Posted April 02, 2015
blueskirt42: Maybe it was panned by the existing fan base, but it managed to reach a new fan base with its different gameplay. I know it's not empirical evidence of anything but my flatmate's sole experience with King's Quest began and ended with Mask of Eternity.
"Dude, remember King's Quest? I feel like replaying King's Quest!
-Great! Which one? The first one? King's Quest V? King's Quest VI?
-Which one's the 3D one?
-Oh."
I'm guessing it was the same for a lot of people.
My first KQ game, in which I knew I was playing a KQ game, was KQ5. Then I played KQ6. "Dude, remember King's Quest? I feel like replaying King's Quest!
-Great! Which one? The first one? King's Quest V? King's Quest VI?
-Which one's the 3D one?
-Oh."
I'm guessing it was the same for a lot of people.
I had to adapt to the more archaic styles of KQ1-4 when I went back through the games! Going form true point and click to 'parser' is a major change! But I have to say I've loved every single game. I even enjoyed KQ7, if it is my least favorite game in the series!
I think part of my enjoyment of the series as a whole was 'what kind of worlds' could we explore? What new places, what new characters to interact with?
KQ1 both versions are generally at the top of my favorite KQ games. I find KQ8 to be sort of in line with the earliest game. In both KQ1 and KQ8 you are playing as a lowly 'knight' trying to save the kingdom.
Graham also had useless random encounters to deal with. Not necessarily any puzzles just avoiding them. The flying witch, wolf, wizard, ogre, and dwarf.They were there to get in the way. The enemies of KQ8 more or less filled in the same role, except this time you could fight them instead of just having to escape them. Both games had the most wide open worlds to explore (KQ8 didn't just give you one world, but six-seven large worlds to explore, so it was almost like having 7 classic games in one).. Graham could jump in the first game, offering some action elements. KQ8 brought that feature back, and made it more useful. Both King's Quest 1, and KQ8 have you exploring parts of Daventry (with lots of secrets to uncover ), though with KQ8, its only the first part of the game.
There is part of me who would love to have seen what KQ9 had been like had Roberta had a chance to make it. What would KQ be like if she could have still been developing games based on advances to the technology in the last 17 years. So that there was a clear 'evolution' from KQ8 today.