Posted September 23, 2012
The extreme example was intentional. I was interested in where the border of acceptable choice possibilities lies. You don't have to click it, and you wouldn't need to use the "click here to finish the game" button either. You're saying that the choice of item stats is nonsense, which implies you have a subjective threshold for freedom annoyance, just like I do.
These things could be handled like difficulty settings. Have a "set up your game" screen before you start the character. Check the "I want to be able to change my build" box and you're all set. Perhaps even a pop up that points out that you can't change it later. Just like with the hardcore setting I so love. You could just decide to not use a character that dies, and I've done it in other games, but having it enforced is just more fun.
Torchlight 2 stores your characters locally, so you actually will have a choice when someone makes a character editor. Diablo 2 probably had several of 'em.
I get what you're trying to say about the cookie-cutter character, but don't agree with it. The other guy built the character he's playing. You built yours.
I don't feel like every game should have freedom either. Neither did the creators of Torchlight 2. There are games that do it already, so why shouldn't the ones who wish to cater to the wishes of the few do so? That wasn't a real question, I just wanted to seem all philosophical and smart.
These things could be handled like difficulty settings. Have a "set up your game" screen before you start the character. Check the "I want to be able to change my build" box and you're all set. Perhaps even a pop up that points out that you can't change it later. Just like with the hardcore setting I so love. You could just decide to not use a character that dies, and I've done it in other games, but having it enforced is just more fun.
Torchlight 2 stores your characters locally, so you actually will have a choice when someone makes a character editor. Diablo 2 probably had several of 'em.
I get what you're trying to say about the cookie-cutter character, but don't agree with it. The other guy built the character he's playing. You built yours.
I don't feel like every game should have freedom either. Neither did the creators of Torchlight 2. There are games that do it already, so why shouldn't the ones who wish to cater to the wishes of the few do so? That wasn't a real question, I just wanted to seem all philosophical and smart.