envisaged0ne: I'm quoting sites not understanding the difference between a game engine and a graphics card? Ok, seriously, you are just acting stubborn and ignorant now. I explained in my previous post what the SCI interpreter is. It has nothing to do with the graphics at all. Well, short of the fact that I explained sci0 was programmed to use ega graphics. The sites ALL have shown SCI0 was programmed to use EGA 16 colors, which is what KQ1 was programmed in. You're just choosing to ignore all the proof I've given you. Grow up and just admit that I'm correct. I'll give you credit, you made me laugh. No one I've ever known that was given so much proof to back up what I've told you has ever still insisted I was wrong. And you can't even back it up with your own proof or explain how a sci0 game has to use a vga card. I know you don't have the knowledge to back anything you say up. But hey, go with whatever you read and interpret it your own way. I guess ignorance is bliss. I'd suggest telling the devs at scummvm that the kq1 remake uses vga graphics. They'd get a kick out of you too
I know you won't answer this, but hey, maybe someday this will give you something to think about. What is dithering and how does it relate to the sci0 interpreter? Can you tell me why the sci0 games use dithering if they required a VGA card?
You quote the sites but you are ignorant in what the sites are saying. SCI was Sierra's game engine. It was created to be in line with the new video card capabilities. Just because the games were not featuring FULL VGA capabilities, does NOT mean that the SCI engine wasn't created for the new cards (VGA, etc...).
You are sitting there claiming it was just compatible but wasn't a VGA remake because it didn't feature all of the VGA colors.
This is an ignorant statement for you to make. I know it's ignorant because you are ignoring all of the promotional material and the actual site descriptions you reference which explicitly state that the SCI engine was created explicitly for the new videocards - specifically the VGA cards. Only ONE of the sites you quoted, which was NOT an official site, said JUST EGA. But if you actually read the marketing material from the OFFICIAL Sierra Released information, the SCI card was for all of the newer cards, and specifically featured VGA support along with EGA.
You also then cited a site claiming it was a real VGA remake done by fans and that site you cited was featuring SVGA graphics not VGA graphics.
You do not know what you are talking about, and you are not reading the sites you keep linking. Please, just go away and stop posting.
edit: Oh, and another thing that really should make you feel like you know nothing about Game Engines and Video Cards - most games in the very early 90s were built around the EGA baseline. They were designed that way because almost all EGA colors were 100% translatable to VGA cards. VGA baselines, on the other hand, were not all compatible with EGA cards. So most games which people called VGA editions were built with EGA just to make sure that people with EGA cards could still enjoy them.
Sierra itself called the SCI version the SCI/VGA version, despite using EGA colors for this reason. Your almost obsessive compulsive insistence that because not all of the millions of colors were used it's wrong to dub it a VGA remake is just depressingly sad.