Posted December 21, 2011
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SLP2000
Registered: Dec 2009
From Poland
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Elenarie
@tweetelenarie
Registered: Sep 2008
From Sweden
Posted December 21, 2011
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Using cracks to bypass the actual DRM is a totally different thing.
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EDIT: Or you can totally forget about the above, and just .ZIP or .RAR the game's installed files. They will run no matter where you extract them to afterwards.
Basically, it is as DRM-free as it can get just like with GOG or DotEmu.
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Or:
You don't really need the installer or whatever. If the data is packaged in CAB or similar formats, you can use WinRAR to extract it. Then just put all data in the right folders, and the game will work perfectly.
Post edited December 21, 2011 by kavazovangel
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 21, 2011
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Barefoot_Monkey
invertEd
Registered: Sep 2008
From South Africa
Posted December 21, 2011
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Psyringe
Vagabond
Registered: Sep 2011
From Germany
Posted December 21, 2011
Thanks, very informative post - especially for collectors who face the danger of games being unable to collect properly (i.e. in a playable state without depending on others to still be around in the far future).
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Wishbone
Red herring
Registered: Oct 2008
From Denmark
Posted December 21, 2011
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 21, 2011
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MichaelPalin
A Gamer
Registered: Oct 2009
From Spain
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Psyringe
Vagabond
Registered: Sep 2011
From Germany
Posted December 21, 2011
Connecting to GOG is part of the purchasing process, it's not DRM. You have to log in, otherwise you couldn't buy the product. You can then download it. The fact that GOG also stores the product in your account and offers you to download it whenever you want (provided you've logged in to download it) is an additional service provided by GOG. It does actually _expand_ the user's rights instead of limiting them.
Regarding GamersGate: I'm not sure whether GamersGate's login requirement qualifies as DRM. It _is_ a means of copy protection, but there may be legal differences between copy protection and DRM management, and there is no consensus about the meaning of both words between the customers either.
Regarding GamersGate: I'm not sure whether GamersGate's login requirement qualifies as DRM. It _is_ a means of copy protection, but there may be legal differences between copy protection and DRM management, and there is no consensus about the meaning of both words between the customers either.
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Matchstickman
Man of Bronze
Registered: Jan 2009
From United Kingdom
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MichaelPalin
A Gamer
Registered: Oct 2009
From Spain
Posted December 21, 2011
Ah!, the Hitler of gog forums: "gog is DRM too". Ok, I'll bite.
You obviously need to sign up and connect to gog.com to enjoy your games..., ONE TIME. Once you have your setup and .bin files, gog doesn't matter anymore, they cannot access you, you don't need them for anything.
You obviously need to sign up and connect to gog.com to enjoy your games..., ONE TIME. Once you have your setup and .bin files, gog doesn't matter anymore, they cannot access you, you don't need them for anything.
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SLP2000
Registered: Dec 2009
From Poland
Posted December 21, 2011
But there's nothing to bypass.
It's like going to the store and picking up the game.
With Steam it's like going to the store where only staff is allowed to do the shopping for you. And you have to request them to provide the game for you, and then you have to call them to play the game.
And with GG it's like the store where only staff is allowed to do the shopping, but you can fool them and do the shopping on your own.
It's like going to the store and picking up the game.
With Steam it's like going to the store where only staff is allowed to do the shopping for you. And you have to request them to provide the game for you, and then you have to call them to play the game.
And with GG it's like the store where only staff is allowed to do the shopping, but you can fool them and do the shopping on your own.
Post edited December 21, 2011 by SLP2000
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 21, 2011
It was a rhetorical question of sorts.
I wasn't suggesting Gog is drm, just saying that if one considers GG to be drm if you have to move the installer files on your pc then Gog could possibly be considered DRM as well under that definition.
I wasn't suggesting Gog is drm, just saying that if one considers GG to be drm if you have to move the installer files on your pc then Gog could possibly be considered DRM as well under that definition.
Post edited December 21, 2011 by GameRager
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SLP2000
Registered: Dec 2009
From Poland
Posted December 21, 2011
But the question is if moving installer files is legitimate. With GOG you are entitled to do everything you just said, but I'm not really sure, if bypassing GG client is legitimate.
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GamezRanker
Disagreement Verboten!
Registered: Sep 2010
From United States
Posted December 21, 2011
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Also why should it matter? You bought the games and once the files are on your computer they're yours to do with as you see fit shorts of altering them....and just copying them doesn't alter them in a way that seems to violate those parts of a eula. It may in fact even be covered by most eula's paragraph about allowing you to make a backup for archival purposes.