Posted September 23, 2012
DodoGeo: In case you didn't notice a lot of folks were disappointed by D3, so they turn to a game that does things the old way.
Having classic builds that you invest in, for example, not just rearranging unlocked stuff.
I did notice, hence my mildly troll post on the last page. Having classic builds that you invest in, for example, not just rearranging unlocked stuff.
This
change = bad
mentality is moronic at best, but unfortunately exhibited by a large number of people on this forum.
How about providing a reasonably argument for why you should be locked into stat/skill arrangement?
I can try to put forth one for the counterparty.
Locking one into their skill and stat distribution is illogical because:
One might want to use different skills when levelling as opposed to when they reach the max/a high level. Even the more so when more skills are opened up as the person levels. This encourages people to save up skill points. Therefore the leveling part of the game becomes a chore because people will stick to the most basic skillset in order to be more powerful later on. Even worse, people might discover that this particular skillset does not suit their choice of gameplay, or it's not as powerful as they'd like it to be. This leads to even more downtime as people then have to arbitrarily level up another character in the same dull manner in order to be able to be able to play the kind of character that they want to. It 'forces' people to actually look up build from an external resource, because in an ARPG skills are rarely balanced and improvisation is typically detrimental to how powerful your character is. It makes it more difficult for developers to balance over/underpowered skills because people they will be ruining peoples' efforts at min/maxing and thereby their source of enjoyment.
Imagine WoW without respeccing. Would it make any sense?
They fucking finally added respeccing to D2. The game could have benefited from this a decade earlier.
On the other hand, I practically played through TL1 only by using 1-2 skills because going online in order to look up a good build breaks the flow of the game and I feel that doing so is counterintuitive to the experience that the game is supposed to deliver.
In Diablo 3 I have changed my build so many times that it resembles almost nothing from my original playstyle. I fail to understand the reasoning behind why I should have 10 hours of grinding every time I want to try something new.