Posted December 20, 2016
high rated
Magic and Rare Items
- Faction - Devil's Musket: now deals primarily Fire damage instead of Aether, added % Fire damage. Skill proc now also deals fire damage in addition to Aether damage.
- Rare Prefix - Blighted: added % Vitality damage, increased Chance of Retaliation to 25%
- Rare Prefix - Bloodletter's: increased Chance of Retaliation to 25%
- Rare Prefix - Caustic (focus): replaced Chance of Reduced Offensive Ability Retaliation with % Vitality Resistance
- Rare Prefix - Destroyer's: replaced Chance of Fire Retaliation with % Cold Resistance
- Rare Prefix - Dreadlord's: added % Aether damage
- Rare Prefix - Eldritch: replaced Mana Burn with % Poison damage
- Rare Prefix - Plaguebearer's: Flat Resist Reduction fixed at 15 at all ranks rather than scaling up with level
- Rare Prefix - Tempest: increased Chance of Retaliation to 25%
- Rare Prefix - Thunderstruck (armor/accessories): increased Chance of Retaliation to 25%
- Rare Prefix - Thunderstruck (focus): replaced Chance of Lightning Retaliation with 5% Cast Speed
- Rare Prefix - Tyrant's: % Damage reduction fixed at 15% at all ranks rather than scaling up with level
- Rare Prefix - Venomfang: Chance of Defensive Ability Reduction adjusted to 40 at all levels, but chance of activation increased to 33%
- Rare Suffix - Abyss: Chance of % Damage Reduction replaced with 12% Damage Reduction at all levels, % Resist Reduction adjusted to 12% at all levels
- Rare Suffix - Arcane Balance (weapons): replaced flat Fire and Cold damage with Elemental damage, increased % Cast Speed, added % Attack Speed
- Rare Suffix - Bestial Rage: added bonus Health, replaced bonus to Savagery with bonus to Summon Briarthorn
- Rare Suffix - Cabal (weapons): replaced flat Poison and Chaos damage with % Crit damage and a bonus to Possession
- Rare Suffix - Conflagration (shields): increased Chance of Burn Retaliation to 25%
- Rare Suffix - Elements: added % Attack Speed
- Rare Suffix - Fallen Skies (weapons): replaced flat Cold and Lightning damage with % Crit damage and Offensive Ability
- Rare Suffix - Ferocity: added bonus to Savagery
- Rare Suffix - Flamecaller's (weapons): added % Crit damage and % Elemental Resist, remove flat Fire and Lightning damage
- Rare Suffix - Onslaught: added bonus to % Cast Speed
- Rare Suffix - Shattered Reality (weapons): added bonuses to Fabric of Reality, % Cast Speed and % Attack Speed, removed flat Chaos damage and Offensive Ability
- Rare Suffix - Voidfire (weapons): replaced flat Fire damage with bonus to Thermite Mine
Class & Skills
Devotion
- Eel: added 4% Move Speed
- Harvestman's Scythe: added 4% Move Speed
- Sailor's Guide: increased % Move Speed to 8%
- Bat Fangs: reduced cooldown to 0.6s, projectiles now have 100% chance to pass through enemies
- Blades of Wrath: reduced number of projectiles to 15 by max rank
- Blizzard: increased Frostburn damage and increased % Weapon damage to 16%, increased Projectile Radius to 2.0 and reduced Target Radius to 5.0
- Bull Rush: reduced % Weapon damage by 5% at max rank, increased Physical damage
- Elemental Barrier: fixed missing visual effect indicator
- Falcon Swoop: reduced % Weapon damage by 5% at max rank, increased Physical damage
- Meteor Shower: increased Physical and Fire damage, increased Projectile Radius to 2.4 and reduced Target Radius to 5.0
- Raise the Dead: increased the total speed and aggressiveness of the summoned skeletons
- Spear of the Heavens: increased radius to 2.4, % Weapon damage by 10% and increased Aether and Lightning damage
- Targo's Hammer: reduced % Weapon damage by 16% at max rank, increased Physical damage
- Tempest: increased Lightning and Electrocute damage
- Tsunami: increased Cold and Lightning damage, significantly increased Frostburn damage
Soldier
- Break Morale: slightly reduced Physical Resist Reduction scaling at ultimate ranks to 40 by max ultimate rank
- Counterstrike: added Physical Retaliation and % Total Retaliation bonus
- Deadly Momentum: slightly reduced flat Physical damage
- Forcewave: increased % Weapon Damage by 15%, 185% by rank 16, 225% by max ultimate rank
- Field Command: increased Offensive and Defensive Ability scaling with rank
- Menhir's Bulwark: reduced Health Regeneration scaling at ultimate ranks to 150 by max ultimate rank
- Overguard: reduced % Health Regeneration bonus to 115% by rank 12, 170% by max ultimate rank
- Squad Tactics: increased % All Damage scaling with rank
- Veterancy: increased Health Regeneration scaling with rank
Demolitionist
- Fire Strike: Increased damage scaling a bit on Fire Strike and scaled it back a little on Explosive Strike to make the base skill a little more appealing relative to the mod, especially given that the mod provides radius damage.
