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This is a fun game that had great atmosphere and pacing. It is not easy at times but that is the way a good game should be.
I am looking forward to this game.
I've never heard of this one before but it looks good enough for me to keep an eye on :)
It sort of sounds like a more real-world themed Fallout crossed with an adventure game, would that be a fair description?
I would say it's more like Final Fantasy Tactics or Fallout Tactics. Half the time you are exploring, gathering items, and talking to people. The other half, you are in turn-based battles where each character has a certain amount of squares they can move and actions they can perform.
I loved this game, though I knew it as Odium. One of my favorite aspects is the (intentionally?) cheesy dialogue. One gem that has stuck with me ever since I played this for the first time: "Mix four disks with one lab. Add horror. We could be cooking, yes?"
:)
Post edited March 17, 2009 by selzoc
I played this as 'Odium' and really enjoyed it. It has a great turn-based combat system, similar to X-COM's though slightly different. It also has beautifully detailed environment graphics. There are simple adventure and RPG aspects, but it's basically a TB squad-combat game, and a very good one! The voice-acting is indeed cheesy, but amusingly so :)
Overall: A very good game, that any fan of turn-based strategy should enjoy. I'm really glad to see it on GOG!
Yeah well I think I'm sold on the game. Now I have the impatient wait...
This is a great little game for time it was produced. I simply like the atmosphere that it creates and the things you have to do in the game. It is a lot of Turn Based fun.
I have to disagree, the combat system was horribly fudged, the inane chess-like restrictions of some weapons were completely inappropriate for a tactical RPG, not to mention that the combat itself was repetitive.
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EyeNixon: ...not to mention that the combat itself was repetitive.

This not a jab, but I am curious.
What game out there is the combat not repetitive in the sense you do the same basic things to win?
You don't do anything other than line up your party members and click on what you want to shoot, there's no strategy, no real complications that would force you into employing interesting methods to defeat your enemies.
Jagged Alliance 2 for example, sometimes requires you to approach situations from a different angle and with different methods, I remember in one mission I was defending a town I had just occupied from retaliating enemies and the only way for me to survive was by placing a close combat expert near a doorway while another member of my squad took potshots from the roof of the building, at the same time I sneaked two squad-members with automatic weapons onto the enemy's flank. The sniper on the roof distracted my enemies while my flankers got in position to take out the enemy forces.
If I had simply had them attack in a line while crouched I would have been annihilated, but I won that battle.
Although Gorky 17 isn't on that scale, and it's understandable it doesn't try to be the same game, it just doesn't make the combat interesting at all, I think the best comparison is the later half of Fallout 2 where any combat is simply won by picking up a Gauss Rifle and then aiming for the enemy's eyes turn after turn while occasionally using Stimpaks. Gorky 17 has that same repetitive action.
There's more to combat than repeating a constant stream of movements and reacting stiffly, there should be an element of strategy and thought that makes you consider each turn, there was none of that in Gorky 17, and there's just too much combat to make it a small issue.
Hmm, I have only played the demo of it yet, but, if I remember right, Ammo is sparse, so, i had to rely heavily on mele and the flame-thrower to survive, and kill the boss.
well, cant wait for it to be released here.
I liked it for its B-movie-like storyline and dialogue, combined with bad translations and wooden voice acting. It was hilarious.
But I also like to watch Uwe Boll movies.
Never played it, but I'm looking forward to it.
I still have the Polish version of this game and the voice actors are actually pretty decent in this language. Especially Ovitz, who says some very memorable quotes along the way. And the game is pretty damn good, even if a bit short.
This game was nice to play and still have it in the box on my shelf ;)
I would also recommend to look at its next part in series - "Gorky Zero".
It's not exactly continuation, becouse game mechanic has changed - it's more splinter cell like, more action than RPG like this one, but definately worth look at ;)