurge / Mystic Theurge) - Hellspawn
Post edited November 14, 2020 by Roahin