- Explosive Strike: now also works with melee weapons, slightly reduced damage (see above)
- High Potency: increased Total damage bonus from 150% to 166%
- Grenado: increased Radius to 3.0, slightly reduced Energy Cost scaling with rank
- Added a new Transmuter for Grenado called Skyfire Grenado that converts 50% of Physical damage to Lightning
- High Impact: reduced Energy Cost scaling with rank, % Crit damage bonus has been moved to the second modifier. Fire damage scaling with rank increased.
- Skyfire Grenado: has been redesigned and renamed to Shattering Blast, now increases % Pierce, % Fire and % Crit damage as well as an added Internal Trauma bonus. Reduced Energy Cost scaling with rank
- Mortar Trap: increased fire damage scaling with rank
- The Big One: increased Physical and Fire damage scaling with rank
- Temper: increased Armor scaling with rank
- Ulzuin's Wrath: increased Fire and Lightning damage
Occultist
- Curse of Frailty: reduced % Physical Resistance Reduction to -25% by rank 10, -35% by max ultimate rank
- Vulnerability: reduced % Resistance Reduction to -30% by rank 10, continues to scale to -40% by max ultimate rank
- Possession: Energy Cost removed
- Solael's Witchfire: slightly increased Chaos damage scaling with rank
- Second Rite: increased Vitality damage scaling with rank
Nightblade
- Amarasta's Blade Burst: increased % Weapon Damage by 15%, 180% by rank 16, 210% by max ultimate rank
- Elemental Awakening: increased Frostburn damage scaling with rank, particularly at ultimate ranks
- Nightfall: increased Frostburn damage scaling with rank. Significantly increased Life Leech damage scaling with rank, particularly at ultimate ranks.
- Devouring Blades: increased % Pierce, % Bleed and % Damage Converted to Health scaling with rank. Added Vitality damage.
- Merciless Repertoire: added flat Poison damage
- Nidalla's Hidden Hand: % Pierce dealt as Acid conversion now scales with rank, starting at 5% and scaling to its previous value of 33% by rank 8. Scales up to 65% by max ultimate rank. Pierce builds can now gain a small Total Speed debuff from this skill without taking a large hit to their damage, likewise Acid builds can invest further to specialize.
