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Miaghstir: That's the only official way, yes. I've asked T whether they can be saved and used later (and thus shared, though I didn't mention that), and he in turn should have asked someone else, but I have received no reply yet. Maybe it's time to poke him again.
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TheEnigmaticT: Oh, heck. I'd forgotten all about that. I received very noncommittal answers from CDP RED. Basically, the answer was, "Um, we're very busy right now. When we release our next patch, we'll get back to you about any possible accomodations we can make."

The only way I know of to get the patch data separate from the downloader at this moment is to use version control on your TW2 folder and run a diff once the patch is installed.

Something more user-friendly may well appear in time, but I can't make any kind of promises.
Yeah, it didn't look as easy as I'd hoped when I watched over the folder as the DVD version downloaded patches/missing bits yesterday. I assume the patches work the same on the GOG copy? (That would seem the most logical, rather than having to build separate patch systems for the two versions.)
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Miaghstir: Yeah, it didn't look as easy as I'd hoped when I watched over the folder as the DVD version downloaded patches/missing bits yesterday. I assume the patches work the same on the GOG copy? (That would seem the most logical, rather than having to build separate patch systems for the two versions.)
To the best of my knowledge. There's nothing different about our build except it contains the "activation patch" built in and has no DRM.