Posted September 26, 2014
high rated
Just to clear up the confusion:
King's Quest 1 remake by Sierra is, indeed, NOT VGA. IT uses their first SCI engine which uses EGA only. Sure, Sierra did some awesome things with thei first SCI engine and by the use of dithering they made it appear is if there are a lot more colors than their actually are.
What confuses people even more is the fact that all other Sierra remakes used their SCI2 engine and true VGA graphics.
There are a couple more indications of this as their SETUP-Program lists the graphics card as EGA/VGA and not a sepparate VGA and EGA option.
Also, when using SCUMMVM to play King's Quest 1 SCI you are given the option of using EGA undithering - an option which is, of course, not present in true VGA-games.
Using EGA graphics was the best way of creating games back then. Keep in mind that even up to Monkey Island 1, Lucas Arts did the same and only later released remakes.
VGA cards wre still rather rare and it allowed easy conversion for Tandy, PC Jr., Amiga and Atari ST.
The first REAL VGA game was, in fact, King's Quest 5, which was released much later.
You can also see that Sierra changed their graphics style significantly when switching from EGA to VGA graphics as they began to used hand painted backgrounds.
The problem, I think, is that later many people kept callong all remakes -VGA.
By the way: I absolutely adore Sierra SCI-games and their awesome EGA-graphics.
King's Quest 1 remake by Sierra is, indeed, NOT VGA. IT uses their first SCI engine which uses EGA only. Sure, Sierra did some awesome things with thei first SCI engine and by the use of dithering they made it appear is if there are a lot more colors than their actually are.
What confuses people even more is the fact that all other Sierra remakes used their SCI2 engine and true VGA graphics.
There are a couple more indications of this as their SETUP-Program lists the graphics card as EGA/VGA and not a sepparate VGA and EGA option.
Also, when using SCUMMVM to play King's Quest 1 SCI you are given the option of using EGA undithering - an option which is, of course, not present in true VGA-games.
Using EGA graphics was the best way of creating games back then. Keep in mind that even up to Monkey Island 1, Lucas Arts did the same and only later released remakes.
VGA cards wre still rather rare and it allowed easy conversion for Tandy, PC Jr., Amiga and Atari ST.
The first REAL VGA game was, in fact, King's Quest 5, which was released much later.
You can also see that Sierra changed their graphics style significantly when switching from EGA to VGA graphics as they began to used hand painted backgrounds.
The problem, I think, is that later many people kept callong all remakes -VGA.
By the way: I absolutely adore Sierra SCI-games and their awesome EGA-graphics.