- Night's Chill: significantly increased Cold damage and added Frostburn damage, reduced % Resistance Reduction to -30% by rank 10, -40% by max ultimate rank
- Phantasmal Armor: increased Armor scaling with rank
- Ring of Steel: increased Pierce damage scaling with rank, % Weapon damage now scales up to 170% by rank 16, continues to scale to 210% by max ultimate rank
- Circle of Slaughter: increased % Crit damage to 35% by rank 12, 45% by max ultimate rank, increased Bleed damage scaling with rank
Arcanist
- Olexra's Flash Freeze: reduced % Fire Resistance Reduction scaling at ultimate ranks to -125% by max ultimate rank
- Absolute Zero: reduced % Physical Resistance Reduction to -40% by rank 12, -60% by max ultimate rank
- Fabric of Reality: added flat Aether and Chaos damage
- Frozen Core: significantly increased Frostburn damage and extended its duration to 3s
- Shattered Star: increased Lightning damage, increased chance of triggering Lightning damage to 35% by rank 12, 45% by max ultimate rank
- Inferno: increased % Aether damage bonus to match % Fire damage bonus, significantly increased Burn damage, slightly reduced Energy Cost scaling with rank
- Wrath of Agrivix: increased % Damage Modifier to 175%
- Panetti's Replicating Missile: slightly increased Elemental damage scaling with ranks 7+, slightly reduced Energy Cost scaling with rank
- Distortion: increased Aether damage and % Fire damage scaling with rank, slightly reduced Energy Cost scaling with rank
- Supercharged: increased Electrocute damage, reduced Energy Cost scaling with rank
- Proliferation: reduced Energy Cost scaling with rank
- Conversion: increased Stun, Freeze and Petrify Resistance scaling with rank to 30% by rank 10, 40% by max ultimate rank
- Star Pact: increased Frostburn damage scaling with rank
Shaman
- Brute Force: slightly increased Lightning damage scaling at ultimate ranks
- Devouring Swarm: increased Vitality damage scaling with rank, reduced % Vitality Resistance Reduction to -70% by rank 16, -90% by max ultimate rank, reduced % Bleed Resistance Reduction to -40% by rank 16, -50% by max ultimate rank
- Storm Totem: increased Lightning damage scaling with rank
- Corrupted Storm: fixed an issue with the Lightning damage not properly converting to Vitality damage
- Wind Devil: increased Physical and Electrocute damage scaling with rank
- Maelstrom: increased Lightning and Electrocute damage scaling with rank
- Stormcaller: increased Electrocute damage scaling with rank
- Wendigo Totem: slightly increased Vitality damage scaling with rank
- Blood Pact: added flat Vitality damage
- Faction - Devil's Musket: now deals primarily Fire damage instead of Aether, added % Fire damage. Skill proc now also deals fire damage in addition to Aether damage.
- Rare Prefix - Blighted: added % Vitality damage, increased Chance of Retaliation to 25%
- Rare Prefix - Bloodletter's: increased Chance of Retaliation to 25%
- Rare Prefix - Caustic (focus): replaced Chance of Reduced Offensive Ability Retaliation with % Vitality Resistance
- Rare Prefix - Destroyer's: replaced Chance of Fire Retaliation with % Cold Resistance
- Rare Prefix - Dreadlord's: added % Aether damage
- Rare Prefix - Eldritch: replaced Mana Burn with % Poison damage
- Rare Prefix - Plaguebearer's: Flat Resist Reduction fixed at 15 at all ranks rather than scaling up with level
- Rare Prefix - Tempest: increased Chance of Retaliation to 25%
- Rare Prefix - Thunderstruck (armor/accessories): increased Chance of Retaliation to 25%
- Rare Prefix - Thunderstruck (focus): replaced Chance of Lightning Retaliation with 5% Cast Speed
- Rare Prefix - Tyrant's: % Damage reduction fixed at 15% at all ranks rather than scaling up with level
- Rare Prefix - Venomfang: Chance of Defensive Ability Reduction adjusted to 40 at all levels, but chance of activation increased to 33%
- Rare Suffix - Abyss: Chance of % Damage Reduction replaced with 12% Damage Reduction at all levels, % Resist Reduction adjusted to 12% at all levels
- Rare Suffix - Arcane Balance (weapons): replaced flat Fire and Cold damage with Elemental damage, increased % Cast Speed, added % Attack Speed
- Rare Suffix - Bestial Rage: added bonus Health, replaced bonus to Savagery with bonus to Summon Briarthorn
- Rare Suffix - Cabal (weapons): replaced flat Poison and Chaos damage with % Crit damage and a bonus to Possession
- Rare Suffix - Conflagration (shields): increased Chance of Burn Retaliation to 25%
- Rare Suffix - Elements: added % Attack Speed
- Rare Suffix - Fallen Skies (weapons): replaced flat Cold and Lightning damage with % Crit damage and Offensive Ability
- Rare Suffix - Ferocity: added bonus to Savagery
- Rare Suffix - Flamecaller's (weapons): added % Crit damage and % Elemental Resist, remove flat Fire and Lightning damage
- Rare Suffix - Onslaught: added bonus to % Cast Speed
- Rare Suffix - Shattered Reality (weapons): added bonuses to Fabric of Reality, % Cast Speed and % Attack Speed, removed flat Chaos damage and Offensive Ability
- Rare Suffix - Voidfire (weapons): replaced flat Fire damage with bonus to Thermite Mine
Class & Skills
Devotion
- Eel: added 4% Move Speed
- Harvestman's Scythe: added 4% Move Speed
- Sailor's Guide: increased % Move Speed to 8%
- Bat Fangs: reduced cooldown to 0.6s, projectiles now have 100% chance to pass through enemies
- Blades of Wrath: reduced number of projectiles to 15 by max rank
- Blizzard: increased Frostburn damage and increased % Weapon damage to 16%, increased Projectile Radius to 2.0 and reduced Target Radius to 5.0
- Bull Rush: reduced % Weapon damage by 5% at max rank, increased Physical damage
- Elemental Barrier: fixed missing visual effect indicator
- Falcon Swoop: reduced % Weapon damage by 5% at max rank, increased Physical damage
- Meteor Shower: increased Physical and Fire damage, increased Projectile Radius to 2.4 and reduced Target Radius to 5.0
- Raise the Dead: increased the total speed and aggressiveness of the summoned skeletons
- Spear of the Heavens: increased radius to 2.4, % Weapon damage by 10% and increased Aether and Lightning damage
- Targo's Hammer: reduced % Weapon damage by 16% at max rank, increased Physical damage
- Tempest: increased Lightning and Electrocute damage
- Tsunami: increased Cold and Lightning damage, significantly increased Frostburn damage
Soldier
- Break Morale: slightly reduced Physical Resist Reduction scaling at ultimate ranks to 40 by max ultimate rank
- Counterstrike: added Physical Retaliation and % Total Retaliation bonus
- Deadly Momentum: slightly reduced flat Physical damage
- Forcewave: increased % Weapon Damage by 15%, 185% by rank 16, 225% by max ultimate rank
- Field Command: increased Offensive and Defensive Ability scaling with rank
- Menhir's Bulwark: reduced Health Regeneration scaling at ultimate ranks to 150 by max ultimate rank
- Overguard: reduced % Health Regeneration bonus to 115% by rank 12, 170% by max ultimate rank
- Squad Tactics: increased % All Damage scaling with rank
- Veterancy: increased Health Regeneration scaling with rank
Demolitionist
- Fire Strike: Increased damage scaling a bit on Fire Strike and scaled it back a little on Explosive Strike to make the base skill a little more appealing relative to the mod, especially given that the mod provides radius damage.
- Explosive Strike: now also works with melee weapons, slightly reduced damage (see above)
- High Potency: increased Total damage bonus from 150% to 166%
- Grenado: increased Radius to 3.0, slightly reduced Energy Cost scaling with rank
- Added a new Transmuter for Grenado called Skyfire Grenado that converts 50% of Physical damage to Lightning
- High Impact: reduced Energy Cost scaling with rank, % Crit damage bonus has been moved to the second modifier. Fire damage scaling with rank increased.
- Skyfire Grenado: has been redesigned and renamed to Shattering Blast, now increases % Pierce, % Fire and % Crit damage as well as an added Internal Trauma bonus. Reduced Energy Cost scaling with rank
- Mortar Trap: increased fire damage scaling with rank
- The Big One: increased Physical and Fire damage scaling with rank
- Temper: increased Armor scaling with rank
- Ulzuin's Wrath: increased Fire and Lightning damage
Occultist
- Curse of Frailty: reduced % Physical Resistance Reduction to -25% by rank 10, -35% by max ultimate rank
- Vulnerability: reduced % Resistance Reduction to -30% by rank 10, continues to scale to -40% by max ultimate rank
- Possession: Energy Cost removed
- Solael's Witchfire: slightly increased Chaos damage scaling with rank
- Second Rite: increased Vitality damage scaling with rank
Nightblade
- Amarasta's Blade Burst: increased % Weapon Damage by 15%, 180% by rank 16, 210% by max ultimate rank
- Elemental Awakening: increased Frostburn damage scaling with rank, particularly at ultimate ranks
- Nightfall: increased Frostburn damage scaling with rank. Significantly increased Life Leech damage scaling with rank, particularly at ultimate ranks.
- Devouring Blades: increased % Pierce, % Bleed and % Damage Converted to Health scaling with rank. Added Vitality damage.
- Merciless Repertoire: added flat Poison damage
- Nidalla's Hidden Hand: % Pierce dealt as Acid conversion now scales with rank, starting at 5% and scaling to its previous value of 33% by rank 8. Scales up to 65% by max ultimate rank. Pierce builds can now gain a small Total Speed debuff from this skill without taking a large hit to their damage, likewise Acid builds can invest further to specialize.
- Night's Chill: significantly increased Cold damage and added Frostburn damage, reduced % Resistance Reduction to -30% by rank 10, -40% by max ultimate rank
- Phantasmal Armor: increased Armor scaling with rank
- Ring of Steel: increased Pierce damage scaling with rank, % Weapon damage now scales up to 170% by rank 16, continues to scale to 210% by max ultimate rank
- Circle of Slaughter: increased % Crit damage to 35% by rank 12, 45% by max ultimate rank, increased Bleed damage scaling with rank
Arcanist
- Olexra's Flash Freeze: reduced % Fire Resistance Reduction scaling at ultimate ranks to -125% by max ultimate rank
- Absolute Zero: reduced % Physical Resistance Reduction to -40% by rank 12, -60% by max ultimate rank
- Fabric of Reality: added flat Aether and Chaos damage
- Frozen Core: significantly increased Frostburn damage and extended its duration to 3s
- Shattered Star: increased Lightning damage, increased chance of triggering Lightning damage to 35% by rank 12, 45% by max ultimate rank
- Inferno: increased % Aether damage bonus to match % Fire damage bonus, significantly increased Burn damage, slightly reduced Energy Cost scaling with rank
- Wrath of Agrivix: increased % Damage Modifier to 175%
- Panetti's Replicating Missile: slightly increased Elemental damage scaling with ranks 7+, slightly reduced Energy Cost scaling with rank
- Distortion: increased Aether damage and % Fire damage scaling with rank, slightly reduced Energy Cost scaling with rank
- Supercharged: increased Electrocute damage, reduced Energy Cost scaling with rank
- Proliferation: reduced Energy Cost scaling with rank
- Conversion: increased Stun, Freeze and Petrify Resistance scaling with rank to 30% by rank 10, 40% by max ultimate rank
- Star Pact: increased Frostburn damage scaling with rank
Shaman
- Brute Force: slightly increased Lightning damage scaling at ultimate ranks
- Devouring Swarm: increased Vitality damage scaling with rank, reduced % Vitality Resistance Reduction to -70% by rank 16, -90% by max ultimate rank, reduced % Bleed Resistance Reduction to -40% by rank 16, -50% by max ultimate rank
- Storm Totem: increased Lightning damage scaling with rank
- Corrupted Storm: fixed an issue with the Lightning damage not properly converting to Vitality damage
- Wind Devil: increased Physical and Electrocute damage scaling with rank
- Maelstrom: increased Lightning and Electrocute damage scaling with rank
- Stormcaller: increased Electrocute damage scaling with rank
- Wendigo Totem: slightly increased Vitality damage scaling with rank
- Blood Pact: added flat Vitality damage
Post edited December 20, 2016 by DeMignon