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htown1980: Am I the only person who didn't back it? If not, what were your reasons?
I didn't back it because I don't pay for goods if they are not even made yet. I pay when I purchase the actual existing item and receive it promptly, thanks.

If I "back" something that isn't made yet (and possibly will not be even made, and I don't get my money back), I consider it as an investment, and I expect profit for investments and the related risks of losing the money I had put into it.
Post edited October 18, 2012 by timppu
Because they are bad people who don't want the rest of us to have nice things.

Or they are broke.

Or just arn't into isometric rpg.

Or 1.5 years seems like a long pre order.

Probably mostly the first point though.

Bring on April 2014 !
I almost withdrew (but just downgraded to $20) for two reasons. First is your #1 – they definitely had more than enough without me. And the second is one I share with Simon – I thought the project pitch was focusing on entirely wrong aspects of the game. I do not understand how something being isometric makes it inherently better, for example. It's all form over content, nostalgia over actual game design.

Also, I got very angry at today's update with this paragraph of pure bullshit:

*Will Facebook Likes still count to a larger dungeon?*
Yes, for now they do! Come like us quickly and maybe we can hit the 40,000 likes for one last dungeon level. But it’s for a limited time, so… like us!
But it's too late to withdraw now.
They already reached 4 million Dollars, that's more than enough for this kind of game, anything can happen during this kind of development so I'll wait until the game release for my judgement

Now if anyone would make a kickstarter for an actual 3D RPG like Daggerfall or Morrowind and made it better than those games, I would easily donate a thousand bucks to it
I regret not withdrawing. I was at the screen to cancel my pledge with less than a minute to go, but I couldn't do it.

I'm sure the game is going to be great, but....I don't know. I think if it's coming to GOG, I could have just waited and bought it from GOG, instead putting my funds to the Hero-U project that starts on Friday.

Like everyone is saying, Obsidian got plenty of money. I was a little turned off by the beginning of their campaign, but they did provide a lot of great information as it progressed.

Hmm, I guess I'll save $1/week for the next 20 weeks? Maybe eat a few smaller meals :)
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Austrobogulator: Because generic-looking medieval-fantasy RPGs aren't worth my money.
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SimonG: I'm inclined to agree, yet I'm hoping that this is just a false impression (like Spec ops being just another shooter). Otherwise this would be my second biggest gaming mistake. But I trust Obsidian.
I'm curious as well to know which title and why if you don't mind.
I will buy the game when it comes out. I'm usually not giving any money in advance, even if it's Obsidian.
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Azilut: I didn't back it, for several reasons: -They didn't need my money -Back in the 2000s, I got burned too many times by getting hyped up and pre-ordering games that didn't turn out very well. Obsidian has earned a lot of respect from me, but hey, if their game turns out well, I can always buy it later. -On some level, I'm just not comfortable with the philosophy of "Give us a pile of money and we will totally make... something", which is about all we were told at the start of this kickstarter. I also don't feel like linking your game design to different levels of fan support is a good idea (e.g. "how many classes, how many dungeons", letting backers design NPCs, etc.) These things should be decided on the basis of what's right for the game and the artistic vision of the creators, not handed out like party favours. That being said, I wish Obsidian all the best, and fully expect to be buying (and enjoying) Project Eternity in the future.
Pretty much this!
Mostly because I don't really have that much trust in Obsidian. I don't remember a single Obsidian game that didn't have its fair share of problems. It's not a "day one purchase" company.

They've made a big deal about the games made by the companies where some of their staff used to work at. People seem to forget that this is not the same thing as Obsidian making them. I know these were fantastic games, but were they fantastic because of the people who are now at Obsidian? There were other people working at these projects too, and under a different management.
1) I'm not that familiar with Obsidian. The only game of theirs I've played is the NWN2 original campaign, which I did not like that much and didn't finish.

2) This isn't the sort of RPG that I have much passion for.

I'm not disregarding the game. I'll give it a fair chance when it comes out. I'm just not prepared to pre-fund a project that doesn't excite me.
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Austrobogulator: Because generic-looking medieval-fantasy RPGs aren't worth my money.
Something similar to this. I liked them but played too many of them. I wasn't clear enough what will be so special about Eternity that I must support it now. They didn't show enough of gameplay/concepts and what they showed wasn't interesting enough. I didn't want to invest 25 bucks for that. For a lower price I might have said yes. (15$ or less)

Anyway they collected enough money to produce it, so they didn't need me to pre-finance it. And for me it just wasn't worth it.

However I will check after release if the reviews are good and if they are I might still buy it. Even if the reviews aren't that good I might buy it later when it will be on sale.
I backed for $20, but almost backed out.
Why didn't I back for more, and why did I consider dropping entirely? Mainly financial reasons, but also some game elements that were being discussed very near the end put me off.
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bazilisek: Also, I got very angry at today's update with this paragraph of pure bullshit: (...)
But it's too late to withdraw now.
...why? I hate facebook, and I backed out of Eternity, but I understand the decision to make the most of the kickstarter momentum that had built up as the project was closing to raise money through paypal. No time like now.
Post edited October 18, 2012 by Starmaker
I read this thread and I must say that I can't be more opposite to someone than to you guys (when we are talking about games, of course).

I didn't pledge to Moebius, Carmageddon, Two Guys from Andromeda, Tex Murphy, Planetary Annihilation and Broken Sword. I would, but I have no money to do this.

But if I had to pick just one Kickstarter to give my money to, it would be Project Eternity. Infinity Games are the most superior example of perfect rpgs (in my opinion, of course, but it's hard for me to understand those who don't agree :P ), and I can't imagine not pledging to the game which they are going to make to bring IE like crpg games back to the scene.
Post edited October 18, 2012 by SLP2000
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Zolgar: but also some game elements that were being discussed very near the end put me off.
I stopped reading updates at 12 to 14 I think, what game elements put you